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Forums - Nintendo Discussion - 2D Mario games should ditch wall sliding and wall jumping

Pavolink said:
That's because the Nintendo of SMB3 was one focused on great level design. The one for NSMBU is more about collecting those useless coins.

 

All Mario games (especially the 2D games) since Mario World involve collecting Yoshi Coins/Red coins/Stars/etc



 

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Smear-Gel said:
Pavolink said:
That's because the Nintendo of SMB3 was one focused on great level design. The one for NSMBU is more about collecting those useless coins.

 

All Mario games (especially the 2D games) since Mario World involve collecting Yoshi Coins/Red coins/Stars/etc


Not SMB3, and that's part of why it's the best 2D Mario ever.



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Pavolink said:
Smear-Gel said:
Pavolink said:
That's because the Nintendo of SMB3 was one focused on great level design. The one for NSMBU is more about collecting those useless coins.

 

All Mario games (especially the 2D games) since Mario World involve collecting Yoshi Coins/Red coins/Stars/etc


Not SMB3, and that's part of why it's the best 2D Mario ever.

 

Mario Bros 3 came before Super Mario World, so yeah.

But you're right in that it's one of my absolute favourite Mario games, outside the lack of saves of course.

Of course if we consider Yoshi's Island a part of the Super Mario franchise instead of the start of the Yoshi Franchise then that has to be the best 2D mario.



 

Now you know how I feel when they gave the ability to pick up items after SMB1. First time I picked up a shell with Mario I rolled my eyes in disdain.

But really, I don't mind the new mechanics. I think it makes the game more fun.



Smear-Gel said:
Removing wall jumping would make some level designs impossible, and any change that lowers the variety of the levels in a 2D Mario is a bad one.

Except that, again, these new possibilities go unexplored outside of the optional Star Coin stuff. Nintendo may feel it can't use these mechanics outside the optional challenge areas, or it risks alienating large segments of the population. I would argue there is some merit to that concern, although I concede they have not made any concerted effort to even test that theory.



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Pavolink said:


Not SMB3, and that's part of why it's the best 2D Mario ever.

Nah! Excluding the power-up selection and MAYBE the boss selection, Mario World is better than Mario Bros 3 in every way possible!



                
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noname2200 said:
Smear-Gel said:
Removing wall jumping would make some level designs impossible, and any change that lowers the variety of the levels in a 2D Mario is a bad one.

Except that, again, these new possibilities go unexplored outside of the optional Star Coin stuff. Nintendo may feel it can't use these mechanics outside the optional challenge areas, or it risks alienating large segments of the population. I would argue there is some merit to that concern, although I concede they have not made any concerted effort to even test that theory.


Not really, many levels have wall jumping portions. Levels can be more vertical now and wall jumping is a way to get to hidden areas.



 

AZWification said:
Pavolink said:


Not SMB3, and that's part of why it's the best 2D Mario ever.

Nah! Excluding the power-up selection and MAYBE the boss selection, Mario World is better than Mario Bros 3 in every way possible!


No. SMB3 has more levels, more variety, higher difficult.

SMW is a good 2D Mario, but not better than SMB3 or NSMBWii.



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Pavolink said:


No. SMB3 has more levels, more variety, higher difficult.

SMW is a good 2D Mario, but not better than SMB3 or NSMBWii.

Better than SMB3? Fine, I can respect that opinion.. Better than NSMBWii? Eh.........



                
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AZWification said:
Pavolink said:


No. SMB3 has more levels, more variety, higher difficult.

SMW is a good 2D Mario, but not better than SMB3 or NSMBWii.

Better than SMB3? Fine, I can respect that opinion.. Better than NSMBWii? Eh.........


NSMBWii is SMB3 with bad music. 3DWorld is SMB3 in 3D.

Nobody wants SMW



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile