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Forums - Nintendo Discussion - 2D Mario games should ditch wall sliding and wall jumping

Pavolink said:
AZWification said:

Better than SMB3? Fine, I can respect that opinion.. Better than NSMBWii? Eh.........


NSMBWii is SMB3 with bad music. 3DWorld is SMB3 in 3D.

Nobody wants SMW

And with underwhelming level design! Heck, even NSMBU has better level design imo...



                
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AZWification said:
Pavolink said:
AZWification said:

Better than SMB3? Fine, I can respect that opinion.. Better than NSMBWii? Eh.........


NSMBWii is SMB3 with bad music. 3DWorld is SMB3 in 3D.

Nobody wants SMW

And with underwhelming level design! Heck, even NSMBU has better level design imo...

Level design was good. But yeah, NSMBU improved just a little, because both feels the same.

Not that SMW was a bad game, in fact is great.



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Pavolink said:
AZWification said:

And with underwhelming level design! Heck, even NSMBU has better level design imo...

Level design was good. But yeah, NSMBU improved just a little, because both feels the same.

Not that SMW was a bad game, in fact is great.

I guess I appreciate World so much because how huge it felt with all the optional levels ( plus the Star World and the Special World)...



                
       ---Member of the official Squeezol Fanclub---

AZWification said:
Pavolink said:
AZWification said:

And with underwhelming level design! Heck, even NSMBU has better level design imo...

Level design was good. But yeah, NSMBU improved just a little, because both feels the same.

Not that SMW was a bad game, in fact is great.

I guess I appreciate World so much because how huge it felt with all the optional levels ( plus the Star World and the Special World)...

That's exactly what I was expecting from NSMB U but it failed.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Pavolink said:
AZWification said:

I guess I appreciate World so much because how huge it felt with all the optional levels ( plus the Star World and the Special World)...

That's exactly what I was expecting from NSMB U but it failed.

I do have to agree with you there. NSMBU had many throwbacks to World, but it really felt like a pretty short game.... :-/



                
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Smear-Gel said:


Not really, many levels have wall jumping portions. Levels can be more vertical now and wall jumping is a way to get to hidden areas.

And how many of those portions are mandatory? I can't think of any off the top of my head