I wouldn't bet on it. Unless the WiiU can suddenly turn itself around it's going to remain a Nintendo console for Nintendo fans. They won't bother taking the risk, they already know what most Nintendo fans want; more Zelda/Mario etc.

I wouldn't bet on it. Unless the WiiU can suddenly turn itself around it's going to remain a Nintendo console for Nintendo fans. They won't bother taking the risk, they already know what most Nintendo fans want; more Zelda/Mario etc.





They don't need to. If they create a new IP, and it keeps growing in popularity, it will eventually get Zelda budget. Example: Super Smash or Mario Kart.
I think Zelda is pretty much their only game with a Zelda style budget, so no...
cycycychris said:
We'll never know but they have said that this Zelda is the most they have spent on any game. |
They never said that, some supposed rumor - obviously now false - said that. Since we don't know their budgets we can't really get into that. In terms of scope of the game and effort, no, of course not. Zelda is their benchmark series. It's like asking if Chevy will make a car faster than the Corvette. Close to Zelda? Sure. The next 3D Mario or maybe Retro or Monolith games, though Xenoblade releasing next year probably means nothing by 2017.

I dont think any Nintendo game costs to produce over 10 mil.
and my answer is NO.
Tsubasa Ozora
Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.
Heck no, you'd only see them put that much stock in revisions on previously established franchises such as Metriod with Metriod Prime and Kid Icarus with Kid Icarus: Uprising, or potential money making spin offs. Brand new IPs per Nintendo tradition have to earn their keep before be given massive budgets to play with.
Heck, even previous blockbusters like Wii Sports, Brain Training and Nintendogs got budget sequels, why would they do something on scale of Zelda or a console Mario game for a new IP?
TheLastStarFighter said:
They never said that, some supposed rumor - obviously now false - said that. Since we don't know their budgets we can't really get into that. In terms of scope of the game and effort, no, of course not. Zelda is their benchmark series. It's like asking if Chevy will make a car faster than the Corvette. Close to Zelda? Sure. The next 3D Mario or maybe Retro or Monolith games, though Xenoblade releasing next year probably means nothing by 2017. |
Smash bandicoot > Jack and Daxter > Uncharted > The Last of US
Ratchet > Resistence
Prince of Persia > Assassins Creed
Knights of the Old Republic > Mass Effect
Watchdogs
Titanfall
Division
The Order 1886
Gears of War
People throwing everything budget wise at new IPs is not unheard of. When publishers trust in the devs, its a big opportunity lost if they only ever work on established IPs which tend to decline in popularity over time.
| NoirSon said: Heck no, you'd only see them put that much stock in revisions on previously established franchises such as Metriod with Metriod Prime and Kid Icarus with Kid Icarus: Uprising, or potential money making spin offs. Brand new IPs per Nintendo tradition have to earn their keep before be given massive budgets to play with. Heck, even previous blockbusters like Wii Sports, Brain Training and Nintendogs got budget sequels, why would they do something on scale of Zelda or a console Mario game for a new IP? |
To enable new systems sellers and appeal to newer audiences. You can have a brilliant game but without the budget to match its conceptual ambitions, it may not capture the audience its targeting.