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Forums - Nintendo - NSMBU and MK8, a lesson for Nintendo

 

My thoughts

The U won't sell well. 45 33.09%
 
NSMBU wasn't a good system seller. 89 65.44%
 
Total:134

All of the systems currently are under gamecube levels. 



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The legs is what matters so we will see if MK8 can sell enough (Which it probably will)



                  

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padib said:

I think the best answer to that is that Zelda is a very important franchise to bring in certain gamers that would normally hesitate to buy a Nintendo console for the other games. I know a few more girls than boys who love Zelda (my sisters for example), it seems like Zelda is a big franchise for girls. It's also a franchise that has depth and people who see Nintendo consoles as lacking substance might think twice when a game like Zelda is released.

Also, Twilight Princess did sell 10m units combined if memory serves me right.

I'm not sure what the profits are exactly but I doubt the costs exceeded 100m$. Don't quote me on this though :P Spemanig might be a better person to ask.

Getting these few special gamers is the only logical conclusion. One of the reasons i brought it up was that they could cut some of Aonuma's puzzle making staff and allocate that money towards my belowed 2D Mario.

Am just waiting for Pavolink's threads when Zelda U eventually doesn't even push sales closer to Skyward Sword.



There was nothing wrong with New Super Mario Bros U, Infact it was probably the only software that drove sales and it's the Wii U's best-selling game so far with over 4 million copies sold. Clearly the lesson was is that they needed more software earlier. Nintendo said themselves they had games that were supposed to be at launch and didn't manage to happen. At the end of the day they brought out software that drove sales and they are managing to get back on their feet.



I'm always making this point and people are always getting mad at me about it. Nintendo isn't selling much because people want games that are grand and exciting, that couldn't be done on last-gen hardware. But most of their games so far have been stuff that's largely possible on the 3DS. "It doesn't matter if the game is fun!" is always what people say, but that's crap. It can't just be fun, it's got to be exciting, like MK8. If being fun was the only thing that mattered, NSMBU would have sold like crazy, and all of these 2D platformers the Wii U is getting would be selling the system.

And yet, after the success of MK8, they show off a 2D Yoshi game and a 2D Kirby game. Yeah, I'm sure they'll be "fun," just like NSMBU was "fun," but I don't understand why they think they're going to sell systems with these games. We got more grand spectacle back on the N64. Literally three whole generations ago we were getting games that were bigger and more stimulating.



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Train wreck said:

As long as the Wii U remains under gamecube levels, it's dead and, while I'm not at the very least surprised, you left out some important details surrounding MK8 release.

If back in 2010 you were to say that the next iteration of Mario Kart would have be bundled from the get-go, include a free game and that there would be a worldwide, unofficial price cut after 5 days due to the game being massively overshipped, the internet would have came crashing down...and that is exactly what's going on.

The game in the past has shown it has appear, the game tends to sell to about 1/3 of console users, but it will do nothing to change the fortunes of the system that came out 18 months ago.

I think you will find the use of your word dead to be incompatible in this instance. i.e You may say the Sage Megadrive/Genesis is dead, the Wii is almost dead or the PS2 is dead and will see no more games or future life. If you disagree please see the definition of "Dead" below. Even financially, the definition is incorrect, as the system still makes money, just not enough to make a profit. To be dead of money means to not be financially productive. In this case, their is still financial production.

dead
ded/
adjective
adjective: dead
  1. 1.
    no longer alive.
    "a dead body"
    synonyms: passed on/away, expired, departed, gone, no more; More
    perished, fallen, slain, slaughtered, killed, murdered;
    informal(as) dead as a doornail, six feet under, pushing up daisies;
    formaldeceased;
    euphemisticwith God, asleep
    "my parents are dead"
    antonyms: alive, living
  2. 2.
    complete; absolute.
    "we sat in dead silence"
    synonyms: complete, absolute, total, utter, out-and-out, thorough, unmitigated More
    "dead silence"
    antonyms: partial
adverb
adverb: dead
  1. 1.
    absolutely; completely.
    "you're dead right"
    synonyms: completely, absolutely, totally, utterly, deadly, perfectly, entirely, quite, thoroughly; More
    definitely, certainly, positively, categorically, unquestionably, undoubtedly, surely;
    in every way, one hundred percent
    "he was dead serious"
noun
noun: dead; plural noun: deads
  1. 1.
    those who have died.


DerpSandwich said:
I'm always making this point and people are always getting mad at me about it. Nintendo isn't selling much because people want games that are grand and exciting, that couldn't be done on last-gen hardware. But most of their games so far have been stuff that's largely possible on the 3DS. "It doesn't matter if the game is fun!" is always what people say, but that's crap. It can't just be fun, it's got to be exciting, like MK8. If being fun was the only thing that mattered, NSMBU would have sold like crazy, and all of these 2D platformers the Wii U is getting would be selling the system.

And yet, after the success of MK8, they show off a 2D Yoshi game and a 2D Kirby game. Yeah, I'm sure they'll be "fun," just like NSMBU was "fun," but I don't understand why they think they're going to sell systems with these games. We got more grand spectacle back on the N64. Literally three whole generations ago we were getting games that were bigger and more stimulating.


NSMBU lacked in multiplayer competitiveness whereas MK8 does not. I don't remember feeling the want to bash the shit out of someone in NSMBU like I have in MK8. The menu is even lackluster. MK8 would also prosper from a career/adventure mode like crash team racing had.



DerpSandwich said:
I'm always making this point and people are always getting mad at me about it. Nintendo isn't selling much because people want games that are grand and exciting, that couldn't be done on last-gen hardware. But most of their games so far have been stuff that's largely possible on the 3DS. "It doesn't matter if the game is fun!" is always what people say, but that's crap. It can't just be fun, it's got to be exciting, like MK8. If being fun was the only thing that mattered, NSMBU would have sold like crazy, and all of these 2D platformers the Wii U is getting would be selling the system.

And yet, after the success of MK8, they show off a 2D Yoshi game and a 2D Kirby game. Yeah, I'm sure they'll be "fun," just like NSMBU was "fun," but I don't understand why they think they're going to sell systems with these games. We got more grand spectacle back on the N64. Literally three whole generations ago we were getting games that were bigger and more stimulating.

Just wondering what you think of Wii. Most of the games could be done on Gamecube as far as power is concerned. Also what would you classify as games which are "grand and exciting" from past and the ones they can make in near future?

I promise i won't get mad at you even though you seem a fan of N64. 



I kind of agree with you. The art style of NSMB isn't all that exciting, but on the other hand it came out in the wrong year as well. They should have released that game the second year, and put some ambitions in to it



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Furthermore, I think VGChartz should add a "Like"-button.

At this point, I expect Mario Kart 8 sales to be far more front-loaded than NSMBU. The latter was constrained by the install base to a much great degree than the former.



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