I have died a thousand deaths in co ver shooters/rpgs where the same button controls run and cover. You can't run past anything and end up on the wrong side of cover or in the wrong cover and I die before I can disengage or hop over. I can't believe this can't be fixed. Maybe voice control can be used for maps or inventory access to free up the face buttons and cut down on the use of cumbersome rotating menu wheels as well. Besides free mods the extra buttons for mapping and macro combos looks like the biggest advantage PC has. From where I sit among the great unwashed. I'm no grafix ho obviously.
Even worse are games that blind you with a screen fade or blackout like those arteries and capillaries that crept in from the edge of the screen in ME2 when you got hurt. I appreciate that devs want their game to be difficult but taking away my ability to fight at the worst possible time seems cheap and counterproductive. Instead of a last second escape with your pulse pounding in your ears you're helpless to prevent impreding doom. One of the worst examples of devs taking control away was the TFU Jedi Temple mission where one of the boss' powers was to completely reverse all my aiming and motion controls. Nice. On a fairly small platform too.
Death animations are overused and adding extended ones to Fallout added exactly nothing. I really hate games that let the rest of the mob move while you're stuck in a mini cutscene admiring your handiwork. Not sure why Dead Space or Halo devs thought I'd enjoy 15 seconds of seeing my head get replaced or removed. Builds character I guess. Keeps us humble. Or coders revenge.
Sorry to go on and on. Just one more. The one-hit wonder in all it's forms makes a game more of a rote learning experience as to where the enemy is rather than giving you some kind of chance to fight through the first time. For me this includes bosses/enemies that freeze or knock you down while their inevitable melee minions pound you to a point just short of death. There's nothing more frustrating than finally getting control of my character just to have him fall over backwards, dead. Thanks guys that was lovely to watch. Who's playing this game exactly?
I lied. Please just give me one store in some city that stays open all night and has lots of cash. Travel to Lizardville, wait 13 hours. Travel to Spookytown wait 9 hours. Gahhh, and stop filling barrels/boxes with thousands of almost worthless items. It's not the act of finding something that's enjoyable it's finding decent stuff, equiping better weps and gear and getting rich. Done now.
Thanks for reading! 'Post quick reply' ;p









