1. Stupid/pointless real time events (i.e. when a specific button pops up on the screen and you have to hit that button on your controller)
- These can certainly be used effectively to make a game fun, like during fighting sequences.....but what I fucking despise is like say you're in an adventure game and come up upon a door and you have to keep mashing the fuck out of a button to open it, please just let me hit the button once, it's not fun mashing a button 9,000 times just to open a door or something.
2. CPU teammates in sports games that do stupid shit
- I play a lot of NHL 14, it's my main game. And it pisses me off when my CPU teammates take penalties, or go offsides on me. I'm sure this happens in most sports games.
3. Being an errand boy in games
- What I mean is missions in games where all you do is go from point A to point B to talk to someone, deliver something, pick something up, etc....then return to point A and that was the mission. Once in a while is fine, but I'm not trying to play a FedEX/UPS simulation game.
4. Shooter games where like half the difficulty simply comes from a shortage of ammo.
5. Games where you die automatically if you go "out of bounds" but the out of bounds isn't always clear. Like Borderlands for example, there's no fall damage so you can jump off cliffs and shit and 90% of the time that's fine, but then the other 10% of the time you die because you unknowingly jumped down into the out of bounds, but it just looked like more of the map.
6. Online shooter games that do nothing to discourage campers. Like if I designed a shooting game, I'd make it so if you stay in one spot for more than a couple seconds (like the time it takes to reload or regen your health) then your guy will fuckin start falling asleep and your screen goes black till you move, or maybe like fuckin bees come out of nowhere and start stinging your ass if you aren't moving...like I dunno just throwing ideas out there...I fuckin hate campers. And Call of Duty is fucking lame for having claymores which are a camper's best friend. I get that there are tactical games like Rainbow Six (which I love btw), but let's be honest games like Call of Duty and Halo are just run and gun, not moving around should have penalties.