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Recon1O1 said:

Death animations are overused and adding extended ones to Fallout added exactly nothing. I really hate games that let the rest of the mob move while you're stuck in a mini cutscene admiring your handiwork. Not sure why Dead Space or Halo devs thought I'd enjoy 15 seconds of seeing my head get replaced or removed. Builds character I guess. Keeps us humble. Or coders revenge.

Lol, nicely put

Gahhh, and stop filling barrels/boxes with thousands of almost worthless items. It's not the act of finding something that's enjoyable it's finding decent stuff, equiping better weps and gear and getting rich. Done now.

I guess their idea is to put a ton of useless loot in the game to make it that more satisfiying when you find something valuable/useful, but I do think some games go overboard.  Especially games where you get into the habit of selecting 'take all' or something similar, and then having to constantly manage inventory or sell 50 items to earn only enough money for a small potion.