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Forums - Nintendo - Cynical Nintendo shareholder proves Iwata right

'Imagine paying 99 cents just to get Mario to jump higher' - cynical Nintendo shareholder proves Iwata right

Author:Jonathan LesterCategory:NewsTags:3DSIAPsMobile gamesNintendo

As the ever-expanding mobile and tablet market continues to gain ground, Nintendo's reluctance to embrace the scene in any meaningful way has drawn fire from pundits and stockholders alike. One of their American shareholders has now penned an open letter urging the company to focus on mobile gaming and in-app purchases to fill their coffers.

And, in doing so, arguably proves that Iwata's stubbornness is a blessing in disguise.

Hedge Fund manager Seth Fisher spoke out via the Wall Street Journal [via MCV], stating that the company is "well placed to make an immediate entry into mobile" gaming. "We believe Nintendo can create very profitable games based on in-game revenue models with the right development team," he wrote. "The same people who spent hours playing Super Mario, Donkey Kong, and Legend of Zelda as children are now a demographic whose engagement on the smartphone is valued by the market at well over $100bn."

Let's be clear about this: Fisher's comment makes perfect sense as far as it goes. As a sideline, mobile gaming would be an intelligent way to provide extra funds to funnel back into Wii U and 3DS development, not to mention viral advertising via companion apps that tie into major console releases. In future, this could well be a major earner for the company, and a way for a new audience to enjoy their wares if handled properly. But not content with stopping there, Fisher suggested that IAPs would be a perfect way of increasing their profits. "Just think of paying 99 cents just to get Mario to jump a little higher," he continued, presumably twirling a comically-oversized moustache.

Oh dear. Now we have a problem.

This patently gross misappropriation of the freemium model aside (what's next, 69p Blue Shells?), Fisher's recommendation inadvertently points out an interesting irony in terms of mobile gaming's threat to Nintendo's traditional dedicated handheld business.

Mobile gaming is here to stay, along with its evolving use of free-to-play monetisation, but the sector has fallen prey to increasingly shady business practicesheadline-grabbing disastersand, most importantly of all, an enormous glut of derivative, shonky, broken and even malicious software that hits the marketplaces on a daily basis. Though the scene is continually improving and offers plenty of genuinely excellent games, all too often we see developers adopt a 'me-too' mentality, simply cloning rather than creating. Not to mention perpetrating all manner of money-grubbing chicanery that leaves us apoplectic with rage. What was viewed as an exciting new frontier a few years ago has found itself increasingly mired in growing pains, its reputation somewhat tarnished for the time being, leaving many veteran gamers understandably unwilling to trust the market beyond a few favourite titles and throwaway fads.

Nintendo, meanwhile, offer an inexpensive handheld console with great games that are certified for the platform. Games that are painstakingly crafted with tender loving care, priced at a premium, but guaranteed to work, nay, delight, and offer their quality content without the need to continually dig out the credit card. Bizarrely, what most of us view as Nintendo's biggest enemy is, in many ways, their greatest ally - proving that there's still a place for gamers to indulge their craving for lovingly-crafted exclusives that are perfectly designed for a portable device, not chopped up, compromised and sold on piecemeal.

There's no denying that Nintendo can and probably should look to use mobile gaming to their (and our advantage), and would be able to do so without compromising their principles. It's possible to develop mobile games that are brilliant, fair and worthwhile - goodness knows that there are hundreds of examples out there. But as things stand, I've personally found my smartphone and tablet gaming habits sharply declining over the last few years, while my 3DS and even Vita play time has shot through the roof.

As it stands I can currently buy a cracking Mario game... and should I want to jump higher, I can just play as Luigi. We'd love to know where you stand on this.

source: http://www.dealspwn.com/imagine-paying-99-cents-mario-jump-higher-cynical-nintendo-shareholder-inadvertently-proves-iwata-167939



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I've said it before and I'll say it again: Companion apps, Demos and Classics should all be released on Smartphones. Anything more and Nintendo are making a huge mistake.



Nintendo should make a tablet/handheld hybrid that plays Wii U games and new exclusive games for their next device. A high-end device that runs Android, plays apps, has physical controls and plays AAA Nintendo software. If it looks good and is marketed right, I think it could be come a major player in the tablet space. But Nintendo needs to keep their software exclusive to their hardware, in order to sell the hardware itself.



The sales numbers prove Iwata wrong and they will not get better anytime soon, even games like Mariokart 8 will not change that. Drastic changes are required and if he cannot do it, he needs to be replaced. The Wii Sports Bundle is the first step into the right direction, shutting down the Wii online service however is not.

Nintendo could bring out a system based on android without Google services, like the android version used by Amazon or Nokia. A Nintendo controlled Android Marketplace could offer unique games that require real Hardware controls only found in Nintendo's own mobile devices. Independent developers like Square Enix could easily port thousands of existing apps over and release it through Nintendos appstore.



I think what Nintendo needs to do is imbrase the past while adapting to the future... What I mean by that is keep on putting games out like mario and zelda and etc but also have new IPs as well... Also have a competitive online system, the miiverse is great and I like it more than playstation and xbox forums but their online multiplayer is still not up to par. And they also need to get a great account system going and add online to games like 3d world but will they is the question

 

They can be stubborn for stupid stuff but they need to listen to the good stuff



                  

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I vomited a little while reading that quote. Literally. As in, bile from my stomach rushed into my mouth and I had to spit it out.



Whoa this is indeed a terrible article presumably written by a man-child in red overalls.
"Nintendo offer a great handheld with games that are certified for the system"
Let's be clear. Any kind of Nintendo seal went out a long time ago. There is no distinction between the app store and gamestop. You can still equally buy a shitty game. It's just that on the app store, you won't lose as much money on it, and you can read the reviews right there.
Making quality games is important. Being a trustworthy company is important. I agree on both fronts....but actually 69p blue shells is what works, and what has made many companies hundreds of millions.

Let's add to that, that Nintendo has no idea what it is doing with its back catalogue. You still cannot buy metroid fusion on 3ds DESPITE that it is in the ambassador program. There is plenty of money out there that Nintendo simply refuses to collect on. Why? Because their heads are in their asses. They chase these new ideas and new revenue sources and can't be bothered with shoring up their lineup.

tl;dr
I don't think Nintendo is capable of doing anything other than making nintendo console games, that includes poorly marketing them, not making them available for purchase, and not supporting them....unless they are a huge moneymaker like pokemon, or mario, don't expect Nintendo do help you out at all.



theprof00 said:
69p blue shells is what works, and what has made many companies hundreds of millions.


So, to be clear, you're a fan of the 69 cent blue shells?



I agree that Nintendo should not bring new games to mobile and must keep their quality games on console and definitely agree they shouldn't sell their souls and go for micro-transactions, but I don't see any reason not to release the Virtual Console on mobile.

There's probably plenty of people that still want to play the old classics so there's easy money and if they'd include that viral advertising in there for their new games on consoles, they'd also achieve their goal of using smart devices as a way to 'lure' people back towards dedicated gaming machines. Because there will be people that do that. In the perfect world you'd naturally be able to log in with your NNID on your smart device and purchases on mobile are also transferred to any other device that's connected with this NNID and vice versa.



theprof00 said:
You still cannot buy metroid fusion on 3ds DESPITE that it is in the ambassador program.

There's a reason for that. Metroid Fusion will NEVER be on the 3DS. Nintendo promised it. The 10 GBA games given to the 3DS early adopters were AMBASSADOR EXCLUSIVE. If Nintendo dared to put Metroid Fusion on 3DS, heads would roll, and I'd be doing the decapitating. I paid $80 to get those games exclusive to me on 3DS, you're just gonna have to go buy a Wii U if you want virtual console Metroid Fusion.