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Forums - Nintendo - Pachter Predicts 3 Million Global 2014 Sales for Wii U

TZehvor said:
Dr.EisDrachenJaeger said:

Donkey Kong has also pretty much never sold less than 5 million...

Well...that's not entirely true...Donkey Kong Country 3 and Donkey Kong Land 1&2 both sold significantly under 5 million. DKC3 actually just barely made it over 3.5 million.

 

When talking about mainline entries on home consoles DKC3 is the only installment to sell under 5 million. There is also good reason for that, it released when PS1/Saturn were 2 years old in Japan, 1 year old in America and N64 released a few months earlier, in other words next gen was in full swing. Also Donkey and Diddy arent playable, instead u play as Dixie and Kiddy.

Basically its the equivelant of New Super Mario Bros Wii 2 releasing on Wii this year with Peach and Toad as the only playable characters.



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Why say Donkey Konga did over 5 mil, then backpedal when you see that not even DKC3 did 5 mil?

Also, the 'Wii Series' aren't big sellers... yet Wii Sports is highest selling video game of all time?



I'm worried that the Wii U is going to damage franchises like Donkey Kong Country, Zelda, and things like Bayonetta 2 and X may have zero chance. Mario Kart and Smash might do OK .... but what about everything else? Pikmin 3 is already the worst selling Pikmin game, NSMBU will be the worst selling 2D Mario, 3D World hopefully can eek out Super Mario Sunshine's numbers. 

The userbase is simply too small, even if Pachter is wrong, 4-5 million in a peak year isn't exactly good either.

I know Nintendo is obsessed with having a screen on the controller, but I think they need to swallow their pride and simply make a new screen-less Pro Controller with NFC built-in (so it doesn't interfere with their NFC Wii F**k U plans) and drop the price to $249.99 and start making a profit per unit.

Is having a freaking screen on the controller worth all this grief? It's hurting their financials and hurting their game franchises. Let it go Iwata. Bring back this idea for the next handheld (with TV streaming?) but right now it's killing you. 



3 mil .... what .... :S




Removing the tablet from the next Wii U would split an already small user base. But they could start using a cheaper 5" screen for it, using a 6"+ screen only in premium models (or make it optional also for them, should their market researches show most people find the current tablet controller too big).



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If Patcher says that then the WiiU is saved. This man never gets bored to do wrong sentences? XD



In between 3 million and 3.1, Pachter spot on as usual.



It will sell more than 3 millions for sure.



LMFAO.

This will go down as yet another of Pachter's laughably wrong predictions.



VitroBahllee said:
Why say Donkey Konga did over 5 mil, then backpedal when you see that not even DKC3 did 5 mil?

Also, the 'Wii Series' aren't big sellers... yet Wii Sports is highest selling video game of all time?


Donkey Konga didnt sell over 5 mil, not sure what ur talking about there? I never backpedaled, I said Donkey Kong has sold over 5 million on multiple occasions and on multiple separate consoles. DKC, DKC2 each sold over 5 million on SNES, DK64 sold over 5 million on N64, DKC Returns sold over 5 million on Wii. DKC3 is the only exception and like I said there is a legitimate reson for that, launched 1-2 years after next gen started and u only play as second tier characters.

I didnt say the Wii Series didnt sell well but u have to have more than one generation worth of sales from a series to deem it consistantly big. Its safe to say a game like Mario Kart is a big franchise, literally every single game in the series has sold over 5 million and thats on 7 different systems spanning 5 generations. On the other hand games like Wii Sports or Wii Fit had only been on one system during one generation, we didnt know how well these series would transition from one console to the next. This especially holds true for casual games where they are extremely popular for a few years or few installments then quickly fade to obscurity because that type of crowd just buys whatever is the hot new item.

Brain Training, Nintendogs, Guitar Hero, Wii Series, Kinect Series, Just Dance, multiple mobile/social games have shown this trend of being massive successes for a few years then dropping like a rock once the next big casual game releases.



When the herd loses its way, the shepard must kill the bull that leads them astray.