| vivster said: Comic Zelda doesn't need graphics. Though it still looks awful on the 3DS with all those fist-sized pixels. Still playable but could be better(on Vita for example). I've played most of the second part of last generation on PC with a high end rig. When I came back to PS3 everything was hurting my eyes. TLOU may be the best game of the year but it looked atrocious with muddy textures and no AA. Same for the FFs. When FFXIII came out it was the most beautiful and graphically advanced game I had ever seen. Then I started gaming on PC and when I came back to play FFXIII-2 I couldn't believe my eyes. I already hate to come back to PS3 for FFXIII-3 because FF was always about grphic fidelity and pushing the limits of the system it was on. The PS3 is holding it back and I hate that. Graphics might not change the gameplay and maybe not even the fun but it never hurts to throw in some more pixels and AA. And then I think about the only reason why I can't have this is that it was just funded by the wrong publisher. That's a fucking stupid reason to have limited graphic fidelity. |
Dude...that's a pretty damn good reason for a game to have shit graphics. Even if it was a PS4 game, there's no guarantee it would look much better than it does now, anyway(aside from more AA, and maybe better lighting). No one's gonna throw a AAA budget at a title like this.












