ishiki said: No one knows how much said games would have sold, or how much microsoft paid them. You can't say whether or not those decisions were bad last gen. This gen you don't see them doing that. SE only gave up Last Remnant and Infinite Undiscovery. Sakaguchi did Blue Dragon and Lost Odyssey. If, and that's a big if VGChartz numbers can be trusted it's hard to say last gen going to x360 really hurt them You ofcourse could argue that sakaguchi on PS3 would have been humongous. But Sakaguchi on Wii was not. Infinite Undiscovery did 0.66 million Last Remnant did 0.65 (Not counting PC sales). Lost Odyssey did 0.85 Blue Dragon did 0.87 million Comparitevely Eternal Sonata 0.64 million (COMBINED) Last Story 0.55 million Xenoblade 0.84 Ni No Kuni 0.94 Nier did 0.77 on both x360 and PS3 Valkyria Chronicles 1.13
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And as you have shown, the comparative list did a lot better, especially the exclusives. Eternal Sonata and Neir are the only ones seen as unsuccessful profit wise and they were both multiplat ironically.
I forget what Sakaguchi's beef is with Sony but we all KNOW his games would have done a lot better on PS3 rather than 360. Yet that is the route he chose, neither were profitable, and MS opted on not funding any others. NiNoKuni is rumors to have a sequel for PS4 in the making as we speak. Exclusively. VC was just above even, it did well enough to still get 2 sequels. Xenoblade 2 on it's way to WiiU.
Also take note of general reception of the exclusive ones rather than multiplat ones...