By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft Discussion - Why Forza Motorsport 5 has fewer cars and tracks than Forza 4

Chris Hu said:
Nsanity said:
Jazz2K said:
Microsoft has Midtown Madness, Project Gotham and Rallisports Challenge waiting to be produced... I think they should revive those two franchises then they'd have the best racing lineup. One Forza every two year is great but every three year with other franchises in the mix would be better.

They should, but won't becuse they haven't got a fucking clue what gamers want.


Well look at the sales of some of those games obivouly most gamers didn't want a lot of those games either.

Install base was a lot smaller back then.



Around the Network
yo_john117 said:
Carl2291 said:
selnor1983 said:

Its not been rushed. A handful of people helped on Horizon. The other 130 employees started work on Forza 5 2 years ago. They have been involved with Xbox One from day 1. I think its really bad to have older build models in a game like GT5. Its pretty crap actually. Looks terrible and should be taken out.

Cars and tracks will need more detail in this new generation. Id rather have the game now and download more later. Or end up with Gran Turismo scenario. Prologue, special edition, Bog log etc.

Game looks and plays so much better than current gen


If it hasnt been rushed then why do we only have 14(!) tracks at launch? For a racing sim thats terrible selnor. You know it and I know it. Especially when 2 of said tracks are airstrip test tracks. 2 Years quite clearly wasnt/isnt long enough.

Its a shell of the game it should be. Its been rushed for launch where it should have had an extra Year. Hell, the game is unplayable without the day 1 patch.

And stop trying to deflect by using Gran Turismo.

"Forza 5 only has 14 tracks and 200 cars" - "Yeah but Gran Turismo...!"... No.

I dont care how bad Gran Turismo is. Stop telling me GTs bad points. That stinks of desperation. The problem here is that they care far, far too much about the visuals and theyre shipping half a game.

Agreed. I mean, don't get me wrong, I love the fact that they're focusing so much on visuals and I'm actually mostly OK with the 200+ cars (wish there were more, but I can deal with 200+) but the 14 tracks is almost criminal for a full racing sim these days IMO. Add to that a lack of weather or nightime racing and it's pretty obvious they could have used some more development time.

What I wish they would have done is make a prologue with about 50 cars and 8 or so tracks for $30-40 and use an extra year to get closer to 400 cars, 30 tracks, and added in the weather and nightime racing.

I still plan on getting the game and I know I'll love it. I just think it's missing out on so much potential that it could have had.

Gamers are gonna be so disappointed this new generation.

Games are going to take 4x as long to develop with the same size teams as last gen due to the massive change in scale, calculations, texture detail etc etc.

Turn 10 chose to do it different than Polyphony.

Turn 10 are only including the lst 2 years of work regarding Forza 5 that is copletely next generation. Really good. Give me the rest in DLC later. Thats fine.

Polyphony are still using Playstation 2 assets in GT6. WTF happens in GT7? Not only has Polyphony got to change all the GT6 PS3 models into PS4 models, but all the PS2 models in GT6 into PS4 models to. Or is GT7 gonna have PS2/PS3 and PS4 models in the game? See the mess Polyphony are making? Its gonna look a complete joke. GT5 and 6 already look absolutely rubbish in places and great in others.

Gamers need to wake up. Development time is increasing. And this will affect GT7 massively as Polyphony are much smaller than Turn 10.

I expect GT7 in 2018 after this news. Maybe 2019. Or 2017 with PS2/3 and 4 models in it.





GT6 has 1200 cars, but 80 of them are probably Skylines.



selnor1983 said:
yo_john117 said:

Agreed. I mean, don't get me wrong, I love the fact that they're focusing so much on visuals and I'm actually mostly OK with the 200+ cars (wish there were more, but I can deal with 200+) but the 14 tracks is almost criminal for a full racing sim these days IMO. Add to that a lack of weather or nightime racing and it's pretty obvious they could have used some more development time.

What I wish they would have done is make a prologue with about 50 cars and 8 or so tracks for $30-40 and use an extra year to get closer to 400 cars, 30 tracks, and added in the weather and nightime racing.

I still plan on getting the game and I know I'll love it. I just think it's missing out on so much potential that it could have had.

Gamers are gonna be so disappointed this new generation.

Games are going to take 4x as long to develop with the same size teams as last gen due to the massive change in scale, calculations, texture detail etc etc.

Turn 10 chose to do it different than Polyphony.

Turn 10 are only including the lst 2 years of work regarding Forza 5 that is copletely next generation. Really good. Give me the rest in DLC later. Thats fine.

Polyphony are still using Playstation 2 assets in GT6. WTF happens in GT7? Not only has Polyphony got to change all the GT6 PS3 models into PS4 models, but all the PS2 models in GT6 into PS4 models to. Or is GT7 gonna have PS2/PS3 and PS4 models in the game? See the mess Polyphony are making? Its gonna look a complete joke. GT5 and 6 already look absolutely rubbish in places and great in others.

Gamers need to wake up. Development time is increasing. And this will affect GT7 massively as Polyphony are much smaller than Turn 10.

I expect GT7 in 2018 after this news. Maybe 2019. Or 2017 with PS2/3 and 4 models in it.



Who the F**K cares what GT7 might or might not have??? This is not what this thread is about, it's about Forza 5 having less cars and tracks than Forza 4, do you realize that? It's completey ridiculous how you are trying to shift this whole thread to an assumption you are making about a game that has not even been announced yet.



Midtown Madness 3 came out in 2003 by that time the original X-Box already had a decent install base.  RalliSport Challenge 2 sold half as much as the first one and the only PGR games that sold well are the ones that where also bundled with X-Box live starter kits 2&4.



Around the Network
selnor1983 said:

Gamers are gonna be so disappointed this new generation.

Games are going to take 4x as long to develop with the same size teams as last gen due to the massive change in scale, calculations, texture detail etc etc.

Turn 10 chose to do it different than Polyphony.

Turn 10 are only including the lst 2 years of work regarding Forza 5 that is copletely next generation. Really good. Give me the rest in DLC later. Thats fine.

Polyphony are still using Playstation 2 assets in GT6. WTF happens in GT7? Not only has Polyphony got to change all the GT6 PS3 models into PS4 models, but all the PS2 models in GT6 into PS4 models to. Or is GT7 gonna have PS2/PS3 and PS4 models in the game? See the mess Polyphony are making? Its gonna look a complete joke. GT5 and 6 already look absolutely rubbish in places and great in others.

Gamers need to wake up. Development time is increasing. And this will affect GT7 massively as Polyphony are much smaller than Turn 10.

I expect GT7 in 2018 after this news. Maybe 2019. Or 2017 with PS2/3 and 4 models in it.


Stop going on about Gran fucking Turismo.

And no, games arent going to take 4x as long to develop. While there is more technology now going into games, using these tools is easier than its ever been, aswell as the consoles no longer being a ballache to develop for. If the developer is competant enough they can achieve brilliant results in 2 to 3 Years, case in point Battlefield 4 which stands toe to toe with anything on the market currently or in the near future. Not only is it on a new engine with Frostbite 3 but it only took 2 Years to develop.

Actually, we have developers saying just how easy PS4 and Xbox One are to develop for in comparison to PS3 and 360.



                            

DerNebel said:
selnor1983 said:
yo_john117 said:
 

Agreed. I mean, don't get me wrong, I love the fact that they're focusing so much on visuals and I'm actually mostly OK with the 200+ cars (wish there were more, but I can deal with 200+) but the 14 tracks is almost criminal for a full racing sim these days IMO. Add to that a lack of weather or nightime racing and it's pretty obvious they could have used some more development time.

What I wish they would have done is make a prologue with about 50 cars and 8 or so tracks for $30-40 and use an extra year to get closer to 400 cars, 30 tracks, and added in the weather and nightime racing.

I still plan on getting the game and I know I'll love it. I just think it's missing out on so much potential that it could have had.

Gamers are gonna be so disappointed this new generation.

Games are going to take 4x as long to develop with the same size teams as last gen due to the massive change in scale, calculations, texture detail etc etc.

Turn 10 chose to do it different than Polyphony.

Turn 10 are only including the lst 2 years of work regarding Forza 5 that is copletely next generation. Really good. Give me the rest in DLC later. Thats fine.

Polyphony are still using Playstation 2 assets in GT6. WTF happens in GT7? Not only has Polyphony got to change all the GT6 PS3 models into PS4 models, but all the PS2 models in GT6 into PS4 models to. Or is GT7 gonna have PS2/PS3 and PS4 models in the game? See the mess Polyphony are making? Its gonna look a complete joke. GT5 and 6 already look absolutely rubbish in places and great in others.

Gamers need to wake up. Development time is increasing. And this will affect GT7 massively as Polyphony are much smaller than Turn 10.

I expect GT7 in 2018 after this news. Maybe 2019. Or 2017 with PS2/3 and 4 models in it.



Who the F**K cares what GT7 might or might not have??? This is not what this thread is about, it's about Forza 5 having less cars and tracks than Forza 4, do you realize that? It's completey ridiculous how you are trying to shift this whole thread to an assumption you are making about a game that has not even been announced yet.

Its not about shifting anything.

Sure Turn 10 could have done wat Polyphony did/do. Use all of Forza 4's 360 assets to fill in the blanks. So we could have 1000 cars and more tracks. So it would be more like Forza 4.5 like GT5 and 6 are actually GT4.5

GT5 with all those PS2 assets took 6 years to develop. 6 years. In 2 years with 4x more work to do than Forza 4 Turn 10 have achieved what they have. And its more content than any other racer out there except for GT/Forza  normally has. And even then Gran Turismo cheats like a mother. 

Theres more Forza 5 content coming. It isnt rushed. Because rushed would be using 360 graphics to fill in the blanks. The physics alone with all that extra horsepower from CPU is gonna destroy Forza 4/GT6 from the old machines cause they just cant process what Forza 5 is doing. 

Forza 5 content will come for the next 2 years still. And then a small team will probably meanwhile start working on improving code and content for FM6. I expect FM6 around 2016. Wit probably 7-8 cars all next gen models. I expect weather, and 30 - 40 tracks.

I actually thinking about it expect GT7 in 2020. They struggled loads this gen with GT and still have hundreds of GT6 models in PS2 skins and even tracks. So Polyphony are gonna struggle like hell in developing GT7. 

All this free time will only help the sales of FM5 and 6. Which will bot trelease before GT7.



Forza 5 is nowhere near as gimped as GT5: Prolouge that game launched with only 37 cars and 6 tracks and almost no options or aditional content.  Forza 5 launches with 200 cars and 14 tracks and tons of options.  I highly doubt they would have attached 3000 Forza rewards points to it if the final product doesn't include a lot of content.



selnor1983 said:
DerNebel said:

Who the F**K cares what GT7 might or might not have??? This is not what this thread is about, it's about Forza 5 having less cars and tracks than Forza 4, do you realize that? It's completey ridiculous how you are trying to shift this whole thread to an assumption you are making about a game that has not even been announced yet.

Its not about shifting anything.

Sure Turn 10 could have done wat Polyphony did/do. Use all of Forza 4's 360 assets to fill in the blanks. So we could have 1000 cars and more tracks. So it would be more like Forza 4.5 like GT5 and 6 are actually GT4.5

GT5 with all those PS2 assets took 6 years to develop. 6 years. In 2 years with 4x more work to do than Forza 4 Turn 10 have achieved what they have. And its more content than any other racer out there except for GT/Forza  normally has. And even then Gran Turismo cheats like a mother. 

Theres more Forza 5 content coming. It isnt rushed. Because rushed would be using 360 graphics to fill in the blanks. The physics alone with all that extra horsepower from CPU is gonna destroy Forza 4/GT6 from the old machines cause they just cant process what Forza 5 is doing. 

Forza 5 content will come for the next 2 years still. And then a small team will probably meanwhile start working on improving code and content for FM6. I expect FM6 around 2016. Wit probably 7-8 cars all next gen models. I expect weather, and 30 - 40 tracks.

I actually thinking about it expect GT7 in 2020. They struggled loads this gen with GT and still have hundreds of GT6 models in PS2 skins and even tracks. So Polyphony are gonna struggle like hell in developing GT7. 

All this free time will only help the sales of FM5 and 6. Which will bot trelease before GT7.

You don't get it do you? Stop comparing this Forza with a GT that doesn't even exist yet. Nobody cares what you think GT7 will look like and when you think it will release, that is completely besides the point. All you are trying to do is downplay Gran Turismo in a thread that isn't even about Gran Turismo.

I'll say it again this thread is about Forza 5 having less cars and tracks than Forza 4 and the reason for that is that Turn 10 was under heavy time constraint to make the X1 launch. Nobody is even deniying that they'll support the game after launch, what we're saying is that if the game had more development time it would've shipped complete with more cars, tracks and all that good stuff and they wouldn't need to add it in later.

So stop telling people about what Polyphony did and didn't do with GT5 and in your opinion won't do in upcoming GTs (which remains to be seen btw cause as carl has said the PS4 is alot easier to develop for than the PS3) or when the next GT will possibly release on PS4, cause all of this does not have anything to do with this thread.



selnor1983 said:

Its not about shifting anything.

Sure Turn 10 could have done wat Polyphony did/do. Use all of Forza 4's 360 assets to fill in the blanks. So we could have 1000 cars and more tracks. So it would be more like Forza 4.5 like GT5 and 6 are actually GT4.5

GT5 with all those PS2 assets took 6 years to develop. 6 years. In 2 years with 4x more work to do than Forza 4 Turn 10 have achieved what they have. And its more content than any other racer out there except for GT/Forza  normally has. And even then Gran Turismo cheats like a mother. 

Theres more Forza 5 content coming. It isnt rushed. Because rushed would be using 360 graphics to fill in the blanks. The physics alone with all that extra horsepower from CPU is gonna destroy Forza 4/GT6 from the old machines cause they just cant process what Forza 5 is doing. 

Forza 5 content will come for the next 2 years still. And then a small team will probably meanwhile start working on improving code and content for FM6. I expect FM6 around 2016. Wit probably 7-8 cars all next gen models. I expect weather, and 30 - 40 tracks.

I actually thinking about it expect GT7 in 2020. They struggled loads this gen with GT and still have hundreds of GT6 models in PS2 skins and even tracks. So Polyphony are gonna struggle like hell in developing GT7. 

All this free time will only help the sales of FM5 and 6. Which will bot trelease before GT7.

http://www.vg247.com/2013/09/13/gran-turismo-7-probably-out-in-a-year-or-two-for-the-playstation-4-says-producer-yamauchi/

its obvious you are clueless about what you are talking about and about the state of Polyphony, gran turismo and game development in general. please stop derailing this thread with gran turismo and your stupid predictions about it