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DerNebel said:
selnor1983 said:
yo_john117 said:
 

Agreed. I mean, don't get me wrong, I love the fact that they're focusing so much on visuals and I'm actually mostly OK with the 200+ cars (wish there were more, but I can deal with 200+) but the 14 tracks is almost criminal for a full racing sim these days IMO. Add to that a lack of weather or nightime racing and it's pretty obvious they could have used some more development time.

What I wish they would have done is make a prologue with about 50 cars and 8 or so tracks for $30-40 and use an extra year to get closer to 400 cars, 30 tracks, and added in the weather and nightime racing.

I still plan on getting the game and I know I'll love it. I just think it's missing out on so much potential that it could have had.

Gamers are gonna be so disappointed this new generation.

Games are going to take 4x as long to develop with the same size teams as last gen due to the massive change in scale, calculations, texture detail etc etc.

Turn 10 chose to do it different than Polyphony.

Turn 10 are only including the lst 2 years of work regarding Forza 5 that is copletely next generation. Really good. Give me the rest in DLC later. Thats fine.

Polyphony are still using Playstation 2 assets in GT6. WTF happens in GT7? Not only has Polyphony got to change all the GT6 PS3 models into PS4 models, but all the PS2 models in GT6 into PS4 models to. Or is GT7 gonna have PS2/PS3 and PS4 models in the game? See the mess Polyphony are making? Its gonna look a complete joke. GT5 and 6 already look absolutely rubbish in places and great in others.

Gamers need to wake up. Development time is increasing. And this will affect GT7 massively as Polyphony are much smaller than Turn 10.

I expect GT7 in 2018 after this news. Maybe 2019. Or 2017 with PS2/3 and 4 models in it.



Who the F**K cares what GT7 might or might not have??? This is not what this thread is about, it's about Forza 5 having less cars and tracks than Forza 4, do you realize that? It's completey ridiculous how you are trying to shift this whole thread to an assumption you are making about a game that has not even been announced yet.

Its not about shifting anything.

Sure Turn 10 could have done wat Polyphony did/do. Use all of Forza 4's 360 assets to fill in the blanks. So we could have 1000 cars and more tracks. So it would be more like Forza 4.5 like GT5 and 6 are actually GT4.5

GT5 with all those PS2 assets took 6 years to develop. 6 years. In 2 years with 4x more work to do than Forza 4 Turn 10 have achieved what they have. And its more content than any other racer out there except for GT/Forza  normally has. And even then Gran Turismo cheats like a mother. 

Theres more Forza 5 content coming. It isnt rushed. Because rushed would be using 360 graphics to fill in the blanks. The physics alone with all that extra horsepower from CPU is gonna destroy Forza 4/GT6 from the old machines cause they just cant process what Forza 5 is doing. 

Forza 5 content will come for the next 2 years still. And then a small team will probably meanwhile start working on improving code and content for FM6. I expect FM6 around 2016. Wit probably 7-8 cars all next gen models. I expect weather, and 30 - 40 tracks.

I actually thinking about it expect GT7 in 2020. They struggled loads this gen with GT and still have hundreds of GT6 models in PS2 skins and even tracks. So Polyphony are gonna struggle like hell in developing GT7. 

All this free time will only help the sales of FM5 and 6. Which will bot trelease before GT7.