FromDK said:
oniyide said:
FromDK said:
oniyide said:
PigPen said:
If you're going to reply tell me something I don't know. You don't think I know the Wii U comes with one gamepad. Nintendo can sell a separate gamepad in stores.
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never said you didnt know that. Ninty can sell what they want, but it dont mean nothing if the system itself cant support two gamepads. The fact that they dont sell it separately tells me it must be expensive on its own, would love to see how they market a controller that cost close to 100 bucks
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No that tells you that nintendo don't want consumers to think they can use it with wii.. Think of them casuals, who thought it was.. After this cristmas it will no longer be a problem, people will know.. :)
Ont.. i think mariokart will support it.. but not like a tablet controller (or also).. I'm pretty sure Nintendo will make a headversion of the upad..
Meaning.. Mariokart bundlet with a headversion of the upad (cheapper becurse it will not need buttons or touch) giving us true VR.
If they did.. it will make perfect sense to support 2 players (headversion of upad) and others can watch.. or even join the game on tv..
(i think that why the new zelda also supports playing in first person.. and i think Bawl will support it to.. :)
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nope, what NoirSon said makes a lot more sense, their not selling two pads because of confusion and basically the SYSTEM itself cannot support two. If it could they would have had games supporting it already. Mario Kart8 is not gonna support nothing, its coming out too soon for Ninty to have to do anything about it. I dont even think a firmware update could deal with this, it would have to massive.
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Nintendo said it could.. and why not..
Do you think it's that more complex.. and so much more power.. to send 2 spilscreen image to the upad (instead of the tv) and u do know that one of the launch games (call of duty) run perfect 2 player on tv and upad.. and that is a big game (complex).. easy and almost whitout any optimization .. (meaning i'm pretty sure the wii-u hardware can handle it) AND NINTENDO HAD VERIFIED IT...
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Yet, Nintendo has yet to show it.
I mean, sure you can play 2 player multiplayer with the tv and GamePad but the amount of strain necessary to have multiplayer on two seperate GamePads and a TV? Maybe it is possible but how much can it run at the same constant graphical frame rate that Nintendo has put stock in their games running at whether on the GamePad or TV with the Wii U? Or another 2 GamePad situation could have been two players checking the internet and Miiverse separately on a paused game. Does the Wii U's current performance look like it is built to handle that many things at once?
Heck, if it was possible, why hasn't a Indie developer or one of Nintendo's smaller studios done it with even lower graphical heavy digital only release? Its a combination of things no doubt including not wanting to confuse the more gaming illiterate but if Nintendo could have pulled extra money selling the GamePad, I don't think they'd leave that on the table just to make things simpler for soccer moms. Shoot, even taking that into account, why not allow it to work when friends bring over their own GamePads and try to play games with that.There are more benefits and potential gaming experiences with using 2 GamePads for local multiplayer then just one and unless Nintendo really has fall off they should know this.
I mean maybe down but given all the evidence to the contrary, including the RAM in the Wii U itself with half being dedicated to the OS alone, I can't see it being as easy as Nintendo said, especially if they won't make games that use the feature on a system where the controller was meant to be a major selling point.