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Forums - Gaming - Shin’en talks Wii U RAM

jake_the_fake1 said:
Cobretti2 said:
jake_the_fake1 said:
As I've said many times on this forum, the WiiU will be capable of some very nice graphics, just look at these last gen console to see the last of US and Halo 4 pushing each respective console, so the WiiU will have no issue in this regard, however, the PS4 and Xbox one will simply blow the WiiU out of the water in every aspect and this will be abundantly clear once we start seeing multiplat tittles on the PS4/Xbox one/WiiU.....if 3rd party bother with multiplat on the WiiU after this year...but that's a problem Nintendo has to fix and a separate topic altogether.


The thing is you are assuming Nintendo fans think the games will look as good as PS4/xbox one. No one thinks that. They simple think the games can look better then the current efforts put out by the ports.

Your right, it is my assumption, but I make this assumption because there are people on this forum who think that the WiiU will indeed match visually what the PS4/Xbox one can do because of 'diminishing returns' and that magical eDRAM, before that it was the power of GPGPU  as neither the PS4/xbox one were announced, and before that it was the WiiU price of $350 which set the tone for WiiU is powerful driven by Reggie and that neither Sony or Microsoft could release an uber specced console cuz it's just to expensive, and yet here we are today, and those goal posts keep moving.

Look I don't mean to blanket cover everyone in my statement, as clearly there are those reasonable fans out there, and then there are those rotten apples that ruin it for all, I simply want to make the points I make so I can to pass on my thoughts, this is after all a forum where we pass on our thoughts and discuss things as per the thread.

I think you would agree that blatant blind faith towards a product with no substance or grounding in reality is not helpful to the discussion, rather it poisons it causing the thread to die, in any case thank you for your feedback.


Well I was hoping those nutters have already accepted that the Wii U won't be close but I guess you hav to cover them all.

As for the hardware pricing, at that point in time it was a reasonable assumption that PS4/Xbox one would be comparible as we didn't know what Nintendo had in their hardware. Then after the release of the console and more info leaking out slowly we learned five key things:

1. The gamepad controller was more expensive than anyone predicted. I thought it would cost them mabe $50 not $100.

2. They wanted backwards capabilities, so they changed hardware design to be more inline with the Wii causing more customisation to be made rather the scrapping this idea and using stock standard parts with tweaks.

3. Total power usage (it is amazing what they achieved with the power usage but at what research and dev cost?).

4. Size of console (could have been twice as big and still be smaller than the competition lol).

5. Selling the console without a huge loss (i.e. sold with one game the console is already profitable).

These things to me is what pushed the Wii U price up on build which caused sacrifices to be made in the hardware. 

 

Personally I like the gamepad so I would not ditch it. What they should have done is provided 4gb of ram dedicated to gaming, used an APU from AMD and made the console so you could put in your own hdd inside (Happy to pay for one myself as not everyone needs it). With these slight mods, I think the console could have been sold at say a $50 loss overall and it would not hurt Nintendo too much and in general although it would still be weaker than the other two, make life easir for porting games that have been scaled down without effort.



 

 

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I'm waiting for the experts from NeoGAF and Beyond3D to state their opinion on what is being said by these guys... ;)



MohammadBadir said:
orniletter said:
Mr Khan said:
 

No-one's suggesting that diminishing returns will make PS4/One games equal to Wii U games visibly, just that the difference will be less severe than on PS360/Wii multiplats.


Or to put it in other words: The gap between WiiU and PS4 will be smaller than between PS360 and Wii


from what I've gathered, it's the same as the PS2-Xbox gap, so games can be ported to the Wii U from a PS4, but they won't look as good, but they'll stick look kinda good i guess XD


Will this happen though? Isn't the Wii U still a lot closer to the PS360 than the PS4 & X1, meaning it will get those versions of games?



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Osc89 said:
MohammadBadir said:
orniletter said:
Mr Khan said:
 

No-one's suggesting that diminishing returns will make PS4/One games equal to Wii U games visibly, just that the difference will be less severe than on PS360/Wii multiplats.


Or to put it in other words: The gap between WiiU and PS4 will be smaller than between PS360 and Wii


from what I've gathered, it's the same as the PS2-Xbox gap, so games can be ported to the Wii U from a PS4, but they won't look as good, but they'll stick look kinda good i guess XD


Will this happen though? Isn't the Wii U still a lot closer to the PS360 than the PS4 & X1, meaning it will get those versions of games?

yes for now as those platforms are still being supported and porting from them is EXTREMELY CHEAP (i heard Ubisoft say it would cost only 1 mill, crazy right?). when those platforms stop getting support, and IF the Wii U install base becomes bigger (and I'm sure it will) we might see ports from PS4/Xbox One, heck, I even heard that the Wii U version of Watch Dogs is a Direct port from the PS4/Xbox One version, not from the PS360.



curl-6 said:
Mnementh said:

Yes, but I hope they can do more actions. Also you have the multiplayer modes with 2 times 100 Pikmin. But basically I see at the moment no game for WiiU that makes more usage of the CPU.

Assassin's Creed 3 was pretty CPU heavy with its large numbers of characters, each with complex human animation skeletons and AI routines.

You're right. So maybe in these days CPUs are powerful enough, so that no game really let them break a sweat? I don't know. Probably there are uses for a powerful CPU in gaming, but it seems memory and GPU have become more important.



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Mnementh said:
curl-6 said:
Mnementh said:
 

Yes, but I hope they can do more actions. Also you have the multiplayer modes with 2 times 100 Pikmin. But basically I see at the moment no game for WiiU that makes more usage of the CPU.

Assassin's Creed 3 was pretty CPU heavy with its large numbers of characters, each with complex human animation skeletons and AI routines.

You're right. So maybe in these days CPUs are powerful enough, so that no game really let them break a sweat? I don't know. Probably there are uses for a powerful CPU in gaming, but it seems memory and GPU have become more important.

There are still games that push CPUs, but memory does seem more important in modern games due to the trend towards larger, more detailed and more seamless worlds.



The GPU is enough to render both the TV screen and the gamepad in 1080p 60 FPS without being optimized. This means the PS4 and XB1 are massive hardware overkill. Their biggest advantages over the Wii U isn't their power, but that no developer will ever have to optimize the game's code. My gut is that the PS4 and XB1 will see some horribly written code relying on the hardware's power to run it by brute force. Only third party developers with a gigantic reputation for optimizing to hardware will even bother.

Which basically means Square Enix and nobody else.

It's the old axiom "what Intel giveth, Microsoft taketh away" although in this case, Microsoft and Sony are doing the giving, and EA and Epic are doing the taking away.

The only question left on the table is if 2 GB of RAM is enough. We seem to have reasonably established the GPU and CPU are sufficient. Still, if the Wii U can manage with that meager GPU to run two screens at full power, chances are that 2 GB is also "enough."



EricFabian said:
someone summons ninjablade here because I want hear all sort of explanations how Wii U still weaker than 360

there's no need to. any thread with wii u on the title and positivity on the content is already a summoning jutsu for him.



Egann said:
The GPU is enough to render both the TV screen and the gamepad in 1080p 60 FPS without being optimized. This means the PS4 and XB1 are massive hardware overkill. Their biggest advantages over the Wii U isn't their power, but that no developer will ever have to optimize the game's code. My gut is that the PS4 and XB1 will see some horribly written code relying on the hardware's power to run it by brute force. Only third party developers with a gigantic reputation for optimizing to hardware will even bother.

Which basically means Square Enix and nobody else.

It's the old axiom "what Intel giveth, Microsoft taketh away" although in this case, Microsoft and Sony are doing the giving, and EA and Epic are doing the taking away.

The only question left on the table is if 2 GB of RAM is enough. We seem to have reasonably established the GPU and CPU are sufficient. Still, if the Wii U can manage with that meager GPU to run two screens at full power, chances are that 2 GB is also "enough."

I like this post. It reflects many things I 've been wondering about. :) But talking memory issues, remember when the 64 got the Memory Pack that produced so good visuals in, say, Star Wars Pod Racer (great game with awful AI)? As you said, the greater difference in the 3 consoles seems to be RAM. Is there any possibility Nintendo can upgrade the U's memory?



Osc89 said:
MohammadBadir said:
orniletter said:
Mr Khan said:
 

No-one's suggesting that diminishing returns will make PS4/One games equal to Wii U games visibly, just that the difference will be less severe than on PS360/Wii multiplats.


Or to put it in other words: The gap between WiiU and PS4 will be smaller than between PS360 and Wii


from what I've gathered, it's the same as the PS2-Xbox gap, so games can be ported to the Wii U from a PS4, but they won't look as good, but they'll stick look kinda good i guess XD


Will this happen though? Isn't the Wii U still a lot closer to the PS360 than the PS4 & X1, meaning it will get those versions of games?

no, only people in the dream world think that.