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Forums - Nintendo - EA: Frostbite 3 Is Possible On Wii U

Barozi said:
Zero999 said:
Barozi said:
Zero999 said:

It's the same investiment for every platform and the "little returns" is not true. EA titles sold poorly on wii u because of auto sabotage from EA.

EA is sabotaging all platforms equally. Their efforts were incredibly poor on 360 and they still sold enough copies to make sequel after sequel (so it paid off in the end). PS3 versions at the time were in 90% of all cases the inferior versions.

need for speed was what, 5 months late? mass effect 3 came a week after the trilogy on every platform except wii u. madden and fifa were 2012 versions renamed as 2013. that's intentionally sabotageing the games for them to sell bad and give an excuse not to release more games.

Yup and I just explained that they did the same thing with PS3 and Xbox 360, except that FIFA 13 on WiiU is much better than FIFA 06 on 360, Madden NFL 13 is also better than Madden NFL 06, NFS Most Wanted on WiiU is better than NFS Carbon on PS3 (which also came out later as I already pointed out).

And while Mass Effect 3 had an unfortunate timing on WiiU, you can't really blame them for charging full price for it (though they should've included the DLCs) or that they didn't port the whole trilogy.
Mass Effect trilogy on WiiU would have involved porting all three games, which means 3 times the investment and 3 times the development time (or getting more people that are working on other projects to the WiiU project). Which also means that it needs to sell 3 times as much as ME3 alone to break even.

how those games compare to 7 year old titles is irrelevant, wii u versions were inferior than the ones on other platforms.

And in case you didn't notice, the trilogy was already in development so it's not about "porting 3 games to every platform". they should just port what they had on other consoles. Mass effect 3 wasn't poor timing, it was a complete disrespect to the consumers.



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Barozi said:
Zero999 said:
Barozi said:

It's not that they can't do it, it's just that it would be too much of an investment for something that gives back little returns.

It's the same investiment for every platform and the "little returns" is not true. EA titles sold poorly on wii u because of auto sabotage from EA.

They already worked with PS3 and 360 though, so they know the architecture. If the engine is then not working well by just dropping it on another platform (WiiU) then it's obvious that it needs more work (and thus a higher investment) than on other platforms.

EA is sabotaging all platforms equally. Their efforts were incredibly poor on 360 and they still sold enough copies to make sequel after sequel (so it paid off in the end). PS3 versions at the time were in 90% of all cases the inferior versions.

FIFA 13 on WiiU is still an awesome game, even if it's closer to FIFA 12 (which is an awesome game by itself). Compare that to the shittyness of FIFA 06 on 360 (Europe sales are missing by the way. it was easily at 400k before the bug took the sales away). Same case with Madden.

NFS Carbon sold over a million on PS3 even though it was a late port. Most Wanted on WiiU is selling well below Carbon week after week.

Battlefield 2 Modern Combat is the inferior console spin-off to Battlefield 2 (which the 360 would be able to run in theory) and it came out 6 months after the launch of the last gen consoles and still sold well on 360.

of course the idiots are best costumers, the 3rd parties know this quite well, they build their success upon this foundation, and those are not isolated examples, the success of CoD:Declassified on Vita is another.

the core Nintendo fans are far more critical, they don't eat every scrap the publishers throw at them just because it's cool, my suspicion about the 16-35 year old male demography are correct.



twilight_link said:
Barozi said:
Zero999 said:
Barozi said:

It's not that they can't do it, it's just that it would be too much of an investment for something that gives back little returns.

It's the same investiment for every platform and the "little returns" is not true. EA titles sold poorly on wii u because of auto sabotage from EA.

They already worked with PS3 and 360 though, so they know the architecture. If the engine is then not working well by just dropping it on another platform (WiiU) then it's obvious that it needs more work (and thus a higher investment) than on other platforms.

EA is sabotaging all platforms equally. Their efforts were incredibly poor on 360 and they still sold enough copies to make sequel after sequel (so it paid off in the end). PS3 versions at the time were in 90% of all cases the inferior versions.

FIFA 13 on WiiU is still an awesome game, even if it's closer to FIFA 12 (which is an awesome game by itself). Compare that to the shittyness of FIFA 06 on 360 (Europe sales are missing by the way. it was easily at 400k before the bug took the sales away). Same case with Madden.

NFS Carbon sold over a million on PS3 even though it was a late port. Most Wanted on WiiU is selling well below Carbon week after week.

Battlefield 2 Modern Combat is the inferior console spin-off to Battlefield 2 (which the 360 would be able to run in theory) and it came out 6 months after the launch of the last gen consoles and still sold well on 360.

of course the idiots are best costumers, the 3rd parties know this quite well, they build their success upon this foundation, and those are not isolated examples, the success of CoD:Declassified on Vita is another.

the core Nintendo fans are far more critical, they don't eat every scrap the publishers throw at them just because it's cool, my suspicion about the 16-35 year old male demography are correct.

One reason for that is because we're used to games at a Nintendo standard, as in, polished with no bugs, I can't remember the last time I found a bug in aNintendo game, but I sure as hell can remember the recent bugs that I've found in non-nintendo games 



MohammadBadir said:
twilight_link said:
Barozi said:
Zero999 said:
Barozi said:

It's not that they can't do it, it's just that it would be too much of an investment for something that gives back little returns.

It's the same investiment for every platform and the "little returns" is not true. EA titles sold poorly on wii u because of auto sabotage from EA.

They already worked with PS3 and 360 though, so they know the architecture. If the engine is then not working well by just dropping it on another platform (WiiU) then it's obvious that it needs more work (and thus a higher investment) than on other platforms.

EA is sabotaging all platforms equally. Their efforts were incredibly poor on 360 and they still sold enough copies to make sequel after sequel (so it paid off in the end). PS3 versions at the time were in 90% of all cases the inferior versions.

FIFA 13 on WiiU is still an awesome game, even if it's closer to FIFA 12 (which is an awesome game by itself). Compare that to the shittyness of FIFA 06 on 360 (Europe sales are missing by the way. it was easily at 400k before the bug took the sales away). Same case with Madden.

NFS Carbon sold over a million on PS3 even though it was a late port. Most Wanted on WiiU is selling well below Carbon week after week.

Battlefield 2 Modern Combat is the inferior console spin-off to Battlefield 2 (which the 360 would be able to run in theory) and it came out 6 months after the launch of the last gen consoles and still sold well on 360.

of course the idiots are best costumers, the 3rd parties know this quite well, they build their success upon this foundation, and those are not isolated examples, the success of CoD:Declassified on Vita is another.

the core Nintendo fans are far more critical, they don't eat every scrap the publishers throw at them just because it's cool, my suspicion about the 16-35 year old male demography are correct.

One reason for that is because we're used to games at a Nintendo standard, as in, polished with no bugs, I can't remember the last time I found a bug in aNintendo game, but I sure as hell can remember the recent bugs that I've found in non-nintendo games 


perhaps, the other and i think far more important reason, is simply after the fiasco that was the 3rd party "support" that Wii suffered, no sane person can trust them anymore.

test games mostly crap followed by crap, endless stream of excuses, the market was there, they bring at the start Twilight Princess so the market was prepared the 3rd party responded with crap, RE4Wii Edition good sales but followed by uninspiring on-rail shooters etc.

The support that Wii get from 3rd party publishers was mostly comparable only to pre crash Atari, so what exactly they expect.

What they need is to get rid of them their support is worthless.



Everyone knows Frostbite 3 can work on the Wii U. The problem is devs dont want to tone down their games majorly just to support Nintendo. Nintendo should've been thoughtful of devs endeavors when they made the console, which they were not at all.



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Soundwave said:

I don't see much correlation between effort and sales when it comes to ports on Nintendo platforms to be honest. Black Ops 2 didn't sell all that great on the Wii U and it was a pretty good port.

Nintendo consoles simply don't benefit much from ports, even during the GameCube days, EA games would generally worse on the GCN even when Nintendo added Mario characters into them and you had the GCN logo at the end of EA TV commercials.

It's a demographic problem -- EA's main demographic are men age 12/13-35, especially sports fans. And that demographic simply has never been a strength for Nintendo.


pretty much this, but some may never want to admit that.



oniyide said:
Soundwave said:

I don't see much correlation between effort and sales when it comes to ports on Nintendo platforms to be honest. Black Ops 2 didn't sell all that great on the Wii U and it was a pretty good port.

Nintendo consoles simply don't benefit much from ports, even during the GameCube days, EA games would generally worse on the GCN even when Nintendo added Mario characters into them and you had the GCN logo at the end of EA TV commercials.

It's a demographic problem -- EA's main demographic are men age 12/13-35, especially sports fans. And that demographic simply has never been a strength for Nintendo.


pretty much this, but some may never want to admit that.


This x2. Nintendo has a demographic problem.



Zero999 said:
Barozi said:

Yup and I just explained that they did the same thing with PS3 and Xbox 360, except that FIFA 13 on WiiU is much better than FIFA 06 on 360, Madden NFL 13 is also better than Madden NFL 06, NFS Most Wanted on WiiU is better than NFS Carbon on PS3 (which also came out later as I already pointed out).

And while Mass Effect 3 had an unfortunate timing on WiiU, you can't really blame them for charging full price for it (though they should've included the DLCs) or that they didn't port the whole trilogy.
Mass Effect trilogy on WiiU would have involved porting all three games, which means 3 times the investment and 3 times the development time (or getting more people that are working on other projects to the WiiU project). Which also means that it needs to sell 3 times as much as ME3 alone to break even.

how those games compare to 7 year old titles is irrelevant, wii u versions were inferior than the ones on other platforms.

And in case you didn't notice, the trilogy was already in development so it's not about "porting 3 games to every platform". they should just port what they had on other consoles. Mass effect 3 wasn't poor timing, it was a complete disrespect to the consumers.

It's about porting 3 games to WiiU (ME+ME2+ME3) vs. porting 1 game to PS3 (ME) vs. porting nothing to Xbox360, since it already has all the games.

So no one should be surprised that the ME trilogy did not release on WiiU and instead they ported ME3.



When EA states they're bringing games to where the gamers are, they clearly mean gamers who are going to purchase their games. Even Ubisoft, Nintendo's biggest supporter this gen, recently stated that Rayman Legends is no longer exclusive because lack of hardware sold and most Nintendo fans don't purchase third party titles.

Third parties want to make money and they'll go where the money is at. Whether Sony, Microsoft, or Nintendo wins matters not.

EA atleast gave quite a bit of support to the Wii U and gained nothing from it. Better than most developers such as 2K, Namco Bandai, and Tecmo Koei, who released a couple launch titles and have since pulled development from Wii U. Better than Capcom who only developed an exclusive for the system because they got paid to do so, ported one another game. Better than Square Enix who was developing a game prior to the release of the console, a port of the Wii version.

EA happens to be the only publisher being attacked by Nintendo fans but the only publisher that has supported the Wii U more has been Ubisoft, and even they're talking bad about the console now.



S.T.A.G.E. said:
Everyone knows Frostbite 3 can work on the Wii U. The problem is devs dont want to tone down their games majorly just to support Nintendo. Nintendo should've been thoughtful of devs endeavors when they made the console, which they were not at all.

if devs bothered porting high end titles to ps360, they can do the far simpler job of porting ps4/xone titles to wii u.