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Forums - Nintendo - EA: Frostbite 3 Is Possible On Wii U

twilight_link said:
KHlover said:
twilight_link said:
Zero999 said:
twilight_link said:
there is no market for multiplatform games on Nintendo platforms, even if they turn WiiU to success, this ship sailed generations ago.

I expect after this Christmas even Ubisoft will terminate any support

butthurt, butthurt everywhere.


Butthurt? no, its just plain fact Nintendo fans are generaly uninterested in multiplatform content, it's truth since SNES days.

Yup, that must be the reason why Just Dance on the Wii destroyed any other platform, LEGO Star Wars on the Wii outsold the PS3 and Xbox360 version combined, Guitar Hero III sold best on the Wii, Sonic games generally sold best on the Wii, Skylanders and its successors sold best on the Wii etc.

I've not even bothered to research the NDS yet...


i partially agree with all except Just Dance it was not typical Nintendo fan franchise, it was franchise appealing to extended audience that was widespread on Wii.

3rd parties of course can find success (hence the word generally) on Nintendo platforms with high quality content that has appeal to Nintendo fans

those games have something in common



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Mythmaker1 said:
Zero999 said:

by the time EA's main 2013 games release, wii u installed base will be about 5M

Perhaps. That's only a guess on your part, though. And that 5 million figure, which you hold as an estimate for future sales was being used as a comparison to the sales of the XboxOne and Playstation4 in the present.  It's unreasonable to assume one and not the other.

Even so, there are other factors that discourage EA from investing in the platform. Because they also face competition from a massively dominant first-party publisher in Nintendo, it's reasonable to assume they could find their games muscled-out to a far greater degree than on other platforms. This is especially the case since their games don't find the degree of success on Nintendo platforms as the do on others, even when the install base is markedly higher.

bolded: you people never give up, do you?



Barozi said:
Zero999 said:
Barozi said:
KingdomHeartsFan said:

At least their being honest now, saying before that the Wii U was too weak to run Frostbite 3 and then having it run on 360/PS3 was ridiculous, idk how they thought they could get away with that.  Also I might be thinking of a different engine, but didn't they say they were bringing the engine to smart phones, but at that same time they also said it couldn't run on the Wii U...-.- what...

They never said that, but no one bothers to read the real quotes.

They said they tried it with Frostbite 2, hadn't too promising results and didn't bother to try with Frostbite 3.
That never meant that it was impossible. It meant that they A) had to put more work into it or B) downgrade it.

and that was an even worse lie than saying it can't run frostbite 3

If you're so paranoid to think that, then fine but so far the one who is spreading a lie is you.

Let's be honest here, EA saying wii u can't run frostbite 3 was an obvious lie. and saying they didn't even try because of "not too promissing" results on frostbite 2 sounded like an even worse excuse. It's basically saying they were not competent enough to run a scalonable engine on a new console.



Conegamer said:
After what MS did with the Xbone, I guess they're looking back at Nintendo to make easy money.

The question is, if the system takes off and/or the other systems start slowly, how quickly can they get their main projects back on the U?

I think it's getting clear about what happend between EA and nintendo. EA probably tried to force drm down wii u's throat, nintendo replyed with a big NO. then EA moved to Xone wich was gonna be full drm based and now that drm is gone (thankfully), EA will probably normalize wii u's support eventually.



Zero999 said:
Barozi said:
Zero999 said:

and that was an even worse lie than saying it can't run frostbite 3

If you're so paranoid to think that, then fine but so far the one who is spreading a lie is you.

Let's be honest here, EA saying wii u can't run frostbite 3 was an obvious lie. and saying they didn't even try because of "not too promissing" results on frostbite 2 sounded like an even worse excuse. It's basically saying they were not competent enough to run a scalonable engine on a new console.

Not sure how often I have to mention it, but EA never said that. You're making that up.

You don't know what EA's definition of "results" is. Obviously they CAN make it (as already mentioned in an interview posted in this thread), so it has nothing to do with being competent or not.



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happydolphin said:

We're saying FB2 was challenging to get running on U doesn't mean FB3 will be a challenge, but then we're saying that they tried FB2 first, which makes no lick of sense.

From both an engineering and a business perspective........

BF3 was supposed to come out on WiiU and that uses FB2, so it's obvious that they tried FB2 first. FB3 wasn't ready at that time.



Barozi said:
Zero999 said:
Barozi said:
Zero999 said:

and that was an even worse lie than saying it can't run frostbite 3

If you're so paranoid to think that, then fine but so far the one who is spreading a lie is you.

Let's be honest here, EA saying wii u can't run frostbite 3 was an obvious lie. and saying they didn't even try because of "not too promissing" results on frostbite 2 sounded like an even worse excuse. It's basically saying they were not competent enough to run a scalonable engine on a new console.

Not sure how often I have to mention it, but EA never said that. You're making that up.

You don't know what EA's definition of "results" is. Obviously they CAN make it (as already mentioned in an interview posted in this thread), so it has nothing to do with being competent or not.

That's still EA saying wii u WOULDN'T run fb3 because they suddenly can't do the job they do all the time wich is making their engine run on a new system.



Zero999 said:
Barozi said:

Not sure how often I have to mention it, but EA never said that. You're making that up.

You don't know what EA's definition of "results" is. Obviously they CAN make it (as already mentioned in an interview posted in this thread), so it has nothing to do with being competent or not.

That's still EA saying wii u WOULDN'T run fb3 because they suddenly can't do the job they do all the time wich is making their engine run on a new system.

It's not that they can't do it, it's just that it would be too much of an investment for something that gives back little returns.



I cant work out where it went sour... I mean devs were saying Crysis 3 looked amazing running on Wii U
but EA decided not to publish the game.... Considering this game can't run on PS3/360 it would have been a feather in the technical cap of Wii U and an opportunity to convince the tech nerd hardcore that the system has some grunt....



Barozi said:
Zero999 said:
Barozi said:

Not sure how often I have to mention it, but EA never said that. You're making that up.

You don't know what EA's definition of "results" is. Obviously they CAN make it (as already mentioned in an interview posted in this thread), so it has nothing to do with being competent or not.

That's still EA saying wii u WOULDN'T run fb3 because they suddenly can't do the job they do all the time wich is making their engine run on a new system.

It's not that they can't do it, it's just that it would be too much of an investment for something that gives back little returns.

It's the same investiment for every platform and the "little returns" is not true. EA titles sold poorly on wii u because of auto sabotage from EA.