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Forums - Gaming - Classic JRPG Inspired Soul Saga Is Funded

 

Will you be buying it?

yes, looks great! 20 83.33%
 
no, i dont like it 2 8.33%
 
Never heard of it... 1 4.17%
 
Total:23


Soul Saga, the Kickstarter backed title that is influenced by a number of classic Japanese role-playing games, has been funded and will be coming to Wii U. Soul Saga reached its stretch goals and raised $89,541, which means the game will come to Wii U, PlayStation 4, PlayStation Vita and PC. The developers say that they can not wait to take advantage of the Wii U’s intuitive controller. The project still has fifteen days to go.

Cant wait to buy this, it actually looks pretty good




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BasilZero said:
Glad they got the funds for it.



Now I just hope it comes out on PC *-*.

yea sorry, its also coming to PC. I think steam




'Video games are bad for you? That's what they said about rock-n-roll.'
-Shigeru Miyamoto

Makes me sad that Eternal Darkness didn't get funding .

I voted yes, but in reality it's a big maybe for me. It all depends on how well the game turns out, but being available on WiiU is nice.



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Nice. I'll be getting the Wii U version personally. With this and games like A Hat in Tim and that claymotion game, there's a lot of good stuff coming to the U.



 

Here lies the dearly departed Nintendomination Thread.

From what I saw of this, it looks pretty good so far. Airships are now confirmed, as it reached the $90,000 stretch goal. I wish it would get a huge rush and have every stretch goal reached, as it would be a massive game.

I saw A Hat in Time being played on Twitch (CosmoWright) and it looked really good.



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Nice.

Interesting that all people here are speaking about 'the developers'. It's one, as mentioned on the Kickstarter-page.

Also regarding to some a JRPG is a RPG developed in Japan, so Soul Saga is a WRPG.

And to the PC matter: it is always easiest to release on PC. You don't need a publisher or anything. Console is more complicated, that's why WiiU, PS4 and Vita were a stretch goal, to get the money to make it happen. But basically the game is announced for PC (Windows, Mac and Linux, really nice that it supports all three).

Steam is actually not clear yet, regarding to the Kickstarter-page it is needed to get through some process named Greenlight.

Anyways, I hope Mike Gale (the developer) can manage to make it happen. So far he said summer 2014, if I remember right. I hope that works. Also I hope the content is somewhat decent, projects started by single persons or small groups tend to have only few content. I think in the video 20 hours content were mentioned. I hope that turns out true and possibly a bit more.

I will get it for PC (as he supports Linux, nice) and WiiU (as the FAQ already covers the question if it will available on european e-shop: yes).



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Mnementh said:
Nice.

Interesting that all people here are speaking about 'the developers'. It's one, as mentioned on the Kickstarter-page.

Also regarding to some a JRPG is a RPG developed in Japan, so Soul Saga is a WRPG.

And to the PC matter: it is always easiest to release on PC. You don't need a publisher or anything. Console is more complicated, that's why WiiU, PS4 and Vita were a stretch goal, to get the money to make it happen. But basically the game is announced for PC (Windows, Mac and Linux, really nice that it supports all three).

Well, Mike Gale did start a company (Disastercake is its name) and whether or not he can afford to get more people to work at the company is another question.

Also, I would figure JRPG and WRPG as more styles than where they are developed, as I'm sure there are JRPGs that have been developed in the west (Rainbow Moon is one that comes to mind). Soul Saga fits more into the style that is a JRPG than a WRPG.



Looks pretty generic to me, like a squareenix IOS game, mash of different art styles from different games and no uniqueness ( I see dark cloud, ffvii, blazblue and some other Japanese games)



PullusPardus said:
Looks pretty generic to me, like a squareenix IOS game, mash of different art styles from different games and no uniqueness ( I see dark cloud, ffvii, blazblue and some other Japanese games)

Well, it is in its pre-alpha stage, so I'm sure there's a lot of work to be done in the art department.