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Forums - Nintendo - Nintendo: We need to develop games 'quickly', we're 'too careful

 

If they did this, would quality go down?

yes 81 69.83%
 
no 27 23.28%
 
other post 8 6.90%
 
Total:116

Rushing games is no solution (I know he didn#t meant it that way, but it could become the result if they focus more on faster releases). What they need to change is their risk-management. They shouldn't announce a Pikmin 3 for 'launch window) and then pushing the date later and later. same with W101 and WiiFitU. If they are unsure, they should add a security-buffer or don't announce a time-window at all. As they did with SMTvsFE, so far we all have no idea when it will release. That they push release-dates is no problem of the dev-team, but a management-problem.

And as many have said, more studios to work on more projects at the same time.



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They simply need to greenlight more games.

You see Wonderful 101, Bayonetta 2, and X? They need to have twice as many of those types of projects from outside developers going. Platinum Games should be only one of their partners, there should be 2 or 3 other companies like Platinum Games working on Wii U and 3DS projects.

Retro Studios and NST both should've been expanded to accommodate simultaneous development of multiple console projects years ago as well.

Rare would often deliver Nintendo two, sometimes even three games *in a year*, Retro gives Nintendo 1 game every 3 years. It's ridiculous.

Also the moment they start developing new hardware, Nintendo needs to stop screwing around and make sure they have killer apps in development right away. For example with Wii U, dev kits were sent out two+ years ago now. Why didn't Nintendo sit down and say "we need to have a game of the same scope of a Metroid Prime/Zelda/Mario Galaxy?". Such a game if it started development 2+ years ago would probably be on the verge of release now.

If Nintendo had 5-6 more Wii U projects in development from 2010 onwards, some of them would be bound to be finishing up right now by the law of averages, even if things like Pikmin 3 got delayed.



Soundwave said:

They simply need to greenlight more games.

You see Wonderful 101, Bayonetta 2, and X? They need to have twice as many of those types of projects from outside developers going. Platinum Games should be only one of their partners, there should be 2 or 3 other companies like Platinum Games working on Wii U and 3DS projects.

Retro Studios and NST both should've been expanded to accommodate simultaneous development of multiple console projects years ago as well.

Rare would often deliver Nintendo two, sometimes even three games *in a year*, Retro gives Nintendo 1 game every 3 years. It's ridiculous.

Also the moment they start developing new hardware, Nintendo needs to stop screwing around and make sure they have killer apps in development right away. For example with Wii U, dev kits were sent out two+ years ago now. Why didn't Nintendo sit down and say "we need to have a game of the same scope of a Metroid Prime/Zelda/Mario Galaxy?". Such a game if it started development 2+ years ago would probably be on the verge of release now.

If Nintendo had 5-6 more Wii U projects in development from 2010 onwards, some of them would be bound to be finishing up right now by the law of averages, even if things like Pikmin 3 got delayed.

I still can't believe Retro is only working on DK. They hired people from other studios to make a sequel to a 2D DK platformer that was developed really fast on Wii.



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Pavolink said:
Soundwave said:

They simply need to greenlight more games.

You see Wonderful 101, Bayonetta 2, and X? They need to have twice as many of those types of projects from outside developers going. Platinum Games should be only one of their partners, there should be 2 or 3 other companies like Platinum Games working on Wii U and 3DS projects.

Retro Studios and NST both should've been expanded to accommodate simultaneous development of multiple console projects years ago as well.

Rare would often deliver Nintendo two, sometimes even three games *in a year*, Retro gives Nintendo 1 game every 3 years. It's ridiculous.

Also the moment they start developing new hardware, Nintendo needs to stop screwing around and make sure they have killer apps in development right away. For example with Wii U, dev kits were sent out two+ years ago now. Why didn't Nintendo sit down and say "we need to have a game of the same scope of a Metroid Prime/Zelda/Mario Galaxy?". Such a game if it started development 2+ years ago would probably be on the verge of release now.

If Nintendo had 5-6 more Wii U projects in development from 2010 onwards, some of them would be bound to be finishing up right now by the law of averages, even if things like Pikmin 3 got delayed.

I still can't believe Retro is only working on DK. They hired people from other studios to make a sequel to a 2D DK platformer that was developed really fast on Wii.


My biggest fear related to that is that Nintendo canned a project that was quite advanced in development. Then maybe they took the DK project made by a side team to prepare a game as fast as possible. I would like to think that Retro are working on two projects but it has been too much time since the last game. I just hope I'm wrong on this one.



travis said:


My biggest fear related to that is that Nintendo canned a project that was quite advanced in development. Then maybe they took the DK project made by a side team to prepare a game as fast as possible. I would like to think that Retro are working on two projects but it has been too much time since the last game. I just hope I'm wrong on this one.


Exactly. I mean, DK Wii was developed really fast. 1 year or so. There's no way they need 3 years for a sequel that doesn't look so far from the past installment. And cancelling projects just show how incompetent they are as they are wasting resources given bad planification on reselase products.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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Nintendo rarely ever rushes a game, but they do need to increase the pace of choosing what games are green lit and what goes into the games.

I agree though, Nintendo overall has dropped in quantity but really the quality in recent generations outside of a few select second party games has not improved enough to warrant it.



Pavolink said:
travis said:


My biggest fear related to that is that Nintendo canned a project that was quite advanced in development. Then maybe they took the DK project made by a side team to prepare a game as fast as possible. I would like to think that Retro are working on two projects but it has been too much time since the last game. I just hope I'm wrong on this one.


Exactly. I mean, DK Wii was developed really fast. 1 year or so. There's no way they need 3 years for a sequel that doesn't look so far from the past installment. And cancelling projects just show how incompetent they are as they are wasting resources given bad planification on reselase products.

I agree and the many departures of leading members of retro does not help us feel more confident about them...