Rushing games is no solution (I know he didn#t meant it that way, but it could become the result if they focus more on faster releases). What they need to change is their risk-management. They shouldn't announce a Pikmin 3 for 'launch window) and then pushing the date later and later. same with W101 and WiiFitU. If they are unsure, they should add a security-buffer or don't announce a time-window at all. As they did with SMTvsFE, so far we all have no idea when it will release. That they push release-dates is no problem of the dev-team, but a management-problem.
And as many have said, more studios to work on more projects at the same time.







