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Forums - Nintendo Discussion - Sonic: Lost Worlds trailer

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Einsam_Delphin said:
CarcharodonKraz said:
call me in-freaking-sane, but i think what made sonic great in the past is what holds him back now..... platforming. In the 3d space it is pretty hard to accurately guide a super speedy critter like sonic. I know someone may secretly plot my death starting tonight, but i think if you took the majority of platforming out of a sonic game and focused on adventure, travel, and combat; you'd have a much deeper enjoyable sonic game. Also, maybe it's time for sonic to do more than just turn into a ball to attack enemies. punches kicks slides. Lets slow the surroundings down to show of his speed. That's just me brainstorming though.


Naw, you're not insane. I totally understand where you're coming from mate. The main reason why I didn't enjoy Sonic Colors as much as Unleashed Day Stages and Sonic Generations (and Sonic Rush while we're at it) was because it was way too platform heavy (as in you had to stop running to do stuff) and didn't feel very fast in comparison to his other recent games. If I wanted a game like that, I'd pick up any other platformer. Don't turn Sonic into any other platformer Sega!


You do very little "running forward" in the original Sonic. I think people forget just how platform-heavy the original 2D Sonic titles were. Anyways, you can still have your own preference of course. 

I'm really liking the high-def screens that came out and the recent info reveals. Adding in parkour elements seems like it could be fun. 



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wfz said:
Einsam_Delphin said:
CarcharodonKraz said:
call me in-freaking-sane, but i think what made sonic great in the past is what holds him back now..... platforming. In the 3d space it is pretty hard to accurately guide a super speedy critter like sonic. I know someone may secretly plot my death starting tonight, but i think if you took the majority of platforming out of a sonic game and focused on adventure, travel, and combat; you'd have a much deeper enjoyable sonic game. Also, maybe it's time for sonic to do more than just turn into a ball to attack enemies. punches kicks slides. Lets slow the surroundings down to show of his speed. That's just me brainstorming though.


Naw, you're not insane. I totally understand where you're coming from mate. The main reason why I didn't enjoy Sonic Colors as much as Unleashed Day Stages and Sonic Generations (and Sonic Rush while we're at it) was because it was way too platform heavy (as in you had to stop running to do stuff) and didn't feel very fast in comparison to his other recent games. If I wanted a game like that, I'd pick up any other platformer. Don't turn Sonic into any other platformer Sega!


You do very little "running forward" in the original Sonic. I think people forget just how platform-heavy the original 2D Sonic titles were. Anyways, you can still have your own preference of course. 

I'm really liking the high-def screens that came out and the recent info reveals. Adding in parkour elements seems like it could be fun. 



I didn't forget, it's just that was Sonic of old, we're in the new now. I'd like to call these recent Sonic games roller coasters rather than platformers hehe.

But I already played Super Mario Galaxy twice.

And what's with the new enemy?



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Einsam_Delphin said:
TomaTito said:
Einsam_Delphin said:
Just realized something. The fact that there are robots as enemies confirms that Eggman is the main antagonist once again. Those 6 monster things are after the animals as they're what power the robots somehow, like in previous games. Still doesn't explain where those monster things came from though.

I didn't know anything about Sonic Xtreme before yesterday, while catching up with the history with some videos. Seems one of the stories scrapped had Robotnik explode the Master Emerald from which the six beings appear.


Interestings, monster's coming from an emerald... makes about as much sense as everything else in this game. :P

Hopefully that also means Knuckles will appear in the game, assuming that the Master Emerald truely is those monster's origin of course.

They did say that you can only control Sonic in this game and that friends such as Tails, Knuckles and Amy will make appearances in the story.



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amp316 said:
But I already played Super Mario Galaxy twice.

And what's with the new enemy?

Seriously, can you get enough of Mario Galaxy?!

The enemies are hired by Robotnik to take care of Sonic, but they turn on him instead, so Sonic and Robotnik has to team up. That's actually pretty cool :P I hope to see some tension there!



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Furthermore, I think VGChartz should add a "Like"-button.

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I think this video explains very well what's been going wrong with Sonic the last decade, and only now shaping up to be good again:



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

I might have to pick this one up. Looking forward to more info.



Xxain said:


No your wrong. This game has been in development since the end generations development(2011). They're no Nintendo overseers on one of SEGA's game!. Nintendo came to SEGA for their help. Nintendo is paying SEGA for their. Nintendo is offering many other incentives for SEGA's help. Your comparison is completely different because this is a "deal" between Nintendo and SEGA not some outsource project that Nintendo choose SEGA for( which your post described). Anybody that Nintendo strikes a deal with is in driving seat.


I'm not entirely sure why you care that much either way. For one thing, I'm pretty sure Nintendo is helping with development, at least in a support role. Second, where was it ever stated that Nintendo "went to Sega for help"? They inked this deal with Sega, period. And considering the state of development that both this Sonic game, as well as the new Mario & Sonic Olympics, as WELL as the fact that the rumored racing game is also slated for this year, if those games are so far along in development, that means that this deal was very likely put in place in secret LAST year, closer to Wii U's launch, if not considerably beforehand. It takes time to develop games, if they're not rushed garbage.

Meaning, that Nintendo wouldn't have "gone to Sega for help" in that instance, because the Wii U wasn't even out yet, and thus there was zero way of knowing that it's sales were going to slump (they also probably didn't forsee certain Wii U projects being pushed back at that point). The more likely scenario, is that Sega and Nintendo simply entered into an agreement to support their new console, end of story. They had already been previously working together with the Mario & Sonic series, which Nintendo did help out with, and putting Sonic in Brawl, etc.

That isn't to say that Sega isn't doing all the development themselves. But why would it be so horrible to think that Nintendo was overseeing/supporting the project via one of their technical teams? I don't think that's bad at all.



So sonic has to team up with robotnic in this game to fight the six new enemy's that rebel against robotnik, interesting



 

TomaTito said:
Einsam_Delphin said:
TomaTito said:
Einsam_Delphin said:
Just realized something. The fact that there are robots as enemies confirms that Eggman is the main antagonist once again. Those 6 monster things are after the animals as they're what power the robots somehow, like in previous games. Still doesn't explain where those monster things came from though.

I didn't know anything about Sonic Xtreme before yesterday, while catching up with the history with some videos. Seems one of the stories scrapped had Robotnik explode the Master Emerald from which the six beings appear.


Interestings, monster's coming from an emerald... makes about as much sense as everything else in this game. :P

Hopefully that also means Knuckles will appear in the game, assuming that the Master Emerald truely is those monster's origin of course.

They did say that you can only control Sonic in this game and that friends such as Tails, Knuckles and Amy will make appearances in the story.



Yeah, I read that shortly after making that post. :L