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Forums - Sony - Isn't PS4 just as capable of multi-media as XB0?

The only thing PS4 probably won't do is TV integration with your cable box. Then there's the timed-exclusive apps Microsoft may have such as ESPN or HBO GO. Other than that, the two are pretty much identical feature-wise.

(Of course I'm ignoring the gimmicks such as snapping an app to the side and gesture/voice controls as these aren't really just another control method.)



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PS4 = games
XB1 = tv

both consoles will excell in whats above



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

I heard Sony said they will have 15 TV/MULTIMEDIA features by E3. All exclusives.



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11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
sales2099 said:

Sony at some point always takes the media stuff MS pioneers and adds it to their own.

But since they are below the radar and they talk about exclusives, its totz ok.

Exactly. Just like blue ray. 



KBG29 said:

I keep trying to figure out what MS did with XB0 that gives everyone the idea it is more capable than PS4 at multi-media. PS3 already had live TV and DVR capablilties with PlayTV and Nasne. It would only make sense that these same features would be present on PS4. Sony already talked about the PS4's ability to mulitask, and it seemed to be on par with what MS showed. 

From what I see both will offer;

Picture in picture multitasking
Instant pick up on Games/other medias

Can anyone pick out something that XB0 showed that Sony has not already mentioned or showed for PS4? All I can think of is Vocie control and gesture control. Is that what is making the difference? 

The way the Xbox One works is you have a very small, specialized OS that controls two virtual machines.  One of these virtual machines operates a specialized but general OS, where the Xbox One apps run.  This is a Windows 8 compatible VM.  The other virtual machine operates a specialized Xbox OS.  This is where the games run.

Because the games are running in one VM and the apps are running in another VM, there is no multi-tasking.  There also aren't resource walls.  The computing and memory capacity can be dynamically allocated to either VM as required.  The only OS that is running in a somewhat fixed set of resources is the HyperV OS that everything runs within.

It's unlikey that Sony has the capability to impliement a VM in much the same way.  Most likely they would have a host OS, with a virtual machine.  Because of this, the host OS would have a set amount of memory and CPU power it would require. 

When Microsoft demonstrated the Snap feature, for instance, what you were seeing was the presentation of the two virtual machines side-by-side. 

I kind of want to know more about the HyperV OS, and whether or not that actually is the OS that Xbox LIVE runs in or if Xbox LIVE runs in the Apps OS?  What Microsoft did was really cool, and it kind of shows off what they're possibly planning for the future with PCs.  That of a PC OS being a HyperV OS and having the cores essentially dynamically allocated based on resource needs of each VM.   



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Adinnieken said:

There also aren't resource walls.  The computing and memory capacity can be dynamically allocated to either VM as required.

This is patently false. The 5G games and 3G os space is a HARD WALL. No game can use more than 5G of ram. This was explained in one of the tech sessions after the XBox One reveal.



drkohler said:
Adinnieken said:

There also aren't resource walls.  The computing and memory capacity can be dynamically allocated to either VM as required.

This is patently false. The 5G games and 3G os space is a HARD WALL. No game can use more than 5G of ram. This was explained in one of the tech sessions after the XBox One reveal.

Huh, because in the architectual session that's posted on MajorNelson.com and was broadcast on Twitch.TV the guy who was responsible for the silicon on the motherboard specifically made a point to say the resources on the Xbox One can by dynamically allocated. 

So, if you want to point to that tech session where it was stated there was a wall, I'll go and listen to it. 



drkohler said:
Adinnieken said:

There also aren't resource walls.  The computing and memory capacity can be dynamically allocated to either VM as required.

This is patently false. The 5G games and 3G os space is a HARD WALL. No game can use more than 5G of ram. This was explained in one of the tech sessions after the XBox One reveal.

Since you didn't follow up, I did. 

Marc Whitten did NOT say anything.  He neither confirmed nor denied what amount of memory the Xbox One uses for games or for OS.  In fact, when asked if the OS would take up 3GB of RAM, he said "It could take more or it could take less."  Meaning there isn't a set amount of memory allocated to the OS or to games.



The problem with Sony and multimedia has always been the software, it doesn't run as well and it isn't as well polished, the ps4 can certainly do all the things xboxone can do it just won't have as good of software running it.



I remember Sony did mention that the PS4 will be a big multimedia box like PS3. It's just that they'll focus on all the gamer related aspects before going on to that, which makes sense because gamers are the ones who are early adopters of such high prized hardware. By the time the box launches and then comes down in price for the mass market, they can add in a ton of multimedia features and advertise and position it as a big multimedia box to the mass market.