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Forums - Nintendo - Least Favorite Nintendo Console

 

Least favorite?

NES 16 2.50%
 
SNES 45 7.03%
 
N64 39 6.09%
 
GCN 66 10.31%
 
Wii 196 30.63%
 
Gameboy 17 2.66%
 
Gameboy Color 15 2.34%
 
Gameboy Advance 16 2.50%
 
DS 11 1.72%
 
Virtual Boy 219 34.22%
 
Total:640
enditall727 said:

It beat the hell out of inserting cog A into slot B in Adventures.

 

....

 

That's like saying the only thing you do in Zelda is get small key A to unlock door B

 

yea.. you haven't played Starfox Adventures..

 

Combat was slow and clunky. You lock onto an enemy, they attack one at a time, and you either spam A to win with normal enemies,or with tougher ones, have wait tediously for openings. It's like Zelda combat for four-year-olds.

 

it was still better than the combat in their previous adventure games..

 

There's nothing really right about the flight sequences actually. Is there a variety of enemies? No. Challenge? No. Any kind of level thoughtful level design? No.

 

this also was still better than what was in their previous games

 

sorry ;)

- Except that in Zelda actual thought is required to solve puzzles.

- Actually, it's worse; it slows the game to a tedious crawl.

- Their previous games had structure; well placed hazards and enemies. The atrocious flight segments in Adventures may as well have been randomly generated, and from very limited ingredients.



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if a console doesnt have more than 8 games it shouldnt be taken serious. it was a mistake to put virtual boy on the list. no offense to op. i wonder what ppls real tastes are.



curl-6 said:
enditall727 said:

It beat the hell out of inserting cog A into slot B in Adventures.

 

....

 

That's like saying the only thing you do in Zelda is get small key A to unlock door B

 

yea.. you haven't played Starfox Adventures..

 

Combat was slow and clunky. You lock onto an enemy, they attack one at a time, and you either spam A to win with normal enemies,or with tougher ones, have wait tediously for openings. It's like Zelda combat for four-year-olds.

 

it was still better than the combat in their previous adventure games..

 

There's nothing really right about the flight sequences actually. Is there a variety of enemies? No. Challenge? No. Any kind of level thoughtful level design? No.

 

this also was still better than what was in their previous games

 

sorry ;)

- Except that in Zelda actual thought is required to solve puzzles.

- Actually, it's worse; it slows the game to a tedious crawl.

- Their previous games had structure; well placed hazards and enemies. The atrocious flight segments in Adventures may as well have been randomly generated, and from very limited ingredients.


you wouldn't know because you haven't played Starfox Adventures. You don't know what you are talking about

 

the combat is BETTER

 

Starfox Adventures had structure and well placed hazards and enemies aswell. The flight segments were still better than any flight segments found in their previous Adventure games at the end of the day



Really Wii is wining?

I voted NES because Virtual Boy would have been too easy of an answer. Gamecube was my second choice.

NES was before my time, and looking at it, I think most of the games sucked on it. I'm not a fan of 2D Mario's, Metroid 1 can be completed in less then an hour no problem, and nothing really felt like a game as we see it now, but more as a distraction. Plus most NES games had no save function, and while other franchises like Final Fantasy and Zelda were good on the NES (Which had save functions), they got A LOT better with time.

Gamecube was pretty bad because I saw a lot of great Nintendo games get ruined on it. While good games, Wind Waker and Super Mario Sunshine were just not as good as their predecessors/successors, and Mario Kart DD and Mario Party almost through me off Nintendo entirely. StarFox Assault furthured that push. However there were a few gems, Metroid Prime, Pikmin, Tales of Symphonia, Smash Bros. and F-Zero GX still made the Cube a good console.

However after the Gamecube I almost left Nintendo. I stopped playing handhelds for a few years, I didn't pick up a Wii until I got sick of my 360/PS3 and Smash Bros/Metroid Prime 3/ and upcoming Pikmin 3 looked too enticing. Glad I bought the Wii though, almost every franchise saw one of their best iterations on the Wii. Amazing Super Mario Galaxy games, Amazing Zelda's, JRPG's which we haven't seen so well made since the SNES era, and well yea. Just wish there was more, like a Pikmin, and maybe a good Mario Party.

Everything else I loved, especially the GBA/SNES/N64.



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enditall727 said:
curl-6 said:
enditall727 said:

It beat the hell out of inserting cog A into slot B in Adventures.

 

....

 

That's like saying the only thing you do in Zelda is get small key A to unlock door B

 

yea.. you haven't played Starfox Adventures..

 

Combat was slow and clunky. You lock onto an enemy, they attack one at a time, and you either spam A to win with normal enemies,or with tougher ones, have wait tediously for openings. It's like Zelda combat for four-year-olds.

 

it was still better than the combat in their previous adventure games..

 

There's nothing really right about the flight sequences actually. Is there a variety of enemies? No. Challenge? No. Any kind of level thoughtful level design? No.

 

this also was still better than what was in their previous games

 

sorry ;)

- Except that in Zelda actual thought is required to solve puzzles.

- Actually, it's worse; it slows the game to a tedious crawl.

- Their previous games had structure; well placed hazards and enemies. The atrocious flight segments in Adventures may as well have been randomly generated, and from very limited ingredients.


you wouldn't know because you haven't played Starfox Adventures. You don't know what you are talking about

 

the combat is BETTER

 

Starfox Adventures had structure and well placed hazards and enemies aswell. The flight segments were still better than any flight segments found in their previous Adventure games at the end of the day

- I completed it.

- Slower and breaking the flow is bad.

- Their other adventure games didn't have "flight segments" per se, flight generally took place within the normal game world, which was never the random-generated mishmash of said segments in Adventures.



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curl-6 said:
enditall727 said:
curl-6 said:
enditall727 said:

It beat the hell out of inserting cog A into slot B in Adventures.

 

....

 

That's like saying the only thing you do in Zelda is get small key A to unlock door B

 

yea.. you haven't played Starfox Adventures..

 

Combat was slow and clunky. You lock onto an enemy, they attack one at a time, and you either spam A to win with normal enemies,or with tougher ones, have wait tediously for openings. It's like Zelda combat for four-year-olds.

 

it was still better than the combat in their previous adventure games..

 

There's nothing really right about the flight sequences actually. Is there a variety of enemies? No. Challenge? No. Any kind of level thoughtful level design? No.

 

this also was still better than what was in their previous games

 

sorry ;)

- Except that in Zelda actual thought is required to solve puzzles.

- Actually, it's worse; it slows the game to a tedious crawl.

- Their previous games had structure; well placed hazards and enemies. The atrocious flight segments in Adventures may as well have been randomly generated, and from very limited ingredients.


you wouldn't know because you haven't played Starfox Adventures. You don't know what you are talking about

 

the combat is BETTER

 

Starfox Adventures had structure and well placed hazards and enemies aswell. The flight segments were still better than any flight segments found in their previous Adventure games at the end of the day

- I completed it.

- Slower and breaking the flow is bad.

- Their other adventure games didn't have "flight segments" per se, flight generally took place within the normal game world, which was never the random-generated mishmash of said segments in Adventures.


then why would you try to sell Starfox Adventures short by trying to say that you only put cogs into the slots and what not? like you can't be fucking serious with that..

 

the combat didn't break the flow

 

at the end of the day,  the flight segments were still better



Michael-5 said:

Really Wii is wining?

I voted NES because Virtual Boy would have been too easy of an answer. Gamecube was my second choice.

NES was before my time, and looking at it, I think most of the games sucked on it. I'm not a fan of 2D Mario's, Metroid 1 can be completed in less then an hour no problem, and nothing really felt like a game as we see it now, but more as a distraction. Plus most NES games had no save function, and while other franchises like Final Fantasy and Zelda were good on the NES (Which had save functions), they got A LOT better with time.

Gamecube was pretty bad because I saw a lot of great Nintendo games get ruined on it. While good games, Wind Waker and Super Mario Sunshine were just not as good as their predecessors/successors, and Mario Kart DD and Mario Party almost through me off Nintendo entirely. StarFox Assault furthured that push. However there were a few gems, Metroid Prime, Pikmin, Tales of Symphonia, Smash Bros. and F-Zero GX still made the Cube a good console.

However after the Gamecube I almost left Nintendo. I stopped playing handhelds for a few years, I didn't pick up a Wii until I got sick of my 360/PS3 and Smash Bros/Metroid Prime 3/ and upcoming Pikmin 3 looked too enticing. Glad I bought the Wii though, almost every franchise saw one of their best iterations on the Wii. Amazing Super Mario Galaxy games, Amazing Zelda's, JRPG's which we haven't seen so well made since the SNES era, and well yea. Just wish there was more, like a Pikmin, and maybe a good Mario Party.

Everything else I loved, especially the GBA/SNES/N64

IMO Wii is winning because it is the object of focus for anti Nintendo folks.  How could an underpowered cheap gimmicky casual device take victory of the 7th gen.  As to metroid 1, if you where an 8 yr with out a strategy guide it would take you weeks.  But hey you had o be there I guess :)



enditall727 said:

then why would you try to sell Starfox Adventures short by trying to say that you only put cogs into the slots and what not? like you can't be fucking serious with that..

 

the combat didn't break the flow

 

at the end of the day,  the flight segments wer still better

- Because it's a prime example of why Adventures' puzzles fall short.

- I'd say having to stop and fights guys in tedious 1v1 breaks the flow.

- I'm gonna disagree; the worlds of Banjo et al were built with flight in mind and in a hand-crafted way. By comparison, the flights in Adventures were just a repetitive jumble of asteroids, items, and simple enemies.

Try not to take it so personally, I just have a different opinion on a game to you.



curl-6 said:
enditall727 said:

then why would you try to sell Starfox Adventures short by trying to say that you only put cogs into the slots and what not? like you can't be fucking serious with that..

 

the combat didn't break the flow

 

at the end of the day,  the flight segments wer still better

- Because it's a prime example of why Adventures' puzzles fall short.

- I'd say having to stop and fights guys in tedious 1v1 breaks the flow.

- I'm gonna disagree; the worlds of Banjo et al were built with flight in mind and in a hand-crafted way. By comparison, the flights in Adventures were just a repetitive jumble of asteroids, items, and simple enemies.

Try not to take it so personally, I just have a different opinion on a game to you.

it falls short because there are times where you put a cog in a slot? how does that make it fall short?

 

it doesn't break the flow at all

 

nah the flight segments in Starfox were better than in Banjo Kazooie

 

i'm just trying to understand your reasoning



snyps said:
Michael-5 said:

Really Wii is wining?

I voted NES because Virtual Boy would have been too easy of an answer. Gamecube was my second choice.

NES was before my time, and looking at it, I think most of the games sucked on it. I'm not a fan of 2D Mario's, Metroid 1 can be completed in less then an hour no problem, and nothing really felt like a game as we see it now, but more as a distraction. Plus most NES games had no save function, and while other franchises like Final Fantasy and Zelda were good on the NES (Which had save functions), they got A LOT better with time.

Everything else I loved, especially the GBA/SNES/N64

IMO Wii is winning because it is the object of focus for anti Nintendo folks.  How could an underpowered cheap gimmicky casual device take victory of the 7th gen.  As to metroid 1, if you where an 8 yr with out a strategy guide it would take you weeks.  But hey you had o be there I guess :)

Maybe, but I beat Metroid 1 without a strategy guide in I believe 20-30 minutes when I was 13 and Metroid Prime released (had the GBA-GCN cable, which unlocked Metroid 1 when you own Prime and Fusion). I just don't think Metroid 1 was as good of a game for the time as something like Metroid Prime/Super/Fusion were. Plus the GBA/GCN/Wii saw two Metroid games, not just one.

Also I love Zelda's for NES, especially Zelda 2. I think they are highlights for the system. This I agree with, I had to be there for because I really love the GB/GBC Zelda's and if I were to play them now, I wouldn't show the same affection.

The biggest problem with the NES for me was the no save options. Since I came to the NES after the fact, that standard in gaming also became my standard and it's hard to live without.

Also compared to other systems, I don't think NES games aged well (specifically because of the lack of a good story and memory). RPG's primed on the SNES and PS1, and N64 has a lot of great party games. I mean I beat Chrono Trigger in 2003, and it's one of my favorite games ever. 2 generations later and nearly a decade and it's my favorite RPG ever. I just can't picture a NES game ever doing that to me, I can't see anything pre 1990 hooking me like a good SNES/PS1 RPG. Heck I'm pretty hooked on Lunar: Silver Star Harmony and that's originally a 1994 Sega CD game right?



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results