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enditall727 said:

then why would you try to sell Starfox Adventures short by trying to say that you only put cogs into the slots and what not? like you can't be fucking serious with that..

 

the combat didn't break the flow

 

at the end of the day,  the flight segments wer still better

- Because it's a prime example of why Adventures' puzzles fall short.

- I'd say having to stop and fights guys in tedious 1v1 breaks the flow.

- I'm gonna disagree; the worlds of Banjo et al were built with flight in mind and in a hand-crafted way. By comparison, the flights in Adventures were just a repetitive jumble of asteroids, items, and simple enemies.

Try not to take it so personally, I just have a different opinion on a game to you.