lurkerwithnosoul said:
Michael-5 said:
lurkerwithnosoul said:
I don't know what's worse. If it's you mixing Nier in the same sh*t bag as N3, TLR and Tales 2, or the fact that you said the endings are lackluster while at the same time praising Lost Odyssey.
pls Michael that hurts.
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Ouch!
Lost Odyssey had an amazing ending, and overall I think it's the best JRPG game this gen. Niers endings were 30 seconds long, they never explain how Yonha magically gets cured from the Black Sprawl, they never explain how the Black Sprawl came into existance, how humanity nearly came to an extinction 1300 years ago, why there are "generations" of identical people who use human shells which get old and die (but somehow come back with new souls or lives attached to them) and well it explained diddly squat. Plus you had to replay half the game with no branching story path and very minimal added dialogue.
Nier isn't as bad as N3, but from what I played of Tales 2 and TLR it's no better then that. It's the worst JRPG which I have played and finished.
Lost Odyssey explained everything except for why immortals are immortal in this world, but really do you expect them to explain that? That's like complaining that they didn't explain how a new universe was created with the 2 Gods in XenoBlade Chronicles.
The fact that you relate the two, I can't take you seriously anymore.
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That's easy to tackle. Read this: https://docs.google.com/document/d/1vEP2iZ52P-DWhQBQ2Is6R8Wjao99AGi0YuWShTvA-tA/preview
Everything is explained, you just didn't bother to find the questions by yourself.
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Okay I read that and I'm still not satisfied. Yonahs Replicant Body Clearly had the Black Sprawl, all she needed was Gestalt data to cure it? If that's the case, why didn't the Shadowlord just try to talk to Nier Replicant and explain the situation? I mean the Gestalts were awakened over 170 years before the events of the game, I'm sure they could have realized that the humans cannot understand them and figured out some form of communication. Why didn't the original Nier just try to talk to his Replicant and explain the situation, or why didn't Weiss explain it to Nier when he figured it out near the end?
Plus that page doesn't explain everything about the source of the Black Sprawl. I understand that some giant just appeared one day from a parallel world and so did a dragon, but why did they at first teleport?
When compared to Lost Odyssey, Lost Odyssey does explain that the 5 immortals were volunteers and that they travelled to the world that the game takes place to learn about it. Why no one else came isn't explained, but that makes sense since comminication with their source world is cut off and I know they wish to remain because they are immortal in this world (as explained by the end of the game).
That webpage was informative, but why couldn't there be a dialogue with Weiss at the end of the game explaining this? Why wasn't there a possible ending based on people just talking this out. How the heck does an Android cry, and why does it have feelings? Also why are the ending cutscenese so short and obvious? Why do I have to play the exact same second half of the game to unlock them? This is why I don't like Nier, at least in Drakengard, alternate endings are obtained by doing specific missions which are unlocked when you beat the game the first time.
Nier to me just doesn't seem finished. The only finished (and also good) part of the game are story sequences involving Emil.