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Forums - Nintendo - Reggie interview: Wii U will have a very long life period + good third party support

pezus said:
curl-6 said:
Alphachris said:
curl-6 said:
Alphachris said:

Nintendo will still have problems with 3rd Party developers. I wonder if the next Final Fantasy, Resident Evil or Metal Gear Solid will be released at the same time on the Wii U. I somehow doubt it.

After RE6, MGS4, and FFXIII, I don't think I'd miss them.

 

Well, after Dragon Age, Oblivion/Skyrim, Mass Effect 2, GTA or Borderlands 1/2 I value them so much more... To be honest, most american/western game just have weak characters and shallow plots. They often focus on pure depiction of violence and call that "Mature". Japanese Games offer a completely different form of entertainment and there is no western Game in this generation that rivals FF XIII's depth of characters and Story.

I strongly, strongly disagree. ( And gameplay is much more important than story anyway)

Japan has produced some great games this generation, (Mario Galaxy 1 & 2, Bayonetta, Xenoblade Chronicles...) but FF, RE, annd MGS were not among them.

Yes, MGS was...You can't argue against MGS4 and Peace Walker being quality.

Yes, I can. Not with Peacewalker, because I haven't played it and I'm talking about console entries, nor portable ones, but MGS4 suffered from an overdose of quicktime sequences and cutscenes to the point where it was often more movie than game, which held is back from being great.



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pezus said:

Movie+Game>Game

That is a basic fact of life. Now accept that and move on

nope, different strokes for different folks. Some people like it, some don't. I've seen both.



pezus said:

Clearly the majority liked MGS4, given the great sales and metascore (and userscore as well...). That's all I'm saying. MGS4 is quality. He mentioned Bayonetta as an example of Japanese quality, lol. If that's quality, I will ask for something lackluster next time they decide to do a crappy job with the most popular version.

The majority of what segment/audience? I don't disagree with your argument, just with that bit (movie+game>game), some people find game>movie+game.

Though I agree with you if you don't think that makes a game less quality (since quality isn't about perceived value but about intrinsic value), in his eyes it is of lesser value due to his value-system. Other than that I don't disagree with you.



pezus said:
happydolphin said:
pezus said:

Clearly the majority liked MGS4, given the great sales and metascore (and userscore as well...). That's all I'm saying. MGS4 is quality. He mentioned Bayonetta as an example of Japanese quality, lol. If that's quality, I will ask for something lackluster next time they decide to do a crappy job with the most popular version.

The majority of what segment/audience? I don't disagree with your argument, just with that bit (movie+game>game), some people find game>movie+game.

Though I agree with you if you don't think that makes a game less quality (since quality isn't about perceived value but about intrinsic value), in his eyes it is of lesser value due to his value-system. Other than that I don't disagree with you.

The movie+game equation was more a joke than anything lol. And yes, he still can't deny it's quality even if he himself doesn't like the game. Every big game has its share of detractors, MGS4 is no different.

Yes, I can. It's just that I don't like it, I actually do not consider it a quality game. All the graphics and story in the world can't save a game so bogged down by trying to be "cinematic" that it sacrifices gameplay.



curl-6 said:
pezus said:
happydolphin said:
pezus said:

Clearly the majority liked MGS4, given the great sales and metascore (and userscore as well...). That's all I'm saying. MGS4 is quality. He mentioned Bayonetta as an example of Japanese quality, lol. If that's quality, I will ask for something lackluster next time they decide to do a crappy job with the most popular version.

The majority of what segment/audience? I don't disagree with your argument, just with that bit (movie+game>game), some people find game>movie+game.

Though I agree with you if you don't think that makes a game less quality (since quality isn't about perceived value but about intrinsic value), in his eyes it is of lesser value due to his value-system. Other than that I don't disagree with you.

The movie+game equation was more a joke than anything lol. And yes, he still can't deny it's quality even if he himself doesn't like the game. Every big game has its share of detractors, MGS4 is no different.

Yes, I can. It's just that I don't like it, I actually do not consider it a quality game. All the graphics and story in the world can't save a game so bogged down by trying to be "cinematic" that it sacrifices gameplay.

Did you like the other MGS games? Because MGS4 has the best gameplay in the series. And it's not like the cutscenes made all those great gameplay sections vanish into thin air; they're still there for you to enjoy. 



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Sal.Paradise said:
curl-6 said:
pezus said:
happydolphin said:
pezus said:

Clearly the majority liked MGS4, given the great sales and metascore (and userscore as well...). That's all I'm saying. MGS4 is quality. He mentioned Bayonetta as an example of Japanese quality, lol. If that's quality, I will ask for something lackluster next time they decide to do a crappy job with the most popular version.

The majority of what segment/audience? I don't disagree with your argument, just with that bit (movie+game>game), some people find game>movie+game.

Though I agree with you if you don't think that makes a game less quality (since quality isn't about perceived value but about intrinsic value), in his eyes it is of lesser value due to his value-system. Other than that I don't disagree with you.

The movie+game equation was more a joke than anything lol. And yes, he still can't deny it's quality even if he himself doesn't like the game. Every big game has its share of detractors, MGS4 is no different.

Yes, I can. It's just that I don't like it, I actually do not consider it a quality game. All the graphics and story in the world can't save a game so bogged down by trying to be "cinematic" that it sacrifices gameplay.

Did you like the other MGS games? Because MGS4 has the best gameplay in the series. And it's not like the cutscenes made all those great gameplay sections vanish into thin air; they're still there for you to enjoy. 

I loved MGS and MGS3.

The cutscenes in MGS4 broke things up because I spent so much time watching, wishing I was actually playing. I'd rather they shaved off about 40% of them and replaced the missing space and the "mash X for ten minutes to walk down a corridor" sequences with proper gameplay.



curl-6 said:
Sal.Paradise said:
curl-6 said:
pezus said:
happydolphin said:
pezus said:

Clearly the majority liked MGS4, given the great sales and metascore (and userscore as well...). That's all I'm saying. MGS4 is quality. He mentioned Bayonetta as an example of Japanese quality, lol. If that's quality, I will ask for something lackluster next time they decide to do a crappy job with the most popular version.

The majority of what segment/audience? I don't disagree with your argument, just with that bit (movie+game>game), some people find game>movie+game.

Though I agree with you if you don't think that makes a game less quality (since quality isn't about perceived value but about intrinsic value), in his eyes it is of lesser value due to his value-system. Other than that I don't disagree with you.

The movie+game equation was more a joke than anything lol. And yes, he still can't deny it's quality even if he himself doesn't like the game. Every big game has its share of detractors, MGS4 is no different.

Yes, I can. It's just that I don't like it, I actually do not consider it a quality game. All the graphics and story in the world can't save a game so bogged down by trying to be "cinematic" that it sacrifices gameplay.

Did you like the other MGS games? Because MGS4 has the best gameplay in the series. And it's not like the cutscenes made all those great gameplay sections vanish into thin air; they're still there for you to enjoy. 

I loved MGS and MGS3.

The cutscenes in MGS4 broke things up because I spent so much time watching, wishing I was actually playing. I'd rather they shaved off about 40% of them and replaced the missing space and the "mash X for ten minutes to walk down a corridor" sequences with proper gameplay.

But how on earth are they sacrificing gameplay? That's two separate things. 4 is the longest game in the series and provides just as much gameplay (or more), quantifiably, as the others. And it's the best gameplay in the series. You can skip the cutscenes if you want to, and that corridor sequence (apart from being amazing, imo) is 5 minutes out of 10-12(?) hours of gameplay. I really am having trouble understanding where you're coming from. Pacing problems, maybe I understand, but that goes hand-in-hand with the series. 

 

(Not to mention the awesome MGO - all dat gameplay!) 



Sal.Paradise said:
curl-6 said:
Sal.Paradise said:
curl-6 said:
pezus said:
happydolphin said:
pezus said:

Clearly the majority liked MGS4, given the great sales and metascore (and userscore as well...). That's all I'm saying. MGS4 is quality. He mentioned Bayonetta as an example of Japanese quality, lol. If that's quality, I will ask for something lackluster next time they decide to do a crappy job with the most popular version.

The majority of what segment/audience? I don't disagree with your argument, just with that bit (movie+game>game), some people find game>movie+game.

Though I agree with you if you don't think that makes a game less quality (since quality isn't about perceived value but about intrinsic value), in his eyes it is of lesser value due to his value-system. Other than that I don't disagree with you.

The movie+game equation was more a joke than anything lol. And yes, he still can't deny it's quality even if he himself doesn't like the game. Every big game has its share of detractors, MGS4 is no different.

Yes, I can. It's just that I don't like it, I actually do not consider it a quality game. All the graphics and story in the world can't save a game so bogged down by trying to be "cinematic" that it sacrifices gameplay.

Did you like the other MGS games? Because MGS4 has the best gameplay in the series. And it's not like the cutscenes made all those great gameplay sections vanish into thin air; they're still there for you to enjoy. 

I loved MGS and MGS3.

The cutscenes in MGS4 broke things up because I spent so much time watching, wishing I was actually playing. I'd rather they shaved off about 40% of them and replaced the missing space and the "mash X for ten minutes to walk down a corridor" sequences with proper gameplay.

But how on earth are they sacrificing gameplay? That's two separate things. 4 is the longest game in the series and provides just as much gameplay (or more), quantifiably, as the others. And it's the best gameplay in the series. You can skip the cutscenes if you want to, and that corridor sequence (apart from being amazing, imo) is 5 minutes out of 10-12(?) hours of gameplay. I really am having trouble understanding where you're coming from. Pacing problems, maybe I understand, but that goes hand-in-hand with the series. 

 

(Not to mention the awesome MGO - all dat gameplay!) 

I don't want to have to sit through a painfully long cutscenes just to follow what's happening; they should have kept them shorter, and I hate seeing cool stuff happen in cutscenes that I'd rather be PLAYING instead of just watching. And I preferred the actual gameplay of MGS3 myself.



curl-6 said:
Sal.Paradise said:
curl-6 said:
Sal.Paradise said:
curl-6 said:
pezus said:
happydolphin said:
pezus said:

Clearly the majority liked MGS4, given the great sales and metascore (and userscore as well...). That's all I'm saying. MGS4 is quality. He mentioned Bayonetta as an example of Japanese quality, lol. If that's quality, I will ask for something lackluster next time they decide to do a crappy job with the most popular version.

The majority of what segment/audience? I don't disagree with your argument, just with that bit (movie+game>game), some people find game>movie+game.

Though I agree with you if you don't think that makes a game less quality (since quality isn't about perceived value but about intrinsic value), in his eyes it is of lesser value due to his value-system. Other than that I don't disagree with you.

The movie+game equation was more a joke than anything lol. And yes, he still can't deny it's quality even if he himself doesn't like the game. Every big game has its share of detractors, MGS4 is no different.

Yes, I can. It's just that I don't like it, I actually do not consider it a quality game. All the graphics and story in the world can't save a game so bogged down by trying to be "cinematic" that it sacrifices gameplay.

Did you like the other MGS games? Because MGS4 has the best gameplay in the series. And it's not like the cutscenes made all those great gameplay sections vanish into thin air; they're still there for you to enjoy. 

I loved MGS and MGS3.

The cutscenes in MGS4 broke things up because I spent so much time watching, wishing I was actually playing. I'd rather they shaved off about 40% of them and replaced the missing space and the "mash X for ten minutes to walk down a corridor" sequences with proper gameplay.

But how on earth are they sacrificing gameplay? That's two separate things. 4 is the longest game in the series and provides just as much gameplay (or more), quantifiably, as the others. And it's the best gameplay in the series. You can skip the cutscenes if you want to, and that corridor sequence (apart from being amazing, imo) is 5 minutes out of 10-12(?) hours of gameplay. I really am having trouble understanding where you're coming from. Pacing problems, maybe I understand, but that goes hand-in-hand with the series. 

 

(Not to mention the awesome MGO - all dat gameplay!) 

I don't want to have to sit through a painfully long cutscenes just to follow what's happening; they should have kept them shorter, and I hate seeing cool stuff happen in cutscenes that I'd rather by PLAYING instead of just watching. And I preferred the actual gameplay of MGS3 myself.

The pacing I suppose I do understand. It makes the game impossible to play through in anything other than a long session. As for the cutscenes containing all the cool stuff, heh I always found that to be a problem in MGS games with their stealth-orientated control setup not complementing the 'stylish' actions portrayed in the cinematics at all (with some brilliant exceptions of course..the hind battle in 1, the RAYs fight in 2,  the microwave corridor you mentioned in 4)  

I'm surprised you think MGS3's gameplay was the best! That's interesting and very unexpected. 



Just like Dr Dre's Detox this will be one of those ill believe it when I see it.