Mnementh said:
That is actually directly contrary to what RPGs are about. The Gamemaster never hands out characters to the players and determines how they develop it. The players play a role, yes. But in difference to acting they invent that character and script the character themself. Try play a Pen&Paper, you will see what I talk about. And the videogame-RPGs are descending from Pen&Paper. Mostly did descend from D&D, the influences are very good to see, with levels, classes and whatnot. With JRPGs you probably mean FF and not Pokemon. That has other roots. The companies Square, Enix and Nihon Falcom started with Visual Novels, that are game that tell a story, with no or near to no interaction at all. Modern games are more about cinematics, so they could be called interactive movies. JRPGs like FF are not a good way to define RPGs. They are definitely late to the party, the genre already was created, first by pen&paper (1974 was the first D&D released). Then followed fast first 'western' RPGs for computers, 1975 and 1976 already started pedit5, Dungeon and Dnd. 1980 was Rogue released, a game that was so popular that it spawned it's own sub-genre: rogue-like. The first MUD (online RPG) started 1978 and also created a big subgrenre of hundreds of games. The very influental games Wizardry and Ultima were released 1981. The first Dragon Quest released 1986, the first Final Fantasy 1987. At this point existed already hundreds of RPGs. |
I'm not disputing the original classification which most people base their opinions off of. I'm saying the original classification was wrong and that is where all the confusion arises from. The original D & D and other early WRPGS should not have been considered RPG's. Due to people's relation to these games that are more about controlling the role rather than playing it, they have formed this perception that JRPG's which are drastically different from this mold should not be classified as RPG's. This has also led to other features that are not necessary to be associated with RPG's such as stats, leveling, and luck.
I think people should keep their description witin reasonable bounds, as long as the emphasis of a game is on playing the role of the lead character, whether one has control over their direction or not, this should be classified as an RPG.
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