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Forums - Nintendo - Wii U won’t make Achievements Mandatory for all games.

That is a mistake, simple as that. I love getting achievements and trophies because they add replay value to games that wouldn't ordinarily have it.



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I honestly don't see why they couldn't put it in. For a big company like ninty it'll be simple. All just for trying not to seem like a copy-cat? Under the guise of "It doesn't matter"?
An achievement/trophy system is not a turn-off, but it'll serve well to turn a lot of ppl on. Well, you know what I mean.



Bad move in my opinion. They don`t hurt anyone if they are there... Are they lazy or what?



I wonder if the people complaining has any intention of buying the console before this news.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


RolStoppable said:
Pavolink said:
I wonder if the people complaining has any intention of buying the console before this news.

Like usual, approximately 99 % of it is just noise.

At least it led to some entertaining stealth trolling of 360/PS3 games with people claiming that achievements/trophies add replay value to games that otherwise wouldn't have it. In other words, achievements/trophies make you forget that a lot of games actually suck.

Yeah, I guess most of those games are not enough a rich experience without some kind of incentive for replaying them.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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Mr Khan said:
I don't get why everyone's acting like "not mandatory" = "no fucking way this is going to happen."

We have evidence of Nintendo implementing them, and third party multiplats might as well implement if they think it'll actually help the game. The achievements that are there will be there for your friends to see.


Its simple, people are freaking crazy when it comes to Nintendo and ANY issue.

Nintendo = Acheivement system wont be mandatory, will be up to developer, but if they add it, you can show it off
Crazy people =  OMG NO ACHEIVEMENTS BS I HATE EVERYTHING NEVER GOING TO BUY FAIL HORRIBLE

Its very likely developers will optionally choose to add acheivements, because its a selling point to their game, making it look like it has more content.

So to all the crazy people, take your meds and calm your selves.



jlrx said:
Mr Khan said:
I don't get why everyone's acting like "not mandatory" = "no fucking way this is going to happen."

We have evidence of Nintendo implementing them, and third party multiplats might as well implement if they think it'll actually help the game. The achievements that are there will be there for your friends to see.


Its simple, people are freaking crazy when it comes to Nintendo and ANY issue.

Nintendo = Acheivement system wont be mandatory, will be up to developer, but if they add it, you can show it off
Crazy people =  OMG NO ACHEIVEMENTS BS I HATE EVERYTHING NEVER GOING TO BUY FAIL HORRIBLE

Its very likely developers will optionally choose to add acheivements, because its a selling point to their game, making it look like it has more content.

So to all the crazy people, take your meds and calm your selves.

So much this. Can't people read what the article says. Achievements are still freaking there, they are just not mandatory for every single game. Complaining about it not being it is nitpicking at best. I have plently of games with achievements bulit-in and that doesn't effect my overall enjoyment of the game whatsoever. I guess some people really want to increase there levels. IMO it's not necessary. 



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As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

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UltimateUnknown said:
DarthVolod said:

I really don't understand the negative reaction achievements/trophies get from some people. Perhaps, it is because a feature that both ps3/360 (and their successors will likely use) have that the Wii U will not have which, no matter how you slice it, takes away from the value of the product.

You can certainly argue that it is pointless, and it is something that you will never use, but that does not change the fact that there are plenty of gamers that care about it enough to the point where they will wait on a purchase of the system because of it. It comes down to a simple rule that less features = less overall value of a product in a general sense.

Substitute achievements with anything else ... let's take Netflix as an example. I don't use Netflix, and I don't care to ever use it, but if a system does not support it then it will lose customers who love that feature. Even though I don't use Netflix, and I have my own biased/elitist feelings against it (prefer to own physical blurays and to see films in theaters) I can understand why others would see the service as valuable, and I would think it would be a strike against a system (in a general sense) if it did not include access to that feature.

When you think about it, achievements have been a part of gaming since long before the Xbox 360. I can still remember the pride and enjoyment derived from getting a high score on an arcade cabinet and attaching my initials to it. Even Nintendo has embraced "achievements" for certain games like Zelda which has always had a collectible component to go after. It is not about epeen or anything so immature it is simply another way to enjoy gaming (a kind of meta-game that makes gaming experiences more pragmatic and connected then they otherwise would be). All gamers are asking for is a unified system where one can see a quick list of your accomplishments and compare those with friends.

I don't see the harm in this ... especially since multiplats will have lists anyways thanks to 360/ps3. Not including achievements and a basic system to gather and report them back to the player just sounds like laziness to me ... if it is so taxing for Nintendo to implement this then just crowdsource the process of making a list of achievements for each game (maybe that could be a way to make Nintendo's achievement system unique).

It is also foolish as this will most certaintly result in lost sales (most likely am going to cancel my preorder and just wait until a nice bundle comes out like I did for the Wii).

This is exactly the point. Although I don't agree with canceling pre-order just because the system won't have a unified achievement system, I don't see why Nintendo would not include it. I suppose Nintendo are trying to make it so developers aren't forced to put them in if they don't want to, but I don't see how it's so hard. Games really do need achievements these days since they tend to guide people by the nose. Some of those higher end achievements can give you a real sense of accomplishment in an otherwise easy game. Mile High Club on Call of Duty 4 comes to mind. It's like the old days where you have to try one level 50 times before you finally get it and you feel awesome about it.

So yeah, although this may not be a deal breaking feature, it still gives customers more overall value, which is always a good thing.

I may hang on to the preorder and buy the system, but the lack of achievements means I will probably cut back on the games I would otherwise buy. I'll probably just grab Mario and Zombie U ... I would have gotten Mass Effect 3 again in order to give it another playthru and get Nintendo's achievements, but I'll probably wait on it because of this.

Multiplatform games will be an automatic buy on the Xbox 360 (PS3 owners should do the same as well) for me by virtue of achievements alone (why not since the games will otherwise be the same?)

I think developers really woud not have to do any work whatsoever since they are already making achievements and implementing them into games for the 360/PS3 anyways so it is not a new demand Nintendo would have to put on them. Seems like a missed opportunity to me.

I totally agree about acheivements adding value. Last game I played was Spec Ops: The Line. I probably would not have even attempted FUBAR difficulty if not for achievements, but it makes the game that much more challenging and rewarding and it turns a 8 hour game into a 20 hr game.



Achievements are a gimmick used to pad games with monotonous goals for the most gullible of gamers.



I describe myself as a little dose of toxic masculinity.

DarthVolod said:
UltimateUnknown said:
DarthVolod said:

I really don't understand the negative reaction achievements/trophies get from some people. Perhaps, it is because a feature that both ps3/360 (and their successors will likely use) have that the Wii U will not have which, no matter how you slice it, takes away from the value of the product.

You can certainly argue that it is pointless, and it is something that you will never use, but that does not change the fact that there are plenty of gamers that care about it enough to the point where they will wait on a purchase of the system because of it. It comes down to a simple rule that less features = less overall value of a product in a general sense.

Substitute achievements with anything else ... let's take Netflix as an example. I don't use Netflix, and I don't care to ever use it, but if a system does not support it then it will lose customers who love that feature. Even though I don't use Netflix, and I have my own biased/elitist feelings against it (prefer to own physical blurays and to see films in theaters) I can understand why others would see the service as valuable, and I would think it would be a strike against a system (in a general sense) if it did not include access to that feature.

When you think about it, achievements have been a part of gaming since long before the Xbox 360. I can still remember the pride and enjoyment derived from getting a high score on an arcade cabinet and attaching my initials to it. Even Nintendo has embraced "achievements" for certain games like Zelda which has always had a collectible component to go after. It is not about epeen or anything so immature it is simply another way to enjoy gaming (a kind of meta-game that makes gaming experiences more pragmatic and connected then they otherwise would be). All gamers are asking for is a unified system where one can see a quick list of your accomplishments and compare those with friends.

I don't see the harm in this ... especially since multiplats will have lists anyways thanks to 360/ps3. Not including achievements and a basic system to gather and report them back to the player just sounds like laziness to me ... if it is so taxing for Nintendo to implement this then just crowdsource the process of making a list of achievements for each game (maybe that could be a way to make Nintendo's achievement system unique).

It is also foolish as this will most certaintly result in lost sales (most likely am going to cancel my preorder and just wait until a nice bundle comes out like I did for the Wii).

This is exactly the point. Although I don't agree with canceling pre-order just because the system won't have a unified achievement system, I don't see why Nintendo would not include it. I suppose Nintendo are trying to make it so developers aren't forced to put them in if they don't want to, but I don't see how it's so hard. Games really do need achievements these days since they tend to guide people by the nose. Some of those higher end achievements can give you a real sense of accomplishment in an otherwise easy game. Mile High Club on Call of Duty 4 comes to mind. It's like the old days where you have to try one level 50 times before you finally get it and you feel awesome about it.

So yeah, although this may not be a deal breaking feature, it still gives customers more overall value, which is always a good thing.

I may hang on to the preorder and buy the system, but the lack of achievements means I will probably cut back on the games I would otherwise buy. I'll probably just grab Mario and Zombie U ... I would have gotten Mass Effect 3 again in order to give it another playthru and get Nintendo's achievements, but I'll probably wait on it because of this.

Multiplatform games will be an automatic buy on the Xbox 360 (PS3 owners should do the same as well) for me by virtue of achievements alone (why not since the games will otherwise be the same?)

I think developers really woud not have to do any work whatsoever since they are already making achievements and implementing them into games for the 360/PS3 anyways so it is not a new demand Nintendo would have to put on them. Seems like a missed opportunity to me.

I totally agree about acheivements adding value. Last game I played was Spec Ops: The Line. I probably would not have even attempted FUBAR difficulty if not for achievements, but it makes the game that much more challenging and rewarding and it turns a 8 hour game into a 20 hr game.


You just took the same crazy complaint that people are parroting and repeated it with the assumption that there are no acheivements instead of the system simply being optional to developers and those acheivements showing in miiverse vs developers choosing not to do so if they wanted not to (most would want to)