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Bravely Default: The RPG the 3DS Needs

The latest on Square's gorgeous new project.

Square Enix's Bravely Default: Flying Fairy might (still) have one of the more absurd titles out there, but it should be considered amongst the top tier of games coming to the Nintendo 3DS later this year. Though only confirmed for release in Japan at this point, this turn-based RPG takes traditional mechanics, twists them a bit, and coats them in a water color aesthetic that is entirely unique amongst the 3DS's offerings.

The last time I was able to update you on this game, it had just debuted through Nintendo Direct in what could only be described as a teaser trailer. Outside of confirming the game was a classically styled RPG, Square Enix said nothing, relying on the game's visuals to do all the talking. Back then I wrote, "Bravely Default is a mystery. It also has more of my attention than just about any other 3DS project right now. I may get to play Mario this year, but I'll be wondering about Bravely Default for quite a long time."

Many of those words still ring true, but my obsession now rests on getting my own hands on Default, as much of the mystery has cleared through Japanese demos and quick updates by the developer. Square has revealed much more about this RPG, including details about its battle system, length and more. Plus there are plenty of new screenshots and a trailer (see above) to obsess over. For a game that reportedly will take 60-70 hours just to beat on a cursory level, discounting a more detailed, thorough approach to completion.

Default's core mechanics are at once familiar and yet entirely clever. At its heart, this is a turn-based RPG like most others - physical attacks and magic are the norm here, and you'll even find your characters can occupy different classes or 'jobs' to have a specialized functionality. What's more interesting is how your actions are taken during battle. Each action you perform (like attacking) consumes a 'Brave Point'. This concept will apply to your allies and enemies as well.

During battle you're able to consume these points in varying quantities, even going into negative numbers if you're stretching to defeat an opponent. (Dipping below zero Brave Points will cause your character to stall out until he or she has recovered enough to execute more actions.) 'Brave' and 'Default' commands manipulate these points, allowing you to spend points to gain extra turns or skip those turns to build up more points, respectively.

How you conduct battles can impact you later, as bonuses are awarded if you skillfully dispatch your enemies. Taking no damage or managing to defeat your foes in a single turn, for example, can yield you extra rewards.

There's still plenty we don't know about this game, though its visuals and core mechanics are enough to have our attention. There's also plenty of time between now and the game's release, and plenty more, no doubt, before any sort of localization occurs - assuming it happens at all. Here's hoping Square notices how much this game has grabbed our attention, and understands it will grab the world's attention as well. Thanks to Andriasang and Siliconera for details and translation efforts.

Before you go, consider checking out IGN's Bravely Default screenshot gallery. There are so many new images and pieces of art you won't know what to do with yourself. Except stare. And click. And drool.



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Hmm, turn-based-battles, random-encounters, 60-hours gameplay. That could be great.
Let the battle-system be good, not too easy. Also I want many option for character-development.
That would make a really good game.

If you also look at Etrian Odyssey IV, I think the 3DS could become a good platform for RPGs.



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Just one save file for Bravely Default and other bits of information

Just in case you were wondering, Square Enix's original 3DS RPG Bravely Default Flying Fairy will let players create just one save data slot. Producer Tomoya Asano, writing at the game's official Twitter, provided the little back-of-box bullet point in response to a question from a follower today.

According to the Tweet, one of the reasons for the single save data is because of some of the game's wireless features. Asano did not elaborate.

Bravely Default Flying Fairy is due for release on October 11. Square Enix has released three demos through he 3DS e-Shop, so if you're interested in seeing why it's called Bravely Default, get downloading.

Other details from the Asano at the Twitter account include:
■The game has random encounters (for a sample of the battle system, download the third demo)
■The game's official artwork shows a fourth male character who has yet to be identified. Asano says that this character is scenario writer Naotaka Hayashi's favorite, but we'll have to wait for a followup report.
■One follower said that after playing the recent demo, he now knows the meaning of Bravely Default name (the battle system has "Brave" and "Default" parameters). In response to this, Asano said that we'll get an even better idea of the meaning after clearing the game.
■When asked if equipment will be shown in the character graphics, Asano said that for the most part the graphics are based off the character's job. However, some special accessories and equipment will be shown.
■Someone asked if the game will have voices just during event scenes and movies, or if the game part of the game will also have voices. Asano replied that most of the events have voices, and the main characters have a massive amount of voice.

http://andriasang.com/con1rb/bravely_default_tweets/#comments



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Nintendo Network ID: kingofe3

I want this in Europe, but it's still soon, i will how well will do this in Japan, that's usually a good Square-Enix fan based country.



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I have a feeling this game will probably be one of the best 3DS rpgs out there. So excited for it, especially everytime new info is released .

Hope we get to see a western release date soon.



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This is slightly old, but was not posted here:

Game is so gorgeous! I simply love how the artist drawings are actually the cities/locales!

And the music, amazing too - strangely this city theme reminds me more of DQ than Final Fantasy



Yes, the game is getting a collector's edition!
http://andriasang.com/con20i/bravely_default_collectors_pack/

Also, some new details! It'll have Final Fantasy V-like customization and Party Chat (Skits a la Tales series)!
http://andriasang.com/con20h/bravely_default_update/



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3

one thing is sure
the game looks BEAUTIFUL

this game is obviously going to be released ww
so day one for me!



*drools*

The ultimate colector's pack revealed:

http://andriasang.com/con20i/bravely_default_collectors_pack/

Like the article says, warning, this contains no sex or violence but may induce NSWF behavior for being so awesome. Viewers beware. Too bad I won't be able to get this, but I'm pretty sure smbu2000 will get it and make us all envy :( - but I'll be happy for him, anyway!