By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Bravely Default Flying Fairy OT - TGS Trailer direct feed is (finally) up! All set for release!

Siliconera preview of the battle system

----------

Bravely Default’s Battle System Is Like Classic Final Fantasy, But Faster

By Spencer . June 27, 2012 . 11:12pm

It took three demos, but Square Enix finally gave 3DS owners a taste of Bravely Default: Flying Fairy’s battle system. Bravely Default is a throwback to earlier Final Fantasy games with turn based battles and multiple hits. Remember Final Fantasy III? It’s kind of like that, but with "brave" and "default" commands.

 

 

Select "default" and Tiz will skip his turn to stock one BP. Choose "brave" to use up one BP and get an extra turn. for each BP you have. You can hold up a maximum of three BP in the demo and unleash four attacks (your regular turn + 3 BP turns) in a row. What makes Bravely Default: Flying Fairy’s fighting system interesting is you can dip into *negative* BP. It’s a gambit, but you can take four turns in a row as your first move. If you annihilate the enemy you can end a battle in seconds, but if any monster remain you have to wait three turns until you can move again. Ouch!

 

You can play speedy and safe by making one character, lets say Tiz, use four attacks in a row, but only have Edea use her regular turn. If Tiz and Edea can’t wipe out the enemies in one turn, Tiz will be frozen, but you can still call Edea. (And, you can try to speed things up by using four turns with Edea.) Bravely Default: Flying Fairy rewards players who complete battles in one turn with a bonus. There is also another bonus for finishing a fight without taking damage.

 

 

Bravely Default uses a job system and while this isn’t a Final Fantasy game the classes should sound familiar. When the demo begins you can choose to make Tiz and Edea a knight, monk, white mage or black mage. After you decide, Ominous Crow, a black mage who is one of Bravely Default’s main villains summons a pack of wolves to attack.

 

The first time I played through the demo, I had Tiz as a white mage and Edea as a black mage. I was surprised that Tiz was able to defeat a wolf just by thrusting a pole at it. It took four turns only using the fight command, but he prevailed dealing multiple hits with each attack. Tiz had white mage staple spells cure and poisona. Edea had the three core elemental spells – fire, blizzard, and thunder. Edea finished off the other wolves and the battle was over in under a minute. I was rewarded with potions, experience points, and job points.

 

Ominous Crow summoned a second round of monsters – two wolves, two goblins, and a sword goblin. Since there was only one sword goblin, I guessed he was the most dangerous enemy and finished him off before he could strike. In this battle, the monsters started using the brave & default system either stocking turns or striking twice by spending brave points. Fortunately, I had a white mage present to heal the team.

 

In the third battle, Ominous Crow made a group of three zombies appear. These minions were much more aggressive and after one round they assaulted my team with poisonous claws going all the way down to –2 brave. Since the zombies drained all of their brave I was free to strike them without fear of retaliation. Edea used fire, which the game indicated was their weakness.

 

 

Ominous Crow, frustrated at his constant defeat threatened to summon Bahamut… but the legendary dragon was a no show. Enraged, Ominous Crow prepared to fight. Ominous started the fight by using four spells in a row. Good thing I played it safe and had Tiz use default to stock a brave point instead. Edea bombarded Ominous with fire, thunder, and blizzard. With Ominous and Edea waiting for their BP to refill, Tiz took four turns in a row to heal the party and smack his cat familiar. The battle continued for a couple of minutes, relatively fast for a boss battle. Then again, my characters were probably over powered for the fight.

 

 

I tried the demo again to get a feel for the knight and monk classes. The knight is a damage absorber and can use a smite skill to attack plus give him or her a defense boost. Monks have a charge up skill that increases their attack, but it can backfire resulting in damage. If you use the charge up skill first then strike with three more turns you can pretty much obliterate any enemy in the demo.

 

Oh, and we’re not done with Bravely Default: Flying Fairy demos either. This demo teased Bravely Default demo volume four so we’ll have more impressions of the 3DS game.



Around the Network
VicViper said:
outlawauron said:

You're on the platform. I'm not sure why I thought DS, but you are 100% correct. Developer has nothing to do with it though. It's a licensing nightmare which is why we don't get the Super Robot Taisen games over (just a few OGs).

I think it's highly unlikely at best. I don't think you can it anything at this point a sure thing. Ciel no Surge for the Vita has a higher chance of coming over and that's part visual novel.

On that note, I think we have a higher chance of getting Burst. Look at God Eater (PSP action game similar to Monster Hunter). We didn't get the original version, but we they released an updated version, we ended up getting Gods Eater Burst here in the US.

Yeah, but differently than Robot Wars, all these games are videogame characters with highly experienced publishing offices around the world. In the end, it's not a publishing nightmare... it's just 3 companies. This is not, for example, Jump Super Stars... where every character has a different licenser. All of them belongs to either Capcom, Sega or Namco.

Second, a lot of those characters are pretty popular internationally. You don't see many Gundam fans in the west... let alone all those other obscure franchises (to us) that crowd SRW games. But Resident Evil, Megaman, Tekken, Street Fighter, Devil May Cry, Virtua Fighter (etc...) fans exist by the thousands. So, more hard work towards the localization is likely.

Third, there were other "Licensing Nightmares" that came over, like Tatsunoko vs Capcom, Cross Edge and even SRW, so it's not out of the realms of possibilities. Just like I said, it's not guaranteed by any means, but... I don't know, I'm having a good feeling!

I think Senran Kagura has zero chances of coming over because it's a (im)mature 3DS game. You don't see games like this in the west even for the PS3/360... on 3DS it would be too shocking.

And Ciel no Surge, zero chances also, because translatting/dubbing/publishing/marketing would be pretty expensive for a genre that's mostly inexistant here. Especially with that love theme.

Woah, woah, woah. I'm going to have to stop you right there. Gundam has a huge fanbase in the west. The anime is bought at high volumes, and merchandise is sold at far higher than average rates than other shows. It's not as popular here as it is in Japan, but there's still a big fanbase.

Cross Edge was not a licensing nightmare. The biggest characters to be included were Dark Stalkers and Shadow Hearts characters. Both series of little notireity now. That was also NISA publishing a Compile Heart game which they already have a very good established relationship. TnC is a bit different as it's a fighting game, but that's one for you (although can't really compare the cost of Tatsunoko to Namco or Sega). And I mentioned the SRW games that came over. They're the OG series, which do not have licensed characters like the main series (although, KOS-MOS was in one of them).

You're way off on Senran Kagura. I could point to a dozen localized games that are 'worse' than it. It's super easy honestly.

Ciel no Surge is developed by Gust in the Ar Tonelico universe, which already has a ton of visual novel/dating sim elements. It's not out of the realm of possibility.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

outlawauron said:

Woah, woah, woah. I'm going to have to stop you right there. Gundam has a huge fanbase in the west. The anime is bought at high volumes, and merchandise is sold at far higher than average rates than other shows. It's not as popular here as it is in Japan, but there's still a big fanbase.

Cross Edge was not a licensing nightmare. The biggest characters to be included were Dark Stalkers and Shadow Hearts characters. Both series of little notireity now. That was also NISA publishing a Compile Heart game which they already have a very good established relationship. TnC is a bit different as it's a fighting game, but that's one for you (although can't really compare the cost of Tatsunoko to Namco or Sega). And I mentioned the SRW games that came over. They're the OG series, which do not have licensed characters like the main series (although, KOS-MOS was in one of them).

You're way off on Senran Kagura. I could point to a dozen localized games that are 'worse' than it. It's super easy honestly.

Ciel no Surge is developed by Gust in the Ar Tonelico universe, which already has a ton of visual novel/dating sim elements. It's not out of the realm of possibility.

It doesn't matter if a character is big or not... it's just three videogame companies rights. Definitely not a nightmare.

It's like saying Releasing Marvel vs Capcom in japan is a nightmare. It's not. It's 2 companies characters and that's it. I really think you're getting into this licensing thing too much. Kingdom Hearts comes to mind too. 3 signatures is all that it needs.

And games worse than Senran Kagura for the DS/3DS in the west? Hmm, now I'm curious, I don't really know any.

The game even has licensed tissues...



VicViper said:
outlawauron said:

Woah, woah, woah. I'm going to have to stop you right there. Gundam has a huge fanbase in the west. The anime is bought at high volumes, and merchandise is sold at far higher than average rates than other shows. It's not as popular here as it is in Japan, but there's still a big fanbase.

Cross Edge was not a licensing nightmare. The biggest characters to be included were Dark Stalkers and Shadow Hearts characters. Both series of little notireity now. That was also NISA publishing a Compile Heart game which they already have a very good established relationship. TnC is a bit different as it's a fighting game, but that's one for you (although can't really compare the cost of Tatsunoko to Namco or Sega). And I mentioned the SRW games that came over. They're the OG series, which do not have licensed characters like the main series (although, KOS-MOS was in one of them).

You're way off on Senran Kagura. I could point to a dozen localized games that are 'worse' than it. It's super easy honestly.

Ciel no Surge is developed by Gust in the Ar Tonelico universe, which already has a ton of visual novel/dating sim elements. It's not out of the realm of possibility.

It doesn't matter if a character is big or not... it's just three videogame companies rights. Definitely not a nightmare.

It's like saying Releasing Marvel vs Capcom in japan is a nightmare. It's not. It's 2 companies characters and that's it. I really think you're getting into this licensing thing too much. Kingdom Hearts comes to mind too. 3 signatures is all that it needs.

And games worse than Senran Kagura for the DS/3DS in the west? Hmm, now I'm curious, I don't really know any.

The game even has licensed tissues...

I wasn't speaking on DS/3DS for the west (although there were some DS games on my list that just popped into my head.

And I'll let you know that thousands of show have licensed tissues. Even Sengoku Basara has licensed tissues, mouse pads, stickers, figures, etc. It's not a Senran Kagura, but pretty much all anime-inspired material. Just taken a bit and look at AmiAmi or Hobby Search.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

And I'll add the the size and popularity of the character is very important as it can indicates the cost of licensing for that character or series. Capcom just doesn't sell the rights to all their characters for a singular fee. Certain series or character most definitely garner a higher price.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

Around the Network
outlawauron said:

I wasn't speaking on DS/3DS for the west (although there were some DS games on my list that just popped into my head.

And I'll let you know that thousands of show have licensed tissues. Even Sengoku Basara has licensed tissues, mouse pads, stickers, figures, etc. It's not a Senran Kagura, but pretty much all anime-inspired material. Just taken a bit and look at AmiAmi or Hobby Search

Tissues with boobies, yeah...


Seriously, which games - including the DS ones that popped your head? Even for  other systems is rare - I really don't know any... imagine it getting released on the 3DS... zero chances.

 



Wait... a turnbased battle system with random encounters.....there is a God after all

I can't eb the only one sick and tired of all the hack 'n slash RPG's that have been released the last couple of years.



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

VicViper said:
outlawauron said:

I wasn't speaking on DS/3DS for the west (although there were some DS games on my list that just popped into my head.

And I'll let you know that thousands of show have licensed tissues. Even Sengoku Basara has licensed tissues, mouse pads, stickers, figures, etc. It's not a Senran Kagura, but pretty much all anime-inspired material. Just taken a bit and look at AmiAmi or Hobby Search

Tissues with boobies, yeah...


Seriously, which games - including the DS ones that popped your head? Even for  other systems is rare - I really don't know any... imagine it getting released on the 3DS... zero chances.

 

The entire Dead or Alive (and Rumble Roses) series is much worse, as is the most recent Ar Tonelico. I would say that SRW OG for the DS has just as much bouncing boobs as Senran Kagura. Record of Agarest War (original, Zero, and the upcoming 2) is super tame and still has just as much fanservice as Senran Kagura. The upcoming Mugen Souls blows Senran Kagura out of the water and you could also make a strong case for Code of Princess which has *gasp* boobs in it too.

Certain Soul Calibur characters also make strong cases. Fate/Extra is another title with VN elements and more fanservice. I don't even really need to go into the 2D fighters made by Arc System Works (GG, BlazBlue). Bayonetta is another title that comes to mind. Haunting Ground (PS2) has enough bouncing and silliness to be up there with DoA. I almost forgot about Hyperdimension Neptunia which certainly falls into this category. I also wonder what you think about things like Lolipop Chainsaw and No More Heroes?

I'm not even using Western games which has their cases of fanservice.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

outlawauron said:
VicViper said:
outlawauron said:

I wasn't speaking on DS/3DS for the west (although there were some DS games on my list that just popped into my head.

And I'll let you know that thousands of show have licensed tissues. Even Sengoku Basara has licensed tissues, mouse pads, stickers, figures, etc. It's not a Senran Kagura, but pretty much all anime-inspired material. Just taken a bit and look at AmiAmi or Hobby Search

Tissues with boobies, yeah...


Seriously, which games - including the DS ones that popped your head? Even for  other systems is rare - I really don't know any... imagine it getting released on the 3DS... zero chances.

 

The entire Dead or Alive (and Rumble Roses) series is much worse, as is the most recent Ar Tonelico. I would say that SRW OG for the DS has just as much bouncing boobs as Senran Kagura. Record of Agarest War (original, Zero, and the upcoming 2) is super tame and still has just as much fanservice as Senran Kagura. The upcoming Mugen Souls blows Senran Kagura out of the water and you could also make a strong case for Code of Princess which has *gasp* boobs in it too.

Certain Soul Calibur characters also make strong cases. Fate/Extra is another title with VN elements and more fanservice. I don't even really need to go into the 2D fighters made by Arc System Works (GG, BlazBlue). Bayonetta is another title that comes to mind. Haunting Ground (PS2) has enough bouncing and silliness to be up there with DoA. I almost forgot about Hyperdimension Neptunia which certainly falls into this category. I also wonder what you think about things like Lolipop Chainsaw and No More Heroes?

I'm not even using Western games which has their cases of fanservice.

Cero D games that came over for the DS are minimal, actually I think Dementium is the only one. And that was terror/violence... which is much more accepted than sex.

Anyway, I don't think any of those games you said even come close to Senran Kagura, but it's ok. Let's not go any further into that and agree to disagree.

This is Bravely Default thread, after all!



A bunch of new screenshots! And some of them look great!

http://andriasang.com/con1pv/bravely_default_screens/

 

Andriansang does not allow hotlink, but I'll host them somewhere else to put here!

Edit:

Nintendoeverything did the dirty work for me: