S.T.A.G.E. said:
Casual titles are titles where there is little complexity or learning curve. Core titles have a longer learning curve. Games on the Wii or move could be considered more core than Kinect, starting with the fact that they have controls with buttons. The rest is left up to the developer. I've met plenty of casuals who will watch a core gamer play GOW3 or UFC 11 but wont play the game because of the complexity and learning curve of controllers, but they will marvel at the title in action. If Microsoft can find a dev who can give you a immersive controller-like experience without the buttons, that is truly core. Ryse is not core, which is why all the people who thought it would be an MMO were let down. This is how I feel right now, but we will see in the future. As I said before, only the future will tell because Microsoft is taking a huge risk in saying there is a kinect core audience. Watch Bonus Round Microsoft to see what I am saying. As I said before If the general audience saw the roller coaster ride that was Kinect the show would've gotten A pluses all around, but instead Microsoft marketed it to the core as if they wanted it too. It may not have dropped your expectations but it dropped a whole lot of other peoples expectations. Michael Pachter was saying that Microsoft needs to push the core too, but he knows they will throw more kinect on the table come this E3. What happened? Exactly what he said. Ryse will be lucky to sell over a 1.5 million. I doubt it will even sell a million but thats about the highest it will do with commercial backing.
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Ryse is not core? I bet you it will be much harder for someone like you or me to pick up and learn the controls. This is just insane, then how is Sly core, but Ryse not? Think about it, M rated game built where you can gouge someones eyes out, or cell-shaded platformer?
I watch all Bonus rounds, what you say is your interpretation. They never say MS has given up on the non-kinect user base, they just say that that userbase is getting a lot smaller now, at least on the 360.
I'm sorry, but your definition of a "core" title removes a lot of core games like Super Mario Galaxy, Donkey Kong Country, Mario Kart, Sly, etc. None of these games have complicated learning curces (with DKCR it's just move and jump).
You're picking and choosing games to include in a debate based off preference. Fable Kinect is as much of a core title as Fable, the only difference between the games is The Journey has no controller. Ryse is also an M rated game, definatly not something built for casual gamers. That would be like calling Killzone a casual game, just insane.
When you use youre definition of core, you basically eliminate Wii's entire lineup except Metroid and Zelda, and that's complete BS. Ryse is as much of a core game as Starhawk, it was built by Crytek, for the core audience. Just because you're not interested, doesn't mean it's not a game "core" gamers can experience on the 360, but not the PS3.