S.T.A.G.E. said:
We could make a general list and Sony would still have a stronger army of titles from start to finish. Try it if you wish. It has nothing to do with my standards. I've had this argument with Michael before showing him how even adding Move titles to Sony's arsenal could make arguing about the consoles titles even less in anyones favor who argues towards Microsoft. Yes, its preference, but lets be real here, look at the strength of the library as a whole. To be truthful I'd rather keep casual titles out of the argument because those arent the true games which give a console lasting value. When most of us on this site talk about games which will grab gamers attention, AAA exclusives are usually the titles we focus on. I've become accustomed to it, hence why we tend to ignore the casual by default, because on gamer sites like this, you can call 99% of us core gamers. E3 was mainly viewed by core gamers, which is why Microsofts showing was considered the most underwhelming. If it was viewed mostly by the general public who could only give a care about gaming in passing then Microsofts show would be an A+. Secondly, as i've said before in other posts, for Microsoft to assume there is a core market (for Kinect) is quite risky as the kinect has only been around a year and only garnered true value around one franchise (which shows you truthfully where your market is stemming from). Core gamers tend to waver to titles with stable or complex control schemes. Casual titles gather people who dont really game and give them momentary pleasure, whilst the core titles can have lasting effects and change the core gamers impression of system A, B or C via their exclusives. Casual titles are a passing glance if any. It's like going to universal studios. Oh yes....I forgot....you can now go to the Disney theme park with kinect on a rail. If you view AAA titles and casual titles as equal...then as erroneous as I believe that is, it's still your opinion and I cannot change that.
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Sorry STAGE, I agree with smroadkill15. A lot of Kinect titles have core gamer appeal. How can you possibly consider a game like Sly, or Starhawk, but ignore Ryse, or Fable?
It's not just what you're interesting in that counts, I bet you that Fable Kinect will noticably outsell Starhawk, and lots of core gamers would appreciate it. I mean how can you say the PS3 has more to offer, when you don't even know about the entire 360 linup? You only look into one console, but ignore anything the other has to offer since you likely don't own it.
From Start to finish, 360 has more exclusives. PS3 only started to outpace 360 after 2009, and even then 2010 was lackluster on both consoles. If you look on Wikipedia, there are something like 186 360 exclusives (68 console), 182 of which made it to Americas/EMEAA, but only 123 PS3 exclusives (8 console), 94 of which were released outside Japan. In total there are a lot more 360 exclusives, almost twice as many outside of Japan, and you might argue that 360 has Lips games to fill up the list, well PS3 has Buzz so
This list includes all games released up to the end of 2011, and I did not count any titles without conformed release dates (so no Steel Batallion, and other TBA 2011 titles).
Also, this is all your opinion. Labeling all Kinect games as casual, and unappealing to "core" gamers just shows ignorance. Mario Kart is a casual game, but it's probably one of the most lasting, and satisfying game purchases this generation. Ratchet & Clank, Sly Cooper, Super Mario Galaxy, Motorstorm, etc are all great fun games, that largely target casual gamers, but core gamers can still enjoy.
Also many Kinect games, are clearly targeted towards core gamers. Ryse is probably more of a "core" game (however you define it, i feel for you it's a matter of preference), then almost any other traditional controller based game showed at E3. Fable: The Journey, is no less of a core game then Fable 2 or 3, and I'm sorry, but Dance Central is just fun.
The fact that you still separate casual games, and appealing games is ludicrous. Many many games, can be both, and many of the Kinect games you pass off are aimed at the "core" market. Can a real "core" gamer not go and enjoy Mario Kart, or Dance Central? Just because these games largely target casual gamers, doesn't mean that they aren't good games.
So please, stop trying to argue you're opinion as the consensus. I've seen you reference Bonus Round on GT poorly as well, never do they say MS has failed the core audience. That's all your interpretation, based off your preferences.