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Forums - Sony - the idea FF vs13 comes in two dual layer Blu ray disc's

 

the idea FF vs13 comes in two dual layer Blu ray disc's

possible 51 30.18%
 
impossible 90 53.25%
 
maybe 28 16.57%
 
Total:169

I'll share what I know. I think it is very possible, and not impossible. Final Fantasy VII was the first multi cd rom disc game I believe for consoles so, why not this? FFv13 could be the one to go beyond one bluray.

I base my theory on these facts, and what we did not see in FF13.

1. Both FF13 and FFv13, including FF type-0 started development around the sametime with different teams

2. Final Fantasy 13 development cycle was completed first. (with the help of some FFv13 members)

3. FF type-0 will be the first psp game with 2 UMD's (release date TBA)

4. (I don't remember exactly when) Nomura announce FFv13 will have towns, cities, nations, roads, oceans, various modes of transport such as airships, night and day changes while playing.

This is all I got to back up my claims. Feel free to research on your own. I'm sure you'll find it all true.



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you're correct, FF XIII is on a dual layered BD, therefore it's possible that VXIII could release on two discs, but it's unlikely the 2nd would be dual layered.. and part of the reason FF XIII is dual layered is because nothing is compressed on ps3.. on the 360 the entire game is less than 25gigs due to the fact it's compressed



 

mM

eh it's possible. Though I would guess it won't

Cutscenes take up most of the space. since it is uncompressed fun!

I don't think Final fantasy Versus is going to have that much more cutscenes. I think it will have more game space. But the gameplay environments space only took like 8 out of the 38 gigs of FFXIII. So even if there's 50% extra content that's just 42 gigs.





Troll_Whisperer said:
Jdevil3 said:
Troll_Whisperer said:

At this rate it is going to be released in Sony's new format MetalisedGlossyIvoryWhite-ray DIsk for the PS47.

But seriously, two dual-layer BD is 100GB. That would mean FFvXIII = (FFXIII x 4)

So I would say it's VERY unlikely. If it were to be ported to 360 it would be 12 DVDs, lol. The mere thought that something as humongous can make a profit is hard to believe.


Final Fantasy XIII was released in a dual layer BD and it's between 40 and 44 GBs in torrent sites... two dual layer BDs would be FFXIII x 2, not x4.

Shadowblind said:

FFVersus13 will be FFXIII with less boobs.

But FFXIII barely had any boobs :( there was only 1 girl with nice boobs and glases and Versus XIII is going to have even less?

I'm not buying it anymore :(

 

 

 

Nah, I'm kidding :P

For some reason I thought the game used a single layer BD, thanks for the info. Anyway, that would still make it x2.5 times bigger, and even if compressed it would take like 7-8 DVDs. I still find it hard to believe

It would already need 2 dual layered BDs if the game is just x2 the size of FFXIII (40/44 GB x 2 = 80/88 GB). It would just leave some empty space... it doesn't necessarily need to fill the whole 100GBs :P

Yeah, it's hard to believe... but it's not impossible :P



A banner stolen from some site xD

Release Final Fantasy Versus XIII nowwwwwwwwww!!! lol :P

A203D said:
brendude13 said:
 


1.) I know, I wanted more cutscenes myself aswell, especially in the ending scenes etc, there wasn't enough explaining. 

2.) I heard a rumour that you could stick on another layer or two, maybe I was wrong. I also heard from many relaible tech websites that there was a 400gb Blu-Ray disc compatible with the PS3, but that was just PR bullshit.

Skyrim is different though, it might have a large world but it doesn't have a huge soundtrack, tonnes of cutscenes (both in-game and pre-rendered), plus I think most of the game data such as textures are re-used. I don't know though, I am not a developer. Big JRPG's seem to like lots of space, so I will leave them to it.

This is exactly what i'm talking about, i think 4 hours of cutscenes is more than enough to flesh out the story, characters and world mythology.

FF13's cutscenes are boring because they're not interesting - just repeating the same plot point over and over again: "its our focus Serah said so".

and we know this is because of problems during development - and imo very poor levels of script writing.

for example, why can Assassin's Creed introduce dozens of characters and loads of interesting plot developments in a shorter space of time - where as FF13 can only develop 6 characters and develop very little mythology about the world in 6 hours - more time -

the game has spent years in development and the key plot development after 5 years of production is "its our focus Serah said so". it didnt help that a lot of the cutscenes featured emotional breakdowns - some people have even gone as far as to compare FF13s drama as that of a soap opera. i neither agree or disagree with this!!

and i think blu ray has been uped to 33gb per disk - meaning 66gb on dual layer, so i think this is enough for this and next gen even!

"just repeating the same plot point over and over again"

Yet people still complain they don't understand the story and don't know the difference between Fal'Cie and L'Cie. As you said, it forces the same plot point over and over, how can you NOT understand it?

Anyway...The cutscenes weren't boring. You just need to learn to appreciate dialogue and character interactions, rather than craving more plot points, cutscenes were a nice breather which suited the linear style of the game. I would have at least thought the graphics could have kept your attention, it worked for me =D.

And melodrama isn't anything new to the JRPG genre...it really isn't anything new AT ALL.

The Blu-Ray disc can be upped to that capacity, but it requires a firmware update and I don't think SONY have used it yet.



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I bloody well hope not... I don't want 5/6 discs in my 360 version :/



                            

Vs13 will have less pre-rendered cutscenes.

Actually if they want to compress a little(almost without any loss of quality) I believe that a single layer BD should afford the game.



brendude13 said:
 

"just repeating the same plot point over and over again"

Yet people still complain they don't understand the story and don't know the difference between Fal'Cie and L'Cie. As you said, it forces the same plot point over and over, how can you NOT understand it?

Anyway...The cutscenes weren't boring. You just need to learn to appreciate dialogue and character interactions, rather than craving more plot points, cutscenes were a nice breather which suited the linear style of the game. I would have at least thought the graphics could have kept your attention, it worked for me =D.

And melodrama isn't anything new to the JRPG genre...it really isn't anything new AT ALL.

The Blu-Ray disc can be upped to that capacity, but it requires a firmware update and I don't think SONY have used it yet.

i'm not sure how people didnt understand the story - because nothing really happened. we just went from A to B and we only reasons we were given were "its our focus". i think perhaps because the fal'cie, l'cie are never explained. or people just didnt like the story - probabily both.

i fell the dialogue and character interactions were unrealistic and unbelieable. its like the developers think this is how young people talk to each other. i can embed comparasion videos, but we all know what the dialogue in FF13 is like:

"well lady luck sure anit on his side" - Fang, "you say you want your day of wrath do ya, well its coming right up" - Hope, and probabily the worst, "hold on baby your heros on the way" - Snow. the dialogue was delievered like it was a Saturday morning cartoon show for kids.

the characters never used to be so unrealistic when Sakaguchi ran the show. this is why the only character who was universally praised was Shaz.

anyway i'm not starting an argument, but this is why i think 6 hours of cutscenes is more than enough. instead they should think about refining that cutscene experience, like good games, such as Dragon Quest 8, FF12, Assassin's Creed, or even Valkyria Chronicles do wth more natural character interactions and personality traits that flow inexorabily from each other - rather than bizzare outbursts and monologues imo.



Possible, but FFXIII already had lots of cutscenes, so I guess unless FFVersusXIII will have double the gameplay content, it wouldn't make much sense increasing the amount of cutscenes.

So as ishiki mentioned before. If it's only bigger levels, more npcs or whatever it doesn't make much of a difference.

Also I know this is more of a joke in here, but the 360 version of FFXIII is under 15GB. Meaning with the new disc format it would've fit on 2 DVDs. So don't worry Carl. There won't be more than 3 DVDs for the 360 version of FFVersusXIII



Barozi said:

Possible, but FFXIII already had lots of cutscenes, so I guess unless FFVersusXIII will have double the gameplay content, it wouldn't make much sense increasing the amount of cutscenes.

So as ishiki mentioned before. If it's only bigger levels, more npcs or whatever it doesn't make much of a difference.

Also I know this is more of a joke in here, but the 360 version of FFXIII is under 15GB. Meaning with the new disc format it would've fit on 2 DVDs. So don't worry Carl. There won't be more than 3 DVDs for the 360 version of FFVersusXIII

It still would have required 3 Discs,  since they need duplicate information across each disc. .