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Forums - Microsoft - Gears Of War E-Day - Pulls PS5 launch. (rumor confirmed by CEO)

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According to Jeff Grubb, Gears of War: E-Day will not release on PS5.

"Gears of War E-Day was gonna be on PS5. It's not anymore. That just happened. That was a decision that just got made."



This goes back to the CEO recently saying that Xbox needs exclusives, in order to push hardware.
Something alot of xbox fans have been saying for years (on twitter ect).

Meanwhile it seems to fly directly in the face, of what was said before hand by other leadership roles at xbox (ei. Phil and co.)
(ei. games are too big and expensive, to only be on xbox)

The thing is release of this is supposedly early September.
Which means they probably already have done work on the PS5 port.... so its just going to lay there, doing nothing.
Delayed launch on PS5? Who knows.

So will this help Xbox hardware sales this holiday? Opinions? Do they need to cut PC ports too, to see hardware sales?
Will this hurt Gears of War sales (software sales)?

Where does this lead Xbox? how many more games will be exclusive now?
Will they pull back games they already had announced ps5 launch dates for?


Thoughts?



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Probably for the best. Not going to be able to play it now, but I havent really been big on the franchise since Gears 3 anyway.



I'll wait until this is actually confirmed, cos this is huge news if true, but not all leaks/rumours pan out.

Tonight's Xbox showcase will tell the tale.



Seems futile. Xbox Series is dead. Helix is not a mainstream device. They're throwing away money to push a hardware division that has basically no prospect of success. With the current price situation it's also the worst possible time to go back to a hardware focus.

If a return to good console hardware sales is their aim, then good luck to them, they'll need it.



KLXVER said:

Probably for the best. Not going to be able to play it now, but I havent really been big on the franchise since Gears 3 anyway.

Didn't they just release Gears Reloaded, in order to try and build up a fan base on PS5?

It just seems like a last minuet, flip flop, that will fly in the face of Phil decisions and plans for Xbox.

Hopefully this pays off for the new CEO, in terms of Hardware sales... otherwise I don't see the logic.

Your doing a re-release/port to buildup a fan base, then stop (E-day pulled), before actually benefiting from doing so.
Also consider they likely already have done work on the PS5 port, since it is happening this close to release.




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Welp, no actual confirmation made on the topic so might as well say it hasn't been reversed yet, but flip flop on decisions that already had an affect on the brand while trying to build what seems to be a desperate attempt at a seemingly expensive next gen device just seems guided to an ever more difficult than what they've built this far.

Can't say I disagree with the decision though.



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But remember "exclusives are evil" and "multiplatform is pro gamer" I thought Sony is an evil company and shouldn't be locking games on their own console and should be more pro consumer like MS. This was Phil and his loyal disciple's narrative before he left. But before this everyone was cheering when they were buying out former multiplatform publishers in hopes it was gonna make so many iconic games be locked to xbox exclusivity.

The narrative keeps on flipping...
In any case I doubt this game will even make it pass 5m actual copies sold. Not if its locked in a 30m console userbase and is given day one on subscription service like gamepass. Once they see its not moving the needle will they flip back to multiplatform again? won't be surprising given how many times the slogan keeps changing.



Hard to say which is the best approach.

On one hand having exclusives would be a start to try to build a new platform, on another it seems like financially putting their games on PS was being a good thing for them.

Either way, I doubt by now that would work for the future of Xbox, people had already left it before the multiplatform effort over Playstation, it was not the reason people left, it was a consequence of being having already left so they were looking for other revenue options to cover for that.

But it is a step into a direction they might be planning, it honestly doesn't look like there is much of a plan based o Asha's conflicting words of being a platform but also being the largest publisher, only that the feedback they are getting is that exclusives matter (they do for growing a platform of your own) and they are impulsevely trying to act on it.

It's wait and see.



If they have an actual strategy for the future to make Xbox successful again this is a good move.



Louie said:

If they have an actual strategy for the future to make Xbox successful again this is a good move.

^ this.

If they are committed to trying to really sell big numbers of hardware units again (consoles), this could be a worthwhile price to pay for that.
That requires a semi affordable next gen console though. 

The rumors of a 1200-1500$ next gen xbox, will make that hard to achieve.
Does anyone realistically see "project helix" selling like 80m units at such a price?