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Forums - Gaming Discussion - Digital Foundry Face Off- Sonic and Sega All Stars Racing Transformed: "we'd pin the Wii U version down as the console version to opt for"

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"Overall, the Wii U version doesn't disappoint with its generally solid frame-rate in solo play and its permanently engaged v-sync. Evidence of superior textures isn't in abundance, but there are occasions where it surpasses 360 - such as on the Panzer Dragoon stage - and the sub-HD resolution it operates at gives largely comparable image quality to the other consoles. Of course, a high watermark is planted by the PC version's support for superior textures, improved reflection mapping and grander geometry, but the Wii U offering is a unique beast in its own right.

Support for the GamePad, for example, at least works on a surface level, with almost every potential usage of the extra screen being broached. We have the inevitable top-down map display, a nifty rear-view mirror option, and capacity for up to five players. The Wii U exclusive modes are entertaining asides, but don't empower the GamePad user with quite enough privileges to justify the separate screen space. Even so, these are at least cursory efforts at trying something new, harmlessly adding to its overall value.

Side by side with the PS3 and 360 versions, which both suffer from tearing where water physics are involved, it's a strong performer too. Sony's platform suffers the most in this regard, and is also on record for the most severe plummet in frame-rates, though these are a very rare turns indeed. Performance holds close to the 30FPS goal on all three platforms, but it's ultimately the 360 that takes the crown here for sheer consistency. Alas, none of these versions can uphold this standard for split-screen play, with only a serviceable 20FPS available in each case.

Putting the strong PC port aside, we'd pin the Wii U version down as the console version to opt for based on flexibility alone. Despite being a launch title, the range of options it boasts above the competition is commendable, with support for all original Wii control configurations, plus the GamePad and Classic Pro. Once set, all five players can also be taken online as a group, and, best of all, the visuals and performance aren't noticeably cut down in the process of adding these new modes and features. However, if these extras aren't a factor for you, Sonic & All-Stars Racing Transformed is also an easy recommendation to make on 360 and PS3."

 

Let the hate on Wii U begin once more!

Source http://www.eurogamer.net/articles/digitalfoundry-sonic-all-star-racing-transformed-face-off



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Next gen confirmed



Derp



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

That's....nice.



4/5 player co-op 18-22 FPS ^^



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Who cares, its not a demanding game...the Wii U doesn't have the necessary FLOPS for next gen game either way.



Nintendo and PC gamer

osed125 said:

Who cares, its not a demanding game...the Wii U doesn't have the necessary FLOPS for next gen game either way.

Check out the software sales. It has plenty of flops.



Barozi said:

4/5 player co-op 18-22 FPS ^^


yeah man this game is so much win, fuck Mario Kart and it's consistent FPS and give us some lower than asphalt frame rates!



badgenome said:
osed125 said:

Who cares, its not a demanding game...the Wii U doesn't have the necessary FLOPS for next gen game either way.

Check out the software sales. It has plenty of flops.

You are right, the Wii U is truly next gen!!



Nintendo and PC gamer

I do mean to pick this game up sooner or later. I suppose now that Rayman Legends has been delayed, this game might serve as my February Wii U purchase. ^_^