What is your favorite type of RPG?

Forums - Gaming Discussion - What is your favorite type of RPG?

What is your favorite type of RPG?

Turn-Based RPGs 252 45.32%
Strategy RPGs 41 7.37%
Open World RPGS 206 37.05%
MMORPGs 18 3.24%
Other (please explain!) 39 7.01%
Shadow1980 said:

I've always preferred turn-based combat systems in my RPGs. It's for that reason why I consider the 90s (especially the 16-bit era) as the Golden Age of the JRPG. So many greats came from Gen 4 & 5. Final Fantasy 4, 6, & 7, several old-school Dragon Quest games, Chrono Trigger, the Lunar duology, Super Mario RPG, and Earthbound are all classics of the genre.

To this day, I still don't know why turn-based combat fell out of favor with gamers. It can't be because it's "outdated," because action RPGs are just as old and turn-based. Fortunately, it's not entirely dead, as attested to by recent games like Dragon Quest 11, Persona 5, Bravely Default, and Octopath Traveler.

Edited to add titles I was reminded of.

This sums up my thoughts.

Around the Network
TruckOSaurus said:
Turn-based and I want full control of my party.

I take it you loved FFXIII as much as I did then? God, that combat system pissed me off.

End of 2016 hardware sales:

Wii U: 15 million. PS4: 54 million. One: 30 million. 3DS: 64.8 million. PSVita: 15.2 million.

Mummelmann said:
TruckOSaurus said:
Turn-based and I want full control of my party.

I take it you loved FFXIII as much as I did then? God, that combat system pissed me off.

FFX is the last game of the series I truly loved.

Signature goes here!

Turn based


Honestly, if I look at my all time favorites, from 80s onward, they come in all flavors, single character/party, linear/open, action or stat based. Still love the genre, though it's way past its prime, even with latest renaissance,

Unfortunately, still no VG RPG (at least for me) comes even close to pen&paper experience and it will probably take years and highly sophisticated narrative+world simulation AI for that to be achieved.

Around the Network

The type that is open world, or at least not linear like final fantasy 13 where you just push one button forward the whole game.

Also it needs to be a game, I don't like the type of rpg that you just listening and watching cutscenes, for example, witcher 3 was horrible due to this, you barely needed the controller at all.

I also need variation, I hated final fantasy 15 due to this, because I could use the same thing on every battle and win easily until the end of the game, didn't require any thinking or strategy at all.

Examples of great RPGs would be the Xenoblades series, its open world, its challenging, its mostly gaming with minimal cutscenes, its huge open worlds, and theres a lot of stuff to learn to battle and survive, cant think of any other good RPGs to be honest. I love the Mass effect (a bit too linear), Fallout and Elder scrolls series but those are too easy for me.

I also don't enjoy the types like Dark souls where you have to memorize the locations of the enemies and stuff, its unfair, I prefer a game based on skill rather than memory.

The absolute worst RPG I ever played I think was final fantasy 13, which is a shame because I loved the story and characters.

My favourite ever is Xenoblades X on the wiiU

Despite my favorite RPG series being action (Tales of), I generally lean more towards turn based ones.

I can pretty much play any kind tho, as long as it keeps me engaged.

Let's have a champion time!


Party based probably. What I mean by that is: Most FF games, Dragon Age, X-men Legends, ME to a point (even if it was turned into more of a shooter by the end). Essentially games where I can control over my party, can customise them to play in my way, easy switch between them, stuff like that.

In terms of actual gameplay, ATB turn based from FF is my favourite type, also enjoyed many other SquEnix RPGs from PS1 and PS2 era but sadly SquEnix haven't made one of those for a long time. Seems to be going out of their way to not make FF ATB games (or new RPG like those of that era) anymore for some reason, like the gameplay is dated and yet are releasing older games with revamped graphics because they know how popular they are. It's a weird contradiction. 

Hmm, pie.

Fantasy. DnD style, turn based preferred.
Dragon Age, Neverwinter Nights, Baldurs Gate, Arcanum, Icewind Dale, Planescape Torment, Fallout 2, Pillars of Eternity.

--::{PC Gaming Master Race}::--

Action RPG’s. For the most part, even there the amount of games I actually like is scarce and the other types occasionally have something I end up liking. I don’t like menus, or hundreds of buttons for abilities and traits. And if there’s too many numbers about buffs, attack rolls and modifiers and whatnot on the screen it lost me. I just want to attack and pick an outfit and maybe +1 a strength stat every once in a while. I do like dialogue choices. Basically an RPG needs to be like KotOR.