Mummelmann said:
It didn't garner much attention where I lived, still riding on the wave of the massive and epic BG2, it was sidelined by most. The console space was also accelerating at the time, gamer habits changed a lot in the early 2000's. Two of my favorite titles in the genre since the golden days are actually indie productions, Pathfinder: Kingmaker and Divinity: Original Sin. |
Yeah, VtM: Bloodlines was remarkable game, one of my all time favourites, hopefully sequel will do it justice.
I haven't tried Kingmaker yet, I have to be honest, I got back in pen&paper RPGs after so long, and appeal of party based VG RPGs somewhat fizzled out (the very reason I got more into VG RPGs in the first place back in late 80s was due to our D&D group starting to meet less and less), but given that I'm pondering moving from D&D 5e to Pathfinder 2e (5e is very accessible, but fairly shallow and WotC support is quite shoddy compared to Paizo), I might give it a go.
On the other hand, I don't have this problem with action-RPGs, they ultimately provide challenge of requiring your skill as a player, so I'm guessing I gravitate more toward them these days, since they are not in direct conflict with P&P counterparts...though I do think action-RPGs are furthest away from reaching its peak - there was glimmer of hope back in days of Gothic and VotM, afterwards I was hoping for more direct skill to character dependencies (I tend to say that every NBA2K has done this better than any action-RPG ever made), but unfortunately, there wasn't much done in that field.