Forums - Gaming Discussion - What is your favorite type of RPG?

What is your favorite type of RPG?

Turn-Based RPGs 326 45.59%
 
Strategy RPGs 54 7.55%
 
Open World RPGS 266 37.20%
 
MMORPGs 22 3.08%
 
Other (please explain!) 47 6.57%
 
Total:715

An open world turn-based strategy RPG obviously!



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

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All my favorites are turn-based or strategy RPGs.



Mummelmann said:
Pemalite said:
Fantasy. DnD style, turn based preferred.
Dragon Age, Neverwinter Nights, Baldurs Gate, Arcanum, Icewind Dale, Planescape Torment, Fallout 2, Pillars of Eternity.

You have impeccable taste! Nice to see more folks who enjoyed Arcanum, it's unknown to most, and the setting was really something else.

Even today, a certain banished necromancer remains my favorite (anti?) villain of all time.



 

 

 

 

 

JRPG but I don't know if it's what is asked.



Mummelmann said:
HoloDust said:

Well, to be honest, Arcanum was quite hard to miss if one was into computer RPGs back in those days. I liked it fine, though I'm not really fan of mixing magic and steampunk, but I feel it got overshadowed in 2001 by Gothic and Wizardry 8

It didn't garner much attention where I lived, still riding on the wave of the massive and epic BG2, it was sidelined by most. The console space was also accelerating at the time, gamer habits changed a lot in the early 2000's. Two of my favorite titles in the genre since the golden days are actually indie productions, Pathfinder: Kingmaker and Divinity: Original Sin.

I miss Troika studios, they also made the only decent Vampire the Masquerade game back in the day. They also made the brilliant Temple of Elemental Evil, which was the first title I remember making proper use of the tactical aspects of the 3rd edition D&D rules.

Yeah, VtM: Bloodlines was remarkable game, one of my all time favourites, hopefully sequel will do it justice.

I haven't tried Kingmaker yet, I have to be honest, I got back in pen&paper RPGs after so long, and appeal of party based VG RPGs somewhat fizzled out (the very reason I got more into VG RPGs in the first place back in late 80s was due to our D&D group starting to meet less and less), but given that I'm pondering moving from D&D 5e to Pathfinder 2e (5e is very accessible, but fairly shallow and WotC support is quite shoddy compared to Paizo), I might give it a go.

On the other hand, I don't have this problem with action-RPGs, they ultimately provide challenge of requiring your skill as a player, so I'm guessing I gravitate more toward them these days, since they are not in direct conflict with P&P counterparts...though I do think action-RPGs are furthest away from reaching its peak - there was glimmer of hope back in days of Gothic and VotM, afterwards I was hoping for more direct skill to character dependencies (I tend to say that every NBA2K has done this better than any action-RPG ever made), but unfortunately, there wasn't much done in that field.



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I like them all except MMO, The best to me is determaned by best game



I'm partial to semi-real-time dungeon crawlers, Lands of Lore and Might and Magic style.



HoloDust said:
Mummelmann said:

It didn't garner much attention where I lived, still riding on the wave of the massive and epic BG2, it was sidelined by most. The console space was also accelerating at the time, gamer habits changed a lot in the early 2000's. Two of my favorite titles in the genre since the golden days are actually indie productions, Pathfinder: Kingmaker and Divinity: Original Sin.

I miss Troika studios, they also made the only decent Vampire the Masquerade game back in the day. They also made the brilliant Temple of Elemental Evil, which was the first title I remember making proper use of the tactical aspects of the 3rd edition D&D rules.

Yeah, VtM: Bloodlines was remarkable game, one of my all time favourites, hopefully sequel will do it justice.

I haven't tried Kingmaker yet, I have to be honest, I got back in pen&paper RPGs after so long, and appeal of party based VG RPGs somewhat fizzled out (the very reason I got more into VG RPGs in the first place back in late 80s was due to our D&D group starting to meet less and less), but given that I'm pondering moving from D&D 5e to Pathfinder 2e (5e is very accessible, but fairly shallow and WotC support is quite shoddy compared to Paizo), I might give it a go.

On the other hand, I don't have this problem with action-RPGs, they ultimately provide challenge of requiring your skill as a player, so I'm guessing I gravitate more toward them these days, since they are not in direct conflict with P&P counterparts...though I do think action-RPGs are furthest away from reaching its peak - there was glimmer of hope back in days of Gothic and VotM, afterwards I was hoping for more direct skill to character dependencies (I tend to say that every NBA2K has done this better than any action-RPG ever made), but unfortunately, there wasn't much done in that field.

I'm still hoping for a proper revival of the Gothic brand! I fear they harmed the IP too much though. Risen had the right idea, but they forgot what it was by the time the sequel rolled around. Somehow, even with its obviously much lower production values, Gothic 3 made me care a lot more about its characters and world than any TES game ever did, I genuinely felt bad when siding with the orcs and actually changed my mind.

You should try Kingmaker! It's really entertaining and the combat is amazing. It's not immensely well written, but the gameplay is the star. The style of narration is more inspired by pen & paper too, with small "book" segments where you make skill checks and have a narrator. Fair warning though, it's properly hard, I had to adjust the difficulty more than once. The realm managing bit is also difficult, I'd recommend lowering that by default for any player since mistakes can literally cost you the entire game farther down the line.

I recently took up D&D myself as well, with some of the kids at work (I work with autistic kids and youth). Been so long, but I still love it, I like being the dungeon master and setting them up all the time. We use the 3rd edition, as it's the one I'm familiar with, and it has somewhat deeper mechanics that I enjoy. Needless to say; the kids are having a blast!




Mummelmann said:

I recently took up D&D myself as well, with some of the kids at work (I work with autistic kids and youth). Been so long, but I still love it, I like being the dungeon master and setting them up all the time. We use the 3rd edition, as it's the one I'm familiar with, and it has somewhat deeper mechanics that I enjoy. Needless to say; the kids are having a blast!

You should give Pathfinder a try. It is based on D&D 3.5, but a bit modernized. And the ruleset itself is available free online. Haven't tried second edition so far. Kingmaker is based on the Pathfinder rules, Owlcat games collaborates on the game with Paizo.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019

Predictions: Switch / Switch vs. XB1 in the US / Three Houses first quarter

Mnementh said:
Mummelmann said:

I recently took up D&D myself as well, with some of the kids at work (I work with autistic kids and youth). Been so long, but I still love it, I like being the dungeon master and setting them up all the time. We use the 3rd edition, as it's the one I'm familiar with, and it has somewhat deeper mechanics that I enjoy. Needless to say; the kids are having a blast!

You should give Pathfinder a try. It is based on D&D 3.5, but a bit modernized. And the ruleset itself is available free online. Haven't tried second edition so far. Kingmaker is based on the Pathfinder rules, Owlcat games collaborates on the game with Paizo.

IMO, for a person who likes 3rd edition, the best thing about Pathfinder is just being aware of it's existence.  There are a ton of adventures written for Pathfinder, so if a person likes 3rd edition rules, then they can adapt a Pathfinder adventure pretty easily to their game.

I am of the opinion that all of the D&D editions have problems in their rules.  Currently I am going back and developing a new rules system based on 1st and 2nd edition rules.  This is mostly because I really like the adventures from 1st edition and basic D&D (0 edition).  This was actually before my time, but I just think their adventures are the best.  To me the top adventures are really what make D&D shine.