Hapimeses said:
I kinda agree with this. MS certainly brought the universal Achievement system into place and unified it with the Gamerscore, and it worked. Bloody well, if I do say so myself. However, I can't find it in myself to say MS invented Achievements, because that wouldn't be true -- as I said before, many games had goals and rewards of various types before MS came along, and some were pretty much identical to Achievements. It was the universal application of Achievements that made the difference, and the Gamerscore. Sure, neither 'achievements' nor 'high scores' were unique ideas, but their universal application certainly was. It really, really worked, and did dramatically change how many people played their games (me included). So, I wouldn't use your 'invented' line so readily, but I do fully support the thought behind it. Microsoft brought Achievements to the masses, and it worked. Sony (and others), realising they were losing out on several levels, moved in and copied the system (with only a few adaptions). |
I agree with you. I just tend to use more sweeping language. U defined it more correctly.
Videogirl said:
Yeah for the worst IMHO. Some people give too much credit to achievments and trophies and disregard completely the quality of a title as long as they can get a larger e-penis thanks to it. It's truly pitifull. Don't get me wrong I like online play and I'm all for competition in games, but this is not competition it's just vaunt. |
Yeah, true. Achievements mean nothing for me personally (they would if I was younger, but I guess I'm too old and tired nowadays), and also I think they kinda in the same way like leveling and item-hunting in a MMO tend to act like a drug, doing more harm than good overall.