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Slimebeast said:
Hapimeses said:
Slimebeast said:
Hapimeses said:
Slimebeast said:
MS invented achievements, because the point is that it's a unified system that works through all games. That's far different than just having a "high score" on individual games like in the days of the great coin-op Arcades.

 

The point you seem to be making has already been made several times in this thread. MS created a unified leader-board founded upon various challenges in all the games on their platform. That was pretty unique. It deserves attention. It rocks. Others copied it because it was a good idea. Some platforms were slammed for copying (Sony, contrary to the OP's claims), some were not (Steam; well, not much), but none of that really matters. What matters is that it was a good adaption of an old idea, and it worked well.

However, to say 'MS invented acheivements' isn't true. It would be better to say that MS invented the universal Gamerscore. Many games had achievements in various forms before MS so effectively added Gamerscore to the mix.


I'd say MS still invented achievements because when you say 'achievements' ppl r thinking of that universal point system that works towards a larger goal, and that was a unique invention that will stay in gaming for all time. 

Achievements dramatically changed the way so many gamers play their games, so in hindsight it will be one of the really huge things to be remembered from this gen.

 (but I'm in no way critizicing Sony for copying, I just say give credit where credit is due)

 

I kinda agree with this. MS certainly brought the universal Achievement system into place and unified it with the Gamerscore, and it worked. Bloody well, if I do say so myself. However, I can't find it in myself to say MS invented Achievements, because that wouldn't be true -- as I said before, many games had goals and rewards of various types before MS came along, and some were pretty much identical to Achievements.

It was the universal application of Achievements that made the difference, and the Gamerscore. Sure, neither 'achievements' nor 'high scores' were unique ideas, but their universal application certainly was. It really, really worked, and did dramatically change how many people played their games (me included).

So, I wouldn't use your 'invented' line so readily, but I do fully support the thought behind it. Microsoft brought Achievements to the masses, and it worked. Sony (and others), realising they were losing out on several levels, moved in and copied the system (with only a few adaptions).


I agree with you. I just tend to use more sweeping language. U defined it more correctly.

Ah, cool, awesome. Then we're in complete agreement.