http://www.qj.net/Yoshinori-Ono-video-interview-new-PS3-shaders-make-Street-Fighter-4-hard-to-port/pg/49/aid/125597
"Capcom already has a lot of background when it comes to pulling realistic images out of the PS3, but the more artistic feel of Street Fighter 4 (PlayStation 3, Xbox 360) is giving game designer Yoshinori Ono and his team a hard time. One thing that particularly gave them trouble was getting some of the more artistic shaders of the PS3 to work properly for the game's "inky" graphics effect. Ono called it a "one-two combo", referring to both the new shaders and the new architecture."
So, does this mean Street Fighter 4 will be a port of the Xbox 360 version?
Will the PS3 be getting yet another inferior port, with the cheaper Xbox 360 trumping it in the graphics department yet again. Die hard PS3 fans have been declaring the two consoles as equals as far as muliplatform titles are concerned. It would appear that this is not the case yet. Which begs the question...Will they ever be equals while the Xbox 360 exisits. If the famed creators of the Street Fighter franchise can't get to grips with the "superior" PS3...
Who can?