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Forums - Sony - ITS OVER Sony Interactive Entertainment to end physical game disc production in January 2028

BraLoD said:
Conina said:

Sure they can add ads for every new physical release and also for older physical games with mandatory updates for multiplayer access.

They could also add the ads on a system level via firmware update. And if you don't update the firmware to the new version, you can play older games ad-free, but all new games (f. e. GTA6 or Wolverine) wouldn't run with the older firmwares.

While the part about things being added through the firmware are possible and real, the bolded part is illegal.

PS5 (and any other PS) discs actually come with the necessary firmware to run the game because of that. Even if the console has never ever connected to the internet, it will play the game if its on the disc.

Which also likely means, if its completely explicity written in the game case that the game contain ads, they can also make you see ads into an offline PS5, because you were informed about it (which you can still discover post purchase and return the disc if you don't like it).

Why is the bolded part (all new games (f. e. GTA6 or Wolverine) wouldn't run with the older firmwares) illegal? You say yourself that PS discs actually come with the necessary firmware to run the game because of that.

So all new physical games would include the necessary firmware with the added ad-system, which would result into "all new games (f. e. GTA6 or Wolverine) wouldn't run with the older (ad-free) firmwares". 

So if you insert one of these new PS5 discs with the "malware firmware" included, you would have to decide to

  • decline the firmware to keep your ad-free PS5 ad-free, but you can't use it for any 2027+ PS5 game (either physical or digital) and you can't use the PS Store anymore if it needs the "malware firmware"
  • accept the firmware installation and MANY (in the worst case ALL) older and newer PS4 + PS5 games (no matter if physical or digital) on that system now have annoying ads every x minutes on a system level.

And this choice ain't hypothetical. Sony removed Linux and other PS3 features with firmware updates. Most PS3 gamers accepted the firmware installation because access to the newer PS3 games (physical and digital) and access to the PS Store was more important to them than keeping those features. 

Last edited by Conina - on 19 July 2026

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xl-klaudkil said:
twintail said:

Your dismissive attitude to critique of views you support is no different, tbqh. At the end of the day, the PS6 hasn't been announced. The details surrounding a digital only PS hasn't been announced. 

If Sony and the PS6 end up being all your worst fears, then sure your fears are validated. You can go buy another console. 

A lot of people who are digital only already understand the concept of a license and what that entails. And yet they've continued to remain digital. One can only hope that digital rights managements improve on that front. This is where you energy should be going rather than complaining about the lack of physical again.

But you are right about the license being revoked for the Studio Canal videos. I shouldn't have dismissed that. 

Everything sony is doing is pointing to one direction and one direction only.

It's only going to get a lot worse.

From what i know isnt sony actively working on "monitizing" the user base even more then activily working on way to increase the userbase/make more money on a bigger userbass.

From what i know didnt sony already sort of say their working on a way to include "ads" in their games?/console.

Its NOT fearmongering

Its looking at the data what sony is doing.

Now does it aply to digital and physical i agree,that would prob be the case in term of adding ads.

And the ONLY way sony is going to get away with this is if people would say" ow well who cares!" Like you it seems.

You pay more,own nothing,gets less content and yet certain people remain loyal to sony.

Sony is not a god,their not untouchable,they can get bankrupt,they will come begging and crawling back IF we as gamers just simply,DONT SUPPORT THEM.

Monetizing the existing userbase could mean literally anything: Adding features to higher PS+ tiers to convince existing uses to upgrade is monetising the userbase. Having regular sales to encourage more spending is monetising the userbase. Adding more Dualsense and faceplate colours is monetising the userbase. 

These are logical examples. Yet, this thread is filled with users echoing more increasing the price of PS+ (correlation not causation), adding ads to games (which appears to come from a patent), and forcing people into a subscription just to play games (which is quite frankly the most laughable suggestion) as if these are all confirmed to be happening. And anyone who has a thought different from the groupthink here is being demonised.

How else should I view this except as very blatant examples of fearmongering? 

Should we be concerned? Sure, no company is your friend. But will Sony do these things you claim they will? Maybe. Or maybe they won't. We just don't know.



twintail said:
xl-klaudkil said:

Everything sony is doing is pointing to one direction and one direction only.

It's only going to get a lot worse.

From what i know isnt sony actively working on "monitizing" the user base even more then activily working on way to increase the userbase/make more money on a bigger userbass.

From what i know didnt sony already sort of say their working on a way to include "ads" in their games?/console.

Its NOT fearmongering

Its looking at the data what sony is doing.

Now does it aply to digital and physical i agree,that would prob be the case in term of adding ads.

And the ONLY way sony is going to get away with this is if people would say" ow well who cares!" Like you it seems.

You pay more,own nothing,gets less content and yet certain people remain loyal to sony.

Sony is not a god,their not untouchable,they can get bankrupt,they will come begging and crawling back IF we as gamers just simply,DONT SUPPORT THEM.

Monetizing the existing userbase could mean literally anything: Adding features to higher PS+ tiers to convince existing uses to upgrade is monetising the userbase. Having regular sales to encourage more spending is monetising the userbase. Adding more Dualsense and faceplate colours is monetising the userbase. 

These are logical examples. Yet, this thread is filled with users echoing more increasing the price of PS+ (correlation not causation), adding ads to games (which appears to come from a patent), and forcing people into a subscription just to play games (which is quite frankly the most laughable suggestion) as if these are all confirmed to be happening. And anyone who has a thought different from the groupthink here is being demonised.

How else should I view this except as very blatant examples of fearmongering? 

Should we be concerned? Sure, no company is your friend. But will Sony do these things you claim they will? Maybe. Or maybe they won't. We just don't know.

Okej,then mark my words.

They will.



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

Conina said:
BraLoD said:

While the part about things being added through the firmware are possible and real, the bolded part is illegal.

PS5 (and any other PS) discs actually come with the necessary firmware to run the game because of that. Even if the console has never ever connected to the internet, it will play the game if its on the disc.

Which also likely means, if its completely explicity written in the game case that the game contain ads, they can also make you see ads into an offline PS5, because you were informed about it (which you can still discover post purchase and return the disc if you don't like it).

Why is the bolded part (all new games (f. e. GTA6 or Wolverine) wouldn't run with the older firmwares) illegal? You say yourself that PS discs actually come with the necessary firmware to run the game because of that.

So all new physical games would include the necessary firmware with the added ad-system, which would result into "all new games (f. e. GTA6 or Wolverine) wouldn't run with the older (ad-free) firmwares". 

So if you insert one of these new PS5 discs with the "malware firmware" included, you would have to decide to

  • decline the firmware to keep your ad-free PS5 ad-free, but you can't use it for any 2027+ PS5 game (either physical or digital) and you can't use the PS Store anymore if it needs the "malware firmware"
  • accept the firmware installation and MANY (in the worst case ALL) older and newer PS4 + PS5 games (no matter if physical or digital) on that system now have annoying ads every x minutes on a system level.

And this choice ain't hypothetical. Sony removed Linux and other PS3 features with firmware updates. Most PS3 gamers accepted the firmware installation because access to the newer PS3 games (physical and digital) and access to the PS Store was more important to them than keeping those features. 

I don't think the Linux part has anything to do with the game conversation, even if it can be relevant to features being take away with updates.

But I did not interprete what you said in the bolded part right.

You never disputed what I thought you did which was physical games having access to the necessary firmware to run without internet. It would be illegal to sell a product that can't be played without X or Y condition unless very clearly specificied in the case, as is the caae with games that do require downloads of portions of it or the full download to work.

Yes, if you refuse the firmware update in the disc you won't be able to play that game, and a firmware update could affect all games potentially.

But now, the bolded part in the reply, wouldn't all the companies involved in the system level update to add ad monetization to their games need to effectively contractually agree with, and be paid for, one by one, otherwise this update would only affect the game in case itself?

I think Sony profting on ads in other people games without them agreeing would be illegal too, lol.



Never touched crunchy roll and I always watch whatever anime I want too. There are so many sites that stream anime besides CR.



我是广州人

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I wish I was active when this announcement was made. There is just to much to absorb in this thread at a quick glance.

But I'm curious; How much longer did you these expect these manufactuers to support physical game release when global digital sales are in the fucking mid 80's?



Xxain said:

I wish I was active when this announcement was made. There is just to much to absorb in this thread at a quick glance.

But I'm curious; How much longer did you these expect these manufactuers to support physical game release when global digital sales are in the fucking mid 80's?

As many pointed out,that %ratio of physical vs digital is heavily skewed, it includes

Dlc

10cent digital only games

Ad on packs etc.

If there are 4000games but only 1500are physical+digital and 2500 are digital only yet they also account towards the digital vs physical ratio.

Want to say another thing.

If the ps5 sold 1bill pieces of software, and 20% is physical, thats 200MILLION physical sale's

Make up your own mind if that is enough.



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

xl-klaudkil said:
Xxain said:

I wish I was active when this announcement was made. There is just to much to absorb in this thread at a quick glance.

But I'm curious; How much longer did you these expect these manufactuers to support physical game release when global digital sales are in the fucking mid 80's?

As many pointed out,that %ratio of physical vs digital is heavily skewed, it includes

Dlc

10cent digital only games

Ad on packs etc.

If there are 4000games but only 1500are physical+digital and 2500 are digital only yet they also account towards the digital vs physical ratio.

Want to say another thing.

If the ps5 sold 1bill pieces of software, and 20% is physical, thats 200MILLION physical sale's

Make up your own mind if that is enough.

I mentioned in a different thread that actual spending paints a different story.

In the US for 2025, physical video game spending was at $1.5 billion across all platforms. Across PlayStation, Nintendo, and Xbox combined. In comparison, physical game spending peaked in 2008 at $11.6 billion. An 87% drop. And we're at a time where AAA games are costing $70 each, compared to 2008 when they were still $60. That's for the largest gaming market in the world. Europe is in a very similar state as well.

I still am of the belief that if Sony was that desperate to keep profit margins, pass the cost onto the consumer. $20 extra for physical copies. The hardcore crowd will still buy because the important thing is that the option is still there. $1.5 billion, while a drop of water compared to how it used to be, is still a LOT of money being left on the table.



You called down the thunder, now reap the whirlwind

BraLoD said:
Conina said:

So if you insert one of these new PS5 discs with the "malware firmware" included, you would have to decide to

  • decline the firmware to keep your ad-free PS5 ad-free, but you can't use it for any 2027+ PS5 game (either physical or digital) and you can't use the PS Store anymore if it needs the "malware firmware"
  • accept the firmware installation and MANY (in the worst case ALL) older and newer PS4 + PS5 games (no matter if physical or digital) on that system now have annoying ads every x minutes on a system level.

And this choice ain't hypothetical. Sony removed Linux and other PS3 features with firmware updates. Most PS3 gamers accepted the firmware installation because access to the newer PS3 games (physical and digital) and access to the PS Store was more important to them than keeping those features. 

Yes, if you refuse the firmware update in the disc you won't be able to play that game, and a firmware update could affect all games potentially.

But now, the bolded part in the reply, wouldn't all the companies involved in the system level update to add ad monetization to their games need to effectively contractually agree with, and be paid for, one by one, otherwise this update would only affect the game in case itself?

I think Sony profting on ads in other people games without them agreeing would be illegal too, lol.

The contractional agreement would be in the firmware agreement and it would be only between Sony (platform holder) and the PS-gamer (end user). The subject of the agreement would be pausing a game (no matter if first party or third party, no matter if physical or digital version) -> showing ads -> unpausing the game. Why should Sony be obligated to invole all third party companies for that?

I doubt that Amazon / Apple / Disney / Netflix involves every content provider for that shit in their streaming services. Or Sony adapts the contracts with the third party developers for using the network services, too.

  



Xxain said:

I wish I was active when this announcement was made. There is just to much to absorb in this thread at a quick glance.

But I'm curious; How much longer did you these expect these manufactuers to support physical game release when global digital sales are in the fucking mid 80's?

Well what is the percentage of physical music? Like 98% digital? Dont really see the point of not trying to appeal to a pretty big chunk of your fanbase. Just let companies like Limited Run Games do the physical for you. At least try and phase it out instead of just stopping completely.