Hollow Knight. This game is shockingly good, likely the best metroidvania ever made, and it is an indie developed by 3 guys who only have a few thousand dollars in donations and a dream. Still blown away by how refined and absolutely massive it is given the budget constraints. The bosses, the regions, the platforming sessions, the secrets you unlock are stellar. Even the combat is fun to mess around with, with how many charms and spells you can equip to completely overhaul your play style while fighting bosses.
Baldurs Gate 3. As a TTRPG fan who has been playing DnD for about 15 years now, I was really skeptical if they could pull this off. CRPGs are cramped with clunky controls and infuriating gameplay, as CRPG studios seem to have developed an obsession with turning combat systems, designed from their core to be turn based, into real time with pause slop. Well, not here, as Larian delivered the finest game of its genre yet. The companions really stick in your mind, and the huge amount of different story and dialogue iterations for events makes you eager to come back to see "what if I had done X instead of Y", that's how you end up having over 700h on it lol
Dark Souls. I was never a big fan of Dark Fantasy, and the rumors about it being excruciatingly hard made me skeptical this was another game that uses difficulty by either swarming you with enemies or making you stupidly weak. I was not expecting this to become my favorite genre at all. There are 3 things here that elevate it beyond other combat oriented action RPGs: map and boss design, build diversity that gives the series replayability, and a constant sense of danger that makes you thrilled to fight even the most generic minions
I could write a whole essay about why map and boss design in Souls are amazing, but here I want to specifically talk about point 3. In most ARPGs minions are quite weak and nothing but an annoyance while you traverse the world. In Dark Souls, even the weakest undead can become a menace if you do not respect it and treat it as a worthy opponent. That is why I can put hours upon hours into playing it, since I need to be deeply concentrated and the time simply flies away
Last edited by IcaroRibeiro - 3 days ago