
The Switch 2 features backward compatibility with original Switch games, but it's not a direct 1:1 hardware compatibility like some past Nintendo consoles. Instead, it uses a hybrid approach that's somewhere in between a software emulator and hardware compatibility.
Basically this is a translation layer, similar to how Xbox titles are backwards compatible with older systems or Steam Deck's Proton runs Windows games on Linux or. It is a JIT (Just In Time) compilation that translates the Switch code on the fly so it can run directly on Switch 2.
https://www.youtube.com/watch?v=M3T6vw7p2S0
There has been some confusion about how backward compatibility will work this time around, especially regarding whether existing games will see a performance boost on the new system. Here's a breakdown of how it's understood to work:
Translation on the Fly: The core of the backward compatibility lies in the Switch 2's ability to translate Switch game data in real-time as it's read. This is necessary because while both consoles use the similar architecture, the executable code from the original Switch is not directly compatible with the Switch 2. This process is more akin to a "compatibility layer" than a full software emulator, which would be more demanding on battery life. There's partial hardware compatibility with the game code, with the rest handled through this translation or compatibility layer.
Performance Improvements: Many original Switch games are expected to see improved performance on the Switch 2. This can include faster loading times, more stable frame rates, and potentially higher resolutions for games that used dynamic resolution scaling.
Physical and Digital Compatibility: The Switch 2 will accept physical Switch game cartridges, and you'll be able to transfer your digital Switch game library over.
Switch 2 Edition Games and Upgrades: Some games may receive "Switch 2 Edition" versions, which will be full-priced releases that take full advantage of the new hardware. For those who already own the original, there might be a lower-cost upgrade fee. Some games will also receive free updates to improve performance on the Switch 2.
Compatibility List: Because it's not perfect hardware compatibility, not all Switch games are guaranteed to work. Nintendo maintains a compatibility list, and it's constantly being updated as they test the vast library of Switch games.
https://www.nintendo.com/us/gaming-systems/switch-2/transfer-guide/compatible-games/

Joy-Con Compatibility: While most Switch games will work, some games that rely on specific features of the original Joy-Cons (like the IR Motion Camera or fitting into accessories like the Ring-Con or Labo kits) may require you to use original Switch Joy-Cons connected wirelessly. The new Joy-Con 2 controllers may not have these specific features.
Incompatible Games/Apps: A small number of games and apps are confirmed not to work on the Switch 2. For example, Nintendo Labo Toy-Con 04: VR Kit is incompatible because the Switch 2 tablet is larger and cannot be inserted into the VR goggles. Some streaming services may also be affected.
In essence, Nintendo has put significant effort into ensuring that the majority of the existing Switch library will be playable on the Switch 2, providing a seamless transition for players. However, it's a more complex technical solution than simply including the old console's hardware.










