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Forums - Nintendo - NS2 only offers 64GB or Game-Key cartridges

RolStoppable said:
TomaTito said:
Soundwave said:

Physical games are just not feasible in the modern industry, when you can have a digital copy that is free of any shipping/packaging + retailer cut fee that alone right there is like $15 cheaper. 

I was going to say that digital games should be at least 15 cheaper than physical copies, based on what you first wrote. But then I saw you already brought that up later.

If digital games were actually 15 less, that would be okay, but it never happened. The digital publishers got all the extra profit. We, as customers, only got the convenience of having them digitally.

There's no $15 difference because the royalty fee for a physical game has always been lower. It costs a publisher about 20% plus the retailer cut.

For digital games, console manufacturers themselves have become retailers, so the royalty fee was pushed up to 30%. At that point you are looking at a sub-$5 difference.

The major difference between physical and digital games for third party publishers is that digital doesn't make them worry about inventory. Physical games have to be produced in advance, so there's potential for losing money here if the printrun turns out to be too high.

That still makes no sense for the publisher. 

Packaging + shipping + retailer cut is still going to be about $15 dollars, then the cartridge itself while far cheaper than the N64 days is still likely at least about $7 or $8 a pop. Digital is simply better for everyone. 

Nintendo basically knows this too, the Game Key Card option is there because they basically expect all/most 3rd parties to just use that option. 

3rd party games being sold on Nintendo platforms digitally = more money for Nintendo at a 30% cut. Of course they will want that too. That's another reason for Nintendo to want better 3rd party relations in general too in the digital age not only do they get their standard licensing fee cut, they take what Wal-Mart/Game Stop/Target/Best Buy etc. would take as their cut too. That's great for Nintendo, 3rd party sales are more lucrative all of the sudden. Fantastic. 

Honestly Nintendo should have just ditched physical entirely and gotten this whole process over with, the current setup is a bit silly and stupid for all parties involved. There's not going to be very many Switch 2 games on an actual cartridge, almost all the 3rd party ones will be on a Game Key Card. Nintendo's doing the bare minimum for people who want some physical games, but even Nintendo knows deep down, digital only is far better for them as a business. They will make a lot more money when Switch's ecosystem gets forced (basically) into being more digital and eventually digital only (Switch 3 probably). 

Last edited by Soundwave - on 11 May 2025

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Soundwave said:

That still makes no sense for the publisher. 

Packaging + shipping + retailer cut is still going to be about $15 dollars, then the cartridge itself while far cheaper than the N64 days is still likely at least about $7 or $8 a pop. Digital is simply better for everyone. 

Nintendo basically knows this too, the Game Key Card option is there because they basically expect all/most 3rd parties to just use that option. 

3rd party games being sold on Nintendo platforms digitally = more money for Nintendo at a 30% cut. Of course they will want that too. 

I'll like to add that as someone who lives in the UK but also is from an upcoming developing country (Zambia) where Switch's were being sold digital was the only realistic way to purchase so the is the aspect of opening up markets in new regions.



Wyrdness said:
Soundwave said:

That still makes no sense for the publisher. 

Packaging + shipping + retailer cut is still going to be about $15 dollars, then the cartridge itself while far cheaper than the N64 days is still likely at least about $7 or $8 a pop. Digital is simply better for everyone. 

Nintendo basically knows this too, the Game Key Card option is there because they basically expect all/most 3rd parties to just use that option. 

3rd party games being sold on Nintendo platforms digitally = more money for Nintendo at a 30% cut. Of course they will want that too. 

I'll like to add that as someone who lives in the UK but also is from an upcoming developing country (Zambia) where Switch's were being sold digital was the only realistic way to purchase so the is the aspect of opening up markets in new regions.

And personally I like physical games, but honestly once I'm playing a game I give zero fucks if its digital or physical, it's about the game not the format. 

Digital is just a way, way better business model for both the platform holder (Nintendo, Sony, MS) and the 3rd party publishers too. It just is what it is. 

It's inevitable that it will take over and pretty much replace physical, make your peace with that now. 



Soundwave said:

That still makes no sense for the publisher. 

Packaging + shipping + retailer cut is still going to be about $15 dollars, then the cartridge itself while far cheaper than the N64 days is still likely at least about $7 or $8 a pop. Digital is simply better for everyone. 

Nintendo basically knows this too, the Game Key Card option is there because they basically expect all/most 3rd parties to just use that option. 

3rd party games being sold on Nintendo platforms digitally = more money for Nintendo at a 30% cut. Of course they will want that too. That's another reason for Nintendo to want better 3rd party relations in general too in the digital age not only do they get their standard licensing fee cut, they take what Wal-Mart/Game Stop/Target/Best Buy etc. would take as their cut too. That's great for Nintendo and easy money. 

Honestly Nintendo should have just ditched physical entirely and gotten this whole process over with, the current setup is a bit silly and stupid for all parties involved. There's not going to be very many Switch 2 games on an actual cartridge, almost all the 3rd party ones will be on a Game Key Card. 

I don't think your maths holds up when Marvelous are shipping their games on game cards.

The game-key card probably exists because Nintendo was aware of how many fake physical games there were on Switch. What a game-key card does is turn a digital game into something with actual ownership, meaning that a game-key card can be sold by consumers if they don't like it, unlike digital games which cannot be resold. Nintendo cannot force publishers to make physical games, but the game-key card at least provides more rights to Nintendo's customers. Or in other words, the absence of game-key cards wouldn't have increased the amount of physical games but the amount of codes in a box.

I am sure that Nintendo knows that aiming for the highest volume of games sold is more profitable than aiming for the highest margin per game sold. That's why Nintendo keeps publishing physical games, because they know that their game sales and thus their profits would decrease significantly by going digital-only. The proportion of physical game sales for games that are available in both physical and digital format still accounted for ~70% late in Switch's lifecycle. Your suggestion that Nintendo should gone digital-only with Switch 2 is plain stupid.



Legend11 correctly predicted that GTA IV will outsell Super Smash Bros. Brawl. I was wrong.

I'm surprised GTA V wasn't announced for Switch 2 yet.

But if it comes I can see it using a game-key instead of 64 GB card, as this game with all Online DLC's wouldn't even fit on 64 GB card.



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Radek said:

I'm surprised GTA V wasn't announced for Switch 2 yet.

But if it comes I can see it using a game-key instead of 64 GB card, as this game with all Online DLC's wouldn't even fit on 64 GB card.

Im surprised it was never announced for the Switch 1...



Well. Noone is going to have to worry about games at the 90 price point.



KLXVER said:
Radek said:

I'm surprised GTA V wasn't announced for Switch 2 yet.

But if it comes I can see it using a game-key instead of 64 GB card, as this game with all Online DLC's wouldn't even fit on 64 GB card.

Im surprised it was never announced for the Switch 1...

Yes me too, but Online with a decade worth of DLC was too heavy on CPU and memory for Switch 1.

I thought it was a given for Switch 2 Direct though.



IcaroRibeiro said:
KLXVER said:

Sure we could introduce a licence for using consoles, but for now its the only way Nintendo can stop people from using their console to pirate games. If there were no driver liscence, then they would probably take your car away or make it undrivable.

The license for driving cars is not to protect cars manufacturers, is for protection of civil society. There is no point in such licenses for consoles

1) If the only way for Nintendo to prevent piracy is to do shaddy illegal anti consumers practices, then keep piracy going

2) It's not like the current levels of piracy is making Nintendo to bankrupt anytime soon 

Oof, those are some very weak arguments. Unfortunately, they are used all so often from pirates.

1) Who is the one doing the shady illegal things here, tell me. Are you really trying to put the blame on them?

2) It doesn't hurt them, so it's fine, right? Wrong. It's still illegal. No debate.

And for completions' sake, I'll give the last major argument right away: pirates only pirate games that they own already, of course. They have NOOOOOOO intention of stealing, sir. None at all.

We really don't need to debate that one, do we? In the case of NS2, a console that's not even out yet. There are zero reasons why you should want to pirate a game you already own. If you own it already then why not just play it right away? Why the hassle? I think it's crystal clear that this is even the weakest argument of them all.

Sorry for being very blunt about this. I just can't watch someone weasel their way into tolerating something illegal, in this case theft. Pirates grab every straw they can to justify their bad behaviors and they should be called out for that.



Soundwave said:
JackHandy said:

Oh, it's definitely something like the N64. They both went with carts instead of the industry standard, and they both are having to overcome the limitations there within because of it. Now, whether or not it'll ultimately pan out the same is yet to be seen. Personally, I can't imagine it causing N64-like problems. But there are a lot of parallels right now. A lot.  

No it's nothing like that at all. 

The industry standard is DIGITAL DOWNLOADS. The Switch 2 is all about digital downloads. Nintendo is supporting the industry standard and basically making moves to transition to a future where they are only supporting the industry standard (digital only will be Nintendo's future eventually, PS6 likely is also digital only). 

Physical media is on the way out, Nintendo even offering physical games is just a token gesture to a dying audience of people that for whatever reason need to have a physical game. You want that? Fine, pay $20 more for every game then. Why should a publisher eat a $20 cost just because for whatever reason you need to have a game sitting on your shelf. It's an outdated concept. 

N64 carts cost like $30+ (which with inflation would be like $60+ just for the cartridge alone today) back then, these Switch 2 carts probably don't even cost $8 or $9. 

If the N64 had digital downloads back in the day + Game Key Cards for third party games at $49.99 (1997 era pricing) it would've made the system 100x better. System would've had like 5x more games from 3rd parties and cheaper games overall but alas high speed internet was a few years off back then for mass adoption and hard drive storage was still expensive in the late 90s. Even at a physical cost being able to get like a 128MB cartridge back then for say only $8 would've been a godsend to that system. 

You're downplaying the benefits of physical media. With physical copies available there's no risk of a game no longer being available due to being delisted or people no longer being able to play a game cause the digital license was revoked from their accounts. Digital only works well enough on PC but it's a big issue for consoles due to their nature of being walled off gardens with DRM and a single storefront.

Like Forza Horizon 5 just released on the PS5 but it's digital only on there and that means that after it gets delisted in a few years then the only way to play it on Playstation will be to buy a used console that has it while Xbox One or Xbox Series X owners will just need to buy a used physical copy to play it in the future whereas PC gamers will still be able to access it through other means.

Last edited by Norion - on 12 May 2025