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Forums - Gaming Discussion - Best achievement system. Should Nintendo implement one?

 

Does Nintendo need a system like this...

Yes. 17 43.59%
 
No. 22 56.41%
 
Maybe. Idk. I don't play ... 0 0%
 
Total:39
Shaunodon said:
Pinkie_pie said:

It all started with the guy who thinks Nintendo doesn't need it simply because they are the market leader. I'm guessing Nintendo fans don't find complacency to be bad

If anyone in the industry is complacent, it's not Nintendo. The fact that you and other people here seem to believe that is why these toxic disucssions happen.

It's not that Nintendo needs help or needs to evolve, it's that you people subjectively want Nintendo to be more like something familiar to you, so you make these ill-advised topics that have no bearing on reality.

Nintendo don't need your help or advice, believe it or not. They're doing fine. Nintendo have already proven they're at their best when they ignore popular trends and do whatever they want.

This logic is exactly why this thread was going to immediately die and go nowhere. They had one extremely successful console (switch) and now people think they are on top of the gaming world, and don't need to change anything. Nintendo ignoring trends has also caused a lot of failure for them. They ignored the trend of using CD's for the N64 and it cost them, and they also ignored the trend of using DVD's on GameCube and it cost them. 



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Hardstuck-Platinum said:
Shaunodon said:

If anyone in the industry is complacent, it's not Nintendo. The fact that you and other people here seem to believe that is why these toxic disucssions happen.

It's not that Nintendo needs help or needs to evolve, it's that you people subjectively want Nintendo to be more like something familiar to you, so you make these ill-advised topics that have no bearing on reality.

Nintendo don't need your help or advice, believe it or not. They're doing fine. Nintendo have already proven they're at their best when they ignore popular trends and do whatever they want.

This logic is exactly why this thread was going to immediately die and go nowhere. They had one extremely successful console (switch) and now people think they are on top of the gaming world, and don't need to change anything. Nintendo ignoring trends has also caused a lot of failure for them. They ignored the trend of using CD's for the N64 and it cost them, and they also ignored the trend of using DVD's on GameCube and it cost them. 

The thread isn't even about what your talking about, you derailed it. Simple question. Which system is the best and should Nintendo catch up with an avhievment system. 



LegitHyperbole said:
Hardstuck-Platinum said:

This logic is exactly why this thread was going to immediately die and go nowhere. They had one extremely successful console (switch) and now people think they are on top of the gaming world, and don't need to change anything. Nintendo ignoring trends has also caused a lot of failure for them. They ignored the trend of using CD's for the N64 and it cost them, and they also ignored the trend of using DVD's on GameCube and it cost them. 

The thread isn't even about what your talking about, you derailed it. Simple question. Which system is the best and should Nintendo catch up with an avhievment system. 

Which system - of achievements - is best.  This is not Nintendo vs Playstation.

It's "trophy' vs "points" vs "nothing".  I'm going to make that clear because the other way is just random fighting that is unacceptable.

I prefer trophies as I prefer a "gold" trophy to points.  I want Nintendo to add a system.  Any system.  It can be fruits for all I care. You get an apple for this, a pineapple for this, a pen pineapple apple pen (deep cut) for that etc.

But I think it needs the settings to support that. Any one against them should be able to turn them off.

-

again NO fighting about systems. About market share or anything like that. Just achievements.



You are bound to love Earthbound.

Hardstuck-Platinum said:
Jumpin said:

Publishers are neither stupid nor do they all have PS5 as their main platform. In fact, there are significantly more games available for Nintendo Switch than PS5.

https://www.mobygames.com/platform/playstation-5/ - PS5 has 3,318 games

https://www.mobygames.com/platform/switch/- Nintendo Switch has 12,168 games

And VGChartz recently posted a story of one of Playstation's longtime exclusive publishers backing off exclusivity: https://www.vgchartz.com/article/463501/square-enix-we-cant-be-exclusive-to-a-single-platform/

But, none of your red herrings are relevant. What is relevant is that Nintendo Switch currently holds, not just a leading, but a majority 58.4% marketshare and are therefore the market leader - https://www.vgchartz.com/

IT'S NOT A RED HERRING. It's a valid point. I can't believe you just took the total number of games on PS5 and Switch and tried to use that to disprove my point. Switch has been out for 3.5 years more. Of course it will have more, geez. You also posted a link about exclusivity, when i never said anything about exclusivity. I was only talking about lead platforms for development. I

It's a red herring because it's a separate argument than marketshare. That's why it's an invalid argument.
On top of that, whether you believe it or not is irrelevant, the evidence shows your red herring is false.

What about 58.4% > 28.9% is so difficult for you to understand?



I describe myself as a little dose of toxic masculinity.

Conina said:
Jumpin said:

Nintendo Switch currently has a 58.4% marketshare. That's not just a market lead, but a majority marketshare. That's why we call Nintendo the market leader of the dedicated console space

Source: https://www.vgchartz.com/

So the active player base on PS4 + XBO doesn't count, only the player base on the newest console?

With this logic, Nintendo will soon lose that majority marketshare (and will be last place for a while) when Switch 2 launches (and the active player base on Switch 1 doesn't count anymore).

Monthly active users, yearly active users and/or yearly software revenue seems to be a much better suited comparison than just focussing on hardware numbers, especially if the console launches of Sony and Nintendo are so far apart from each other nowadays.

That's not the logic. You're literally clipping my argument out of context.

The point of contention was whether the Switch or PS5 was the market leader, not Switch or PS5 + earlier generation consoles. So, of course PS4 and Xbox One don't count toward PS5's market share. Just like the Switch 2 is a different platform from Switch 1. Trying to include older generations and competing products as part of the PS5 lineup is not only the wrong argument, but a self-defeating argument, because Nintendo's total hardware sales = 863.07 million, which is still above total sales of Xbox and Playstation hardware combined.

And while DAU/MAU impacted by console marketshare, it's not the same thing as console marketshare which (like other electronics, and hardware in general) is measured by total sales, not DAU or MAU. So, for example, when people are looking at the marketshare of SNES vs Mega Drive/Genesis, they're not looking at which console has the highest DAU, but which one sold the most. Incidentally, console marketshare is why VGChartz exists.

Last edited by Jumpin - 3 days ago

I describe myself as a little dose of toxic masculinity.

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Jumpin said:

And while DAU/MAU impacted by console marketshare, it's not the same thing as console marketshare which (like other electronics, and hardware in general) is measured by total sales, not DAU or MAU. So, for example, when people are looking at the marketshare of SNES vs Mega Drive/Genesis, they're not looking at which console has the highest DAU, but which one sold the most. Incidentally, console marketshare is why VGChartz exists.

Is marketshare really the same as total hardware sales (so far)? Ain't that the hardware base of a platform?

Marketshare is usually a comparison of comparable time frames, not 4.5 years vs. 9 years.

Either launch aligned (Switch is slightly above PS5) or the same time frame (f.e. annual hardware sales or quarterly hardware sales), where the Switch lost its lead in 2022:

But I find the focus on hardware sales instead of software sales very strange. The main goal is selling software, not hardware with small profits or even losses.

Last edited by Conina - 3 days ago

Jumpin said:
Hardstuck-Platinum said:

IT'S NOT A RED HERRING. It's a valid point. I can't believe you just took the total number of games on PS5 and Switch and tried to use that to disprove my point. Switch has been out for 3.5 years more. Of course it will have more, geez. You also posted a link about exclusivity, when i never said anything about exclusivity. I was only talking about lead platforms for development. I

It's a red herring because it's a separate argument than marketshare. That's why it's an invalid argument.
On top of that, whether you believe it or not is irrelevant, the evidence shows your red herring is false.

What about 58.4% > 28.9% is so difficult for you to understand?

I believe that this discussion is more complicated than just getting two percentages and pitting them against each other. Mods have come into this thread though and specifically said there can't be any more discussion on who is the market leader, so it doesn't matter anyway. 



I guess I like Xbox achievements more than PS trophies. I sort of like adding to one big number rather than collecting trophies. I care nothing about platinum trophies, so I imagine that explains it.

But if both systems disappeared overnight, I wouldn’t mind — and I probably wouldn’t even notice. I turn off all achievement and trophy notifications. Any that I unlock, I do so accidentally.

As for Nintendo, sure, it can add achievements/trophies. I don’t mind, and I know some players are very, very invested in them. I can always just turn notifications off and let them accumulate in the background.

That said, if it’s a costly, time-intensive implementation process for Nintendo, I’d rather the company spend the resources on several other things first.



Achievement/Trophy system isn't good for the games. It forces people to collect rather then enjoy. It's a form of addiction and it can make you feel pressured.

Example: Playing Gears of War, their were moments when I was focusing on looking for dog tags to get the Dog Tag Achievement during fire fights, I didn't know I was doing it until someone pointed it out.

When I played Zelda BOTW, I had a perfect pace of exploring and collecting without the pressure of if I was going to get an Achievement or not.

Nintendo keeps it simple and I like that about them. I'm use to Achievements now since Steam implemented them but I wouldn't recommend adding the system. It becomes more of a chore then an Achievement.



Azzanation said:

Achievement/Trophy system isn't good for the games. It forces people to collect rather then enjoy.

No it doesnt, that is a "You" problem, not a problem of the feature.

You can still play and finish games normally, you just choose not to do so.

Last edited by BasilZero - 2 days ago