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Achievement/Trophy system isn't good for the games. It forces people to collect rather then enjoy. It's a form of addiction and it can make you feel pressured.

Example: Playing Gears of War, their were moments when I was focusing on looking for dog tags to get the Dog Tag Achievement during fire fights, I didn't know I was doing it until someone pointed it out.

When I played Zelda BOTW, I had a perfect pace of exploring and collecting without the pressure of if I was going to get an Achievement or not.

Nintendo keeps it simple and I like that about them. I'm use to Achievements now since Steam implemented them but I wouldn't recommend adding the system. It becomes more of a chore then an Achievement.