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Forums - Sony Discussion - Death Stranding 2: On the Beach launches June 26, new 10 minutes Trailer.

BraLoD said:
LegitHyperbole said:

The graphics looks insane. Damn, I hope they can keep that look with a 60 or 45 fps mode. Perhaps a "Next gen" feeling game, finally...

Did you play Horizon Forbidden West?

Not on PS5 but I've seen the Burning shores DLC. It is indeed the best looking game there is even through YouTube compression  and essp3cially now on pro but it doesn't feel very next gen compared to what I played of the base game on PS4 PRO. Death Strandings environments however look like a gigantic leap forward and what's shown is on base PS5. That engine is a beast and I hope this game is the case that proves that the devs, their talent and their shitty engines are the bottleneck for the problems we see and not the system itself, Burning shores is one case but this will (hopefully) prove it. 



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What I enjoyed the most about DS1 was wandering around peacefull environments and building streets to help others. I am very curious to see what sort of online integration DS2 has.

What I enjoyed the least was the story (a bunch of badly executed, over- and underexplained sci-fi-nonsense) and the dialogue (cringe to the max).

Honestly, I am split about buying it. Hope it reviews well.



LegitHyperbole said:
BraLoD said:

Did you play Horizon Forbidden West?

Not on PS5 but I've seen the Burning shores DLC. It is indeed the best looking game there is even through YouTube compression  and essp3cially now on pro but it doesn't feel very next gen compared to what I played of the base game on PS4 PRO. Death Strandings environments however look like a gigantic leap forward and what's shown is on base PS5. That engine is a beast and I hope this game is the case that proves that the devs, their talent and their shitty engines are the bottleneck for the problems we see and not the system itself, Burning shores is one case but this will (hopefully) prove it. 

Death Stranding, both 1 and 2, uses the same engine as Horizon, Guerrila's Decima engine.



JuliusHackebeil said:

What I enjoyed the most about DS1 was wandering around peacefull environments and building streets to help others. I am very curious to see what sort of online integration DS2 has.

What I enjoyed the least was the story (a bunch of badly executed, over- and underexplained sci-fi-nonsense) and the dialogue (cringe to the max).

Honestly, I am split about buying it. Hope it reviews well.

Yeah, some of the characters were interesting enough but the overarching story was a bit out there and nonsensical. I watched theory and explanation videos about it, but they didn't much help. Room for interpretation is one thing, but if the whole story needs an hour long explanation video, you're not very good at telling stories.



BraLoD said:
LegitHyperbole said:

Not on PS5 but I've seen the Burning shores DLC. It is indeed the best looking game there is even through YouTube compression  and essp3cially now on pro but it doesn't feel very next gen compared to what I played of the base game on PS4 PRO. Death Strandings environments however look like a gigantic leap forward and what's shown is on base PS5. That engine is a beast and I hope this game is the case that proves that the devs, their talent and their shitty engines are the bottleneck for the problems we see and not the system itself, Burning shores is one case but this will (hopefully) prove it. 

Death Stranding, both 1 and 2, uses the same engine as Horizon, Guerrila's Decima engine.

Yep. Like I said it's a beast. Should be leased out to second party studios or perhaps even third party. Seems to be able to do everything under the sun and all with great scalability, I'm sure they'd get Horizon Zero Dawn on Switch if they tried and it'd still look decent. 



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JuliusHackebeil said:

What I enjoyed the most about DS1 was wandering around peacefull environments and building streets to help others. I am very curious to see what sort of online integration DS2 has.

What I enjoyed the least was the story (a bunch of badly executed, over- and underexplained sci-fi-nonsense) and the dialogue (cringe to the max).

Honestly, I am split about buying it. Hope it reviews well.

Kojima said he's focusing on action, this gives me the biggest worry but those cutscenes... man, it's better than some films. 



LegitHyperbole said:
BraLoD said:

Death Stranding, both 1 and 2, uses the same engine as Horizon, Guerrila's Decima engine.

Yep. Like I said it's a beast. Should be leased out to second party studios or perhaps even third party. Seems to be able to do everything under the sun and all with great scalability, I'm sure they'd get Horizon Zero Dawn on Switch if they tried and it'd still look decent. 

Then I'll go back to the original remark that made me quote you, that "finally a next gen game" and now that "FW doesn't feel like a next gen looking game" but Death Stranding 2 does.

The amount of stuff Forbidden West has over Death Stranding 2 all over the world is baffling. And it definitely looks as good or better than DS2 in many ways.

DS2 has a lot of beautiful land-like scenarios, meanwhile FW has insane amounts of vegetation paired with technology, and complex insanely detailed and modular robots all over it as well.

DS2 definitely has a considerable edge in some major character face models, tho. And I specially like how that liquid tar texture looks as well.

But DS2 would be running on a PS4 as well, I can't see how it is less taxing than Forbidden West.

Not that you can't have your opinion, but the fact that a game having a PS4 version meanwhile being one of the very best looking games ever, as is the case for GT7 and FW, makes it start being ignored over similar awesome looking games simply because that, doesn't sit well.

To the point we are talking about the very same engine now, an engine Guerrila made themselves, but still splitting hairs for the simple reason of a PS4 version existing or not.



BraLoD said:
LegitHyperbole said:

Yep. Like I said it's a beast. Should be leased out to second party studios or perhaps even third party. Seems to be able to do everything under the sun and all with great scalability, I'm sure they'd get Horizon Zero Dawn on Switch if they tried and it'd still look decent. 

Then I'll go back to the original remark that made me quote you, that "finally a next gen game" and now that "FW doesn't feel like a next gen looking game" but Death Stranding 2 does.

The amount of stuff Forbidden West has over Death Stranding 2 all over the world is baffling. And it definitely looks as good or better than DS2 in many ways.

DS2 has a lot of beautiful land-like scenarios, meanwhile FW has insane amounts of vegetation paired with technology, and complex insanely detailed and modular robots all over it as well.

DS2 definitely has a considerable edge in some major character face models, tho. And I specially like how that liquid tar texture looks as well.

But DS2 would be running on a PS4 as well, I can't see how it is less taxing than Forbidden West.

Not that you can't have your opinion, but the fact that a game having a PS4 version meanwhile being one of the very best looking games ever, as is the case for GT7 and FW, makes it start being ignored over similar awesome looking games simply because that, doesn't sit well.

To the point we are talking about the very same engine now, an engine Guerrila made themselves, but still splitting hairs for the simple reason of a PS4 version existing or not.

I suppose we'll know when it comes out but if it looks THAT good with YouTube compression I can only imagine how it'll look otherwise. And yeah, there's the debate that more things on screen is better than graphical fidelity and I agree cause of Ghost of Tsuhima but it gets into the weeds then, Demons Souls Remake looks better in certain aspects over Forbidden West but it has the benifet of being linear and not much going on. Death Stranding 2 however is massive...I'm assuming... open world with a lot more going on. I think it'll be more do you like the vibrant, colourful slightly cartoonish look over the realism of DS2. That's subjective. Objectively it doesn't matter what's going on on screen, if it's open world or not and what the artstyle is as long as it looks better. DS2 looks photo real from what we can see. Depends on how you judge graphics, for me it'll probably be neither of these and Ghost of Yotei will win because of it's artstyle and particle effects. 

All I'm saying is, we haven't had THAT moment yet with 9th gen and this could be the one that gets people going WOW, look at those graphics and how amazing they are. Hopefully with 40+ frame rate and little compromise to image quality.



Alex_The_Hedgehog said:

The first one was... Ok. It had some great cinematics.

I need to play more, I remember stopping at Chapter 3 if I'm not mistaken.

I enjoyed the first one but the combat was terrible.



Research shows Video games  help make you smarter, so why am I an idiot

Sony confirmed the game will be digital only! The same goes for Days Gone Remastered. I wonder what this means for GOY, Saros and future PS5 exclusives. Sony is clearly stepping away from physical releases and one thing is for sure: Although not confirmed officially right now but that drills the screws in PS6,s DD coffin even further!