Not too long ago there was a thread titled "Several of CDPR's top talent leave to form Rebel Wolves studio. Just... Why?".
Well, finally there's trailer for why:
"14th century Europe. Bloody conflicts sweep the lands, and the Black Death comes for the
survivors. In the wake of the disasters claiming thousands of lives, the decimated human
population struggles for survival. It's a moment of weakness. In Vale Sangora, somewhere
in a forgotten corner of the Carpathian Mountains, vampires seize their opportunity to walk
out of the shadows, overthrow the feudal lords and claim what they've been denied for centuries:
freedom, and ultimate power that comes with it. Legends turn into reality, and history as we
know it will never be the same.
The Blood of Dawnwalker is the first chapter of the Rebel Wolves’ original dark fantasy saga.
You play as Coen, a young man turned into a Dawnwalker, forever treading the line between
the world of day and the realm of night. Not fully human, not entirely a vampire, you have
30 days and nights to save your family or swear revenge on your sire and destroy everyone
standing in your way.
“Inspired by classic RPGs, we want players to feel the sense of urgency in an open world game.
There are multiple approaches to saving Coen’s family with no clear division between main and
side quests, you decide on how you spend the time.”, explains Konrad Tomaszkiewicz, Game
Director and Co-Founder of Rebel Wolves. “Time is a resource and with each quest progressing
its passage, it is impossible to complete all stories and arcs before the dreadful deadline, making
each playthrough unique. We call it a narrative sandbox.”
The freedom in gameplay is reflected in Coen’s very nature as a Dawnwalker. Depending on the
time of day, players will have different skills, abilities and storyline outcomes. Players must choose:
do they fight for humanity or embrace the cursed powers?
The Blood of Dawnwalker is developed by Rebel Wolves in Unreal Engine 5 and published by
Bandai Namco Entertainment America Inc., for PlayStation 5, Xbox Series X|S and PC via Steam."
So far, really liking what I've seen, and that 30 day limit with "narrative sandbox" approach is a big plus in my book.
Last edited by HoloDust - on 14 January 2025