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Forums - Sony - Intergalactic: The Heretic Prophet trailer is getting "mixed" reactions on Youtube

 

What do you think of the Intergalactic trailer?

I like what I see 27 32.93%
 
I need to see more 32 39.02%
 
I don't like it 23 28.05%
 
Total:82

I still haven't played TLOU Part II yet, but I played Part I and it was excellent, both in gameplay and story.



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archbrix said:
pikashoe said:

I'm not sure why you are only mentioning Naughty Dog, when your original comment was about playstation as a whole. Sony has relied a lot more heavily on pretty bland sequels this gen. Gow Ragnarok, spider man 2, horizon forbidden west, ghost of yotei. These are all mostly ok games, but it does feel a lot more iterative and safe than what they were doing ps3/ps4 games.

I could write a thesis on the issues with the last of us part 2. Which is unfortunate the game had a lot of potential and a lot of the ideas could have worked. But unfortunately the game ended up feeling overstuffed and many aspects felt under developed or rushed. Also the story has such a painful over reliance on contrived writing and coincidence to keep the plot going, to a level that just becomes comical at time. Like when Ellie drops a map with the hideouts location circled on the ground in the aquarium, a moment that made me facepalm with how clunky it was, like something from a cheap B movie. The game is littered we these kinds of issues. I guess it comes down to how easily a person can ignore this type of writing.

The story at it's core isn't really anything special, just a basic cycle of revenge story that shows things from the perspective of the other character. If you've read many books, watched much TV, or seen some of the great films this really isn't anything particularly mind blowing. I'm glad you enjoy the game. But for me it unfortunately missed the mark on so many occasions.

Yeah, The Last of Us 2's story was terrible in my opinion.  It read like bad fan fiction.  A shame too, since I hold the first game in very high regards in that area.

As far as Sony being the maestro when it comes to these daring, unconventional things with stories and gameplay, I've seen the exact opposite criticism when it comes to Wolverine, being way too by-the-numbers especially where the gameplay is concerned.  Ragnarok and Spider-Man 2 are also good examples of this.  Not that that's necessarily a bad thing; the Uncharted games are quite iterative of each other and I love that.  Plenty of Nintendo's games also follow a similar pattern. Sometimes, if it's not broke, don't fix it is the proper mantra but the point being that nobody is exempt from complacency, not even Sony.

Regarding Intergalactic, we just haven't seen anything yet to judge whether or not the game itself will be good, but based on the little we have seen it's just not interesting to me at all.  It's a bit disheartening that the first new ND game we get after so long would be something I'm not looking forward to.

Personally I probably wouldn't go as far as saying the story is terrible. There are aspects that work well in it. But it definitely misses a lot more often than it hits. It's a very frustrating game because I see the ambition of what they were trying to do, but unfortunately they just did not pull it off at all.

I think iteration tends to work better within the same console generation. The first 3 uncharted games felt iterative, although 2 is a pretty big jump in quality over 1. But uncharted 4 felt like a big generational leap over 3. Whereas spider man to spider man 2 feels very samey and in some ways it feel like a worse game than the first.

Yeah intergalactic feels like a big unknown at the moment. I think it was a big mistake revealing it so early and then showing nothing for 2 years. Hopefully it ends up good.



rapsuperstar31 said:
Alex_The_Hedgehog said:

So, Naughty Dog has wrapped up the cinematic shoot for Intergalactic, and people are raging over it. To spread the news, someone from the company went to Twitter and made a "Cowboy Bebop" reference with the main character, causing an uproar of rage and memes.

At this rate, I suspect it will be a cross-gen game, since there seems to be quite a bit of progress to do. But seriously, Naughty Dog must be very cautious with Intergalactic: The Heretic Prophet, because since the announcement back in 2024, almost all comments are negative.

Either this is going to surprise everyone, or it will be a massive disaster for the company.

While I've never seen Cowboy Bepop, I've enjoyed everything Naughty Dog has released since Uncharted 1, and I'm pretty sure I'm going to have a blast with this game as well.  My only complaint with Naughty Dog is how long it's taking to release a new game this generation.  Thank you very much Sony execs for wasting their time on the multiplayer game.

Most gaming topics on the cesspool that Twitter/X has become are nothing but rage bait and hate mongering pushed by low IQ subhumans. Just saying.



pikashoe said:
Manlytears said:

I believe their cancelled GaaS project really took a heavy toll on their production pace; at the very least, it set Intergalactic back by about three years.

As for the gameplay and writing, I disagree. I think the story in The Last of Us Part II is excellent—innovative and bold. Yes, it’s divisive, but it’s a powerful story with moments that pack a real punch. The gameplay doesn't try to reinvent the wheel, because it doesn't need to... they simply refined the experience and created something that fits the game's themes. I like it, though I admit it isn't absolutely mind-blowing.

And regarding the reliance on sequels... The Last of Us only has two main games and the DLC covering Ellie's childhood. It’s not like they’re churning out [Insert Name Here] 9 or The Grand Odyssey or The Adventures of Joel, for +30 years and counting. (lol)

They worked on Crash, moved on to Jak and Daxter, Uncharted, and The Last of Us, and now Intergalactic—a new title with a completely different theme! Respectfully, I don't think your claim holds water.

All being considered...I believe that, despite the delays caused by the cancelled project, Naughty Dog still holds a top-tier spot among the world's best studios.

The Last of Us, Uncharted 4, The Last of Us Part II—that’s an enviable track record.

In my book, they’ve earned enough goodwill to go over six years without releasing a new game; their situation is understandable, and it doesn't negatively impact their reputation.

rapsuperstar31 said:

While I've never seen Cowboy Bepop, I've enjoyed everything Naughty Dog has released since Uncharted 1, and I'm pretty sure I'm going to have a blast with this game as well.  My only complaint with Naughty Dog is how long it's taking to release a new game this generation.  Thank you very much Sony execs for wasting their time on the multiplayer game.

Very well said.

I'm not sure why you are only mentioning Naughty Dog, when your original comment was about playstation as a whole. Sony has relied a lot more heavily on pretty bland sequels this gen. Gow Ragnarok, spider man 2, horizon forbidden west, ghost of yotei. These are all mostly ok games, but it does feel a lot more iterative and safe than what they were doing ps3/ps4 games.

It seems that those games mentioned didn't hit the mark for you personally, which is obviously fine, but calling them "bland" or "mostly ok" overlooks how overwhelmingly well-received they were by both critics and players, especially God of War Ragnarok which is one of the highest rated and most awarded games of the generation.

Direct sequels have always focused on refining and expanding an established foundation rather than reinventing the wheel, that was just as true during the PS3 and PS4 eras as it is now. Expecting every sequel to completely overhaul its mechanics isn't really realistic or reasonable, iteration isn't inherently a bad thing if it improves on the gameplay experience of what came before.

Now if your argument is that Sony's overall portfolio this gen feels more homogenised because they don't greenlight quirky, experimental games like they used to, I completely agree. But that's a separate issue regarding the lack of variety in their portfolio, not a game quality problem.



Alex_The_Hedgehog said:

I still haven't played TLOU Part II yet, but I played Part I and it was excellent, both in gameplay and story.

The Last of Us Part II is THE most powerful videogame I've played. Beaten it 4x, cried every time while doing it.

The gameplay on it is vastly improved over the original (dunno if the Remake that you played, Part I, is the same tho).

The movement and how the scenario parts interact with the animations of various combat moves is really good.



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Manlytears said:
pikashoe said:

I feel like in terms of gameplay they are pretty basic and very rarely do anything particularly innovative. In terms of storytelling this gen they have been pretty bland focusing mainly on very iterative sequels. I feel like a lot of there recent games have started to blend together tonally and visually. The last 6 years I think they have declined a lot. The writing has gotten very poor. Especially starting with last of us part 2, a game that had lots of ideas but needed a few more drafts to make them work properly within the narrative. Something that has become common for a lot of there games is too many story ideas crammed into a game to a point where nothing ends up feeling as good as it should.

I believe their cancelled GaaS project really took a heavy toll on their production pace; at the very least, it set Intergalactic back by about three years.

As for the gameplay and writing, I disagree. I think the story in The Last of Us Part II is excellent—innovative and bold. Yes, it’s divisive, but it’s a powerful story with moments that pack a real punch. The gameplay doesn't try to reinvent the wheel, because it doesn't need to... they simply refined the experience and created something that fits the game's themes. I like it, though I admit it isn't absolutely mind-blowing.

And regarding the reliance on sequels... The Last of Us only has two main games and the DLC covering Ellie's childhood. It’s not like they’re churning out [Insert Name Here] 9 or The Grand Odyssey or The Adventures of Joel, for +30 years and counting. (lol)

They worked on Crash, moved on to Jak and Daxter, Uncharted, and The Last of Us, and now Intergalactic—a new title with a completely different theme! Respectfully, I don't think your claim holds water.

All being considered...I believe that, despite the delays caused by the cancelled project, Naughty Dog still holds a top-tier spot among the world's best studios.

The Last of Us, Uncharted 4, The Last of Us Part II—that’s an enviable track record.

In my book, they’ve earned enough goodwill to go over six years without releasing a new game; their situation is understandable, and it doesn't negatively impact their reputation.

rapsuperstar31 said:

While I've never seen Cowboy Bepop, I've enjoyed everything Naughty Dog has released since Uncharted 1, and I'm pretty sure I'm going to have a blast with this game as well.  My only complaint with Naughty Dog is how long it's taking to release a new game this generation.  Thank you very much Sony execs for wasting their time on the multiplayer game.

Very well said.

Insane back to back track record.

Actually, pretty nuch for the whole run with Playstation.  It's just that I've never played Jak and Daxter myself, but Crash trilogy was also an insane streak.

Uncharted 2, Uncharted 3, The Last of Us, Uncharted 4, The Last of Us Part II... all 9 or 10s in my book.



curl-6 said:

I accidentally looked at the tweet and Christ, my eyes.

Sorry, do you mean the Naughty Dog post, or the prints I posted?



pikashoe said:
Manlytears said:

I believe their cancelled GaaS project really took a heavy toll on their production pace; at the very least, it set Intergalactic back by about three years.

As for the gameplay and writing, I disagree. I think the story in The Last of Us Part II is excellent—innovative and bold. Yes, it’s divisive, but it’s a powerful story with moments that pack a real punch. The gameplay doesn't try to reinvent the wheel, because it doesn't need to... they simply refined the experience and created something that fits the game's themes. I like it, though I admit it isn't absolutely mind-blowing.

And regarding the reliance on sequels... The Last of Us only has two main games and the DLC covering Ellie's childhood. It’s not like they’re churning out [Insert Name Here] 9 or The Grand Odyssey or The Adventures of Joel, for +30 years and counting. (lol)

They worked on Crash, moved on to Jak and Daxter, Uncharted, and The Last of Us, and now Intergalactic—a new title with a completely different theme! Respectfully, I don't think your claim holds water.

All being considered...I believe that, despite the delays caused by the cancelled project, Naughty Dog still holds a top-tier spot among the world's best studios.

The Last of Us, Uncharted 4, The Last of Us Part II—that’s an enviable track record.

In my book, they’ve earned enough goodwill to go over six years without releasing a new game; their situation is understandable, and it doesn't negatively impact their reputation.

rapsuperstar31 said:

While I've never seen Cowboy Bepop, I've enjoyed everything Naughty Dog has released since Uncharted 1, and I'm pretty sure I'm going to have a blast with this game as well.  My only complaint with Naughty Dog is how long it's taking to release a new game this generation.  Thank you very much Sony execs for wasting their time on the multiplayer game.

Very well said.

I'm not sure why you are only mentioning Naughty Dog, when your original comment was about playstation as a whole. Sony has relied a lot more heavily on pretty bland sequels this gen. Gow Ragnarok, spider man 2, horizon forbidden west, ghost of yotei. These are all mostly ok games, but it does feel a lot more iterative and safe than what they were doing ps3/ps4 games.

I could write a thesis on the issues with the last of us part 2. Which is unfortunate the game had a lot of potential and a lot of the ideas could have worked. But unfortunately the game ended up feeling overstuffed and many aspects felt under developed or rushed. Also the story has such a painful over reliance on contrived writing and coincidence to keep the plot going, to a level that just becomes comical at time. Like when Ellie drops a map with the hideouts location circled on the ground in the aquarium, a moment that made me facepalm with how clunky it was, like something from a cheap B movie. The game is littered we these kinds of issues. I guess it comes down to how easily a person can ignore this type of writing.

The story at it's core isn't really anything special, just a basic cycle of revenge story that shows things from the perspective of the other character. If you've read many books, watched much TV, or seen some of the great films this really isn't anything particularly mind blowing. I'm glad you enjoy the game. But for me it unfortunately missed the mark on so many occasions.

For a moment I actually considered that, you talking about all of Playstation. But I didn't see a direct mention of PlayStation as a whole, and there was a direct mention of TLoU... meh... irrelevant.

Anyway, back to the topic.

I have to agree: the lineup of titles was stronger in the PS4 era. I mean, the line of games from 2013 to 2020 is just amazing!

Overall Game of the Year Award Winners (and Runner Ups) from 2013 to 2020:

2020- The Last of Us Part II | Ghost of Tsushima | Hades

2019- Death Stranding | Resident Evil 2 | Sekiro Shadows Die Twice

2018- God of War (2018) | Red Dead Redemption 2 | Marvel's Spider-Man

2017- The Legend of Zelda: Breath of the Wild | Horizon Zero Dawn | Super Mario Odyssey

2016- Uncharted 4: A Thief's End | Overwatch | Doom (2016)

2015- The Witcher 3 Wild Hunt | Fallout 4 | Bloodborne

2014- Dragon Age Inquisition | Middle Earth: Shadow of Mordor | Mario Kart 8

2013- The Last of Us | Grand Theft Auto V | Bioshock Infinite

I know some people will say, "I don't value game journalists and awards," but when you see these results, it's impressive... 

8 years... 8 years in, and PlayStation has delivered the Game of the Year 5 times.

5 GOTY wins and 4 runner-up spots! There are sufficient arguments to conclude, objectively, that no other console of the past decade comes close to the PS4 lineup.

All that said, let's go back to PS5 age... It's always worth remembering the COVID years (2020 to early 2023), which heavily impacted game production. Creating entirely new IPs would likely have been a hindrance; besides, most titles were either the first sequel of a new IP or completely reinvented old IP... Imho, I don't see a major issue there.

On top of that, there was the disastrous Jim Ryan "era," which unfortunately created an obsession with GaaS within Sony. Sony went through a phase that—hopefully—is over... (With any luck, Herman Hulst will return the focus to single-player games or step down from leading PlayStation Studios.)

PlayStation's output failed to meet the amazing output of PS4 age, it's a fact... Still, it managed to reach an acceptable level compared to its rivals.

From 2020 to 2026 (PS5 era):

Astro Bot (GoTY), TLoU Part II (GoTY), GoW: Ragnarok (Runner-up), Ghost of Tsushima(Runner-up)/Yotei, GT7, Horizon Forbidden West, Ratchet & Clank, Returnal, Demon's Souls Remake... plus upcoming titles like Wolverine and the next GoW.

I don't think Nintendo or Xbox holds the advantage when comparing releases between 2020 and 2026. When compared to the others, PlayStation doesn't lag behind, it just looks weaker compared to the monster that was PS4.

Last edited by Manlytears - 1 day ago

Manlytears said:
pikashoe said:

I'm not sure why you are only mentioning Naughty Dog, when your original comment was about playstation as a whole. Sony has relied a lot more heavily on pretty bland sequels this gen. Gow Ragnarok, spider man 2, horizon forbidden west, ghost of yotei. These are all mostly ok games, but it does feel a lot more iterative and safe than what they were doing ps3/ps4 games.

I could write a thesis on the issues with the last of us part 2. Which is unfortunate the game had a lot of potential and a lot of the ideas could have worked. But unfortunately the game ended up feeling overstuffed and many aspects felt under developed or rushed. Also the story has such a painful over reliance on contrived writing and coincidence to keep the plot going, to a level that just becomes comical at time. Like when Ellie drops a map with the hideouts location circled on the ground in the aquarium, a moment that made me facepalm with how clunky it was, like something from a cheap B movie. The game is littered we these kinds of issues. I guess it comes down to how easily a person can ignore this type of writing.

The story at it's core isn't really anything special, just a basic cycle of revenge story that shows things from the perspective of the other character. If you've read many books, watched much TV, or seen some of the great films this really isn't anything particularly mind blowing. I'm glad you enjoy the game. But for me it unfortunately missed the mark on so many occasions.

For a moment I actually considered that, you talking about all of Playstation. But I didn't see a direct mention of PlayStation as a whole, and there was a direct mention of TLoU... meh... irrelevant.

Anyway, back to the topic.

I have to agree: the lineup of titles was stronger in the PS4 era. I mean, the line of games from 2013 to 2020 is just amazing!

Overall Game of the Year Award Winners (and Runner Ups) from 2013 to 2020:

2020- The Last of Us Part II | Ghost of Tsushima | Hades

2019- Death Stranding | Resident Evil 2 | Sekiro Shadows Die Twice

2018- God of War (2018) | Red Dead Redemption 2 | Marvel's Spider-Man

2017- The Legend of Zelda: Breath of the Wild | Horizon Zero Dawn | Super Mario Odyssey

2016- Uncharted 4: A Thief's End | Overwatch | Doom (2016)

2015- The Witcher 3 Wild Hunt | Fallout 4 | Bloodborne

2014- Dragon Age Inquisition | Middle Earth: Shadow of Mordor | Mario Kart 8

2013- The Last of Us | Grand Theft Auto V | Bioshock Infinite

I know some people will say, "I don't value game journalists and awards," but when you see these results, it's impressive... 

8 years... 8 years in, and PlayStation has delivered the Game of the Year 5 times.

5 GOTY wins and 4 runner-up spots! There are sufficient arguments to conclude, objectively, that no other console of the past decade comes close to the PS4 lineup.

All that said, let's go back to PS5 age... It's always worth remembering the COVID years (2020 to early 2023), which heavily impacted game production. Creating entirely new IPs would likely have been a hindrance; besides, most titles were either the first sequel of a new IP or completely reinvented old IP... Imho, I don't see a major issue there.

On top of that, there was the disastrous Jim Ryan "era," which unfortunately created an obsession with GaaS within Sony. Sony went through a phase that—hopefully—is over... (With any luck, Herman Hulst will return the focus to single-player games or step down from leading PlayStation Studios.)

PlayStation's output failed to meet the amazing output of PS4 age, it's a fact... Still, it managed to reach an acceptable level compared to its rivals.

From 2020 to 2026 (PS5 era):

Astro Bot (GoTY), TLoU Part II (GoTY), GoW: Ragnarok (Runner-up), Ghost of Tsushima(Runner-up)/Yotei, GT7, Horizon Forbidden West, Ratchet & Clank, Returnal, Demon's Souls Remake... plus upcoming titles like Wolverine and the next GoW.

I don't think Nintendo or Xbox holds the advantage when comparing releases between 2020 and 2026. When compared to the others, PlayStation doesn't lag behind, it just looks weaker compared to the monster that was PS4.

I personally don't care about GOTY awards at all. Also how did fallout 4 get more than Bloodborne, that's hilarious. Bloodborne is far and away sony's best release over the last 2 console generations. With Astro Bot in a distant 2nd place.

I had a quick look and Nintendo will have close to 70 retail releases between 2020 and the end of 2026 (not including basic ports like 3d allstars, pikmin 1+2, skyward sword hd etc.). Sony are coming up on 30 (6 being mlb games, 1 concord rip, a few others are multiplat). Microsoft is confusing mess to sort through. Most are multiplat and a lot were mostly developed before they bought certain companies. 

So I would say Sony are definitely lagging behind Nintendo at the moment. 



pikashoe said:
Manlytears said:

For a moment I actually considered that, you talking about all of Playstation. But I didn't see a direct mention of PlayStation as a whole, and there was a direct mention of TLoU... meh... irrelevant.

Anyway, back to the topic.

I have to agree: the lineup of titles was stronger in the PS4 era. I mean, the line of games from 2013 to 2020 is just amazing!

Overall Game of the Year Award Winners (and Runner Ups) from 2013 to 2020:

2020- The Last of Us Part II | Ghost of Tsushima | Hades

2019- Death Stranding | Resident Evil 2 | Sekiro Shadows Die Twice

2018- God of War (2018) | Red Dead Redemption 2 | Marvel's Spider-Man

2017- The Legend of Zelda: Breath of the Wild | Horizon Zero Dawn | Super Mario Odyssey

2016- Uncharted 4: A Thief's End | Overwatch | Doom (2016)

2015- The Witcher 3 Wild Hunt | Fallout 4 | Bloodborne

2014- Dragon Age Inquisition | Middle Earth: Shadow of Mordor | Mario Kart 8

2013- The Last of Us | Grand Theft Auto V | Bioshock Infinite

I know some people will say, "I don't value game journalists and awards," but when you see these results, it's impressive... 

8 years... 8 years in, and PlayStation has delivered the Game of the Year 5 times.

5 GOTY wins and 4 runner-up spots! There are sufficient arguments to conclude, objectively, that no other console of the past decade comes close to the PS4 lineup.

All that said, let's go back to PS5 age... It's always worth remembering the COVID years (2020 to early 2023), which heavily impacted game production. Creating entirely new IPs would likely have been a hindrance; besides, most titles were either the first sequel of a new IP or completely reinvented old IP... Imho, I don't see a major issue there.

On top of that, there was the disastrous Jim Ryan "era," which unfortunately created an obsession with GaaS within Sony. Sony went through a phase that—hopefully—is over... (With any luck, Herman Hulst will return the focus to single-player games or step down from leading PlayStation Studios.)

PlayStation's output failed to meet the amazing output of PS4 age, it's a fact... Still, it managed to reach an acceptable level compared to its rivals.

From 2020 to 2026 (PS5 era):

Astro Bot (GoTY), TLoU Part II (GoTY), GoW: Ragnarok (Runner-up), Ghost of Tsushima(Runner-up)/Yotei, GT7, Horizon Forbidden West, Ratchet & Clank, Returnal, Demon's Souls Remake... plus upcoming titles like Wolverine and the next GoW.

I don't think Nintendo or Xbox holds the advantage when comparing releases between 2020 and 2026. When compared to the others, PlayStation doesn't lag behind, it just looks weaker compared to the monster that was PS4.

I personally don't care about GOTY awards at all. Also how did fallout 4 get more than Bloodborne, that's hilarious. Bloodborne is far and away sony's best release over the last 2 console generations. With Astro Bot in a distant 2nd place.

I had a quick look and Nintendo will have close to 70 retail releases between 2020 and the end of 2026 (not including basic ports like 3d allstars, pikmin 1+2, skyward sword hd etc.). Sony are coming up on 30 (6 being mlb games, 1 concord rip, a few others are multiplat). Microsoft is confusing mess to sort through. Most are multiplat and a lot were mostly developed before they bought certain companies. 

So I would say Sony are definitely lagging behind Nintendo at the moment. 

I disagree. I prefer Sony's titles and production strategy.

I believe the initiative to invest heavily in a smaller number of blockbusters is appropriate for Playstation.

IMHO, Number of critically acclaimed > Number of small titles.

Between third-party titles and exclusives, I actually spend a lot of time with the 6-9 titles I play per year.

Of course, this is all a personal choice:

The greater number of critically acclaimed blockbuster games vs. a greater number of small, low-budget games with lower quality.